We talk with creative director Alex Amancio about the development decisions that feed into Assassin's Creed Unity.
This week, we're asking you about your favorite comfort games - titles you keep going back to time and time again, because there's something about them you deeply enjoy.
This year's Tokyo Game Show was the strongest in years. Is it a sign of better things to come? Anecdotally speaking, yes.
The answer provides an interesting window into Game Freak's approach to game design.
The bullet-toting Umbra Witch is back and this time she's Wii U exclusive.
Fighting games weathered one big transition. How will they handle the next?
Ardennes Assault puts the focus back on the Allies, but also continues the experimental tradition of Company of Heroes expansions.
Imitators are popping up everywhere, but Monster Hunter stands apart in its desire to make you proud to become a better player.
Looking to maximize your driving performance while burning around southern France and northern Italy? You've come to the right place.
Kat returns to the Shinji Mikami horror classic that preceded The Evil Within.
Spike Chunsoft's intriguing mix of Battle Royale and Ace Attorney debuted in America with one of the best English language adaptations in years. We talked to NIS America's crack team of localizers to find out how they pulled off this nearly impossible task.
Google tries to take another shot at a market where others have already failed.
Pokemon Stadium appears to be on hiatus, but it shouldn't be that way.
A chat with the director of WayForward's upcoming Ninja Turtle platformer regarding the dark science of capturing metroidvania magic.
If you're looking for the same hooks but without the subscription fees, Nintendo's new life sim offers all this in an extremely convenient package.
You can't play it for another week or so, so Mike gives you a look at Bayonetta 2.
As Beta 2 for Galactic Civilizations III launches, we talk to lead designer Paul Boyer about the game's new additions.
The Crew was recently pushed back to Dec 2, giving Ubisoft a little more Beta testing time. After all the trouble Sony had with DriveClub, it's probably a good thing.
If you've been waiting for the successor to Gone Home, The Astronauts' beautiful, atmospheric open-world adventure is simply unmissable.
If your senses haven't been dulled to Borderlands, this stopgap sequel offers even more of what you love… but not much else.
We continue our year-by-year breakdown of the classic 8-bit Nintendo game tapes by focusing on the system's pinnacle.
Hong Kong action cop movie meets open world game, Sleeping Dogs is a surprisingly deep and thoroughly entertaining release.