*King Richard III voice* My demon for a Switch port.
id Software has a new video that outlines what to expect with the Nintendo Switch version of Doom.
Still looks good.
The publisher believes there are a number of Switch owners who have never played Doom or Skyrim.
You can rip or tear, but not both.
Digital Foundry looks at all the versions of the original Doom and finds a history in console ports.
So how will Doom on the Switch look?
SnapMap will not be included however.
The Switch and the 3DS are looking really strong going into 2018.
Bethesda finally revealed its "unannounced title(s)"
PSVR owners, you're going to have to wait on Fallout 4 VR for a bit.
DOOM will also reset your Veteran level.
With Deadly Premonition on its way to a board game adaptation, it's time to look back at the creative, clever, and just plain weird board game adaptations of the past.
We look back on a year loaded with surprise gems.
Did 2016 meet all your expectations for gaming goodness?
2016 IN REVIEW: Every year seems to feature a bevy of quality FPS titles, but 2016 saw some exceptional releases.
But no Game of the Year nod for Battlefield 1.
Bethesda lets players know what they need to run the newest journey to hell.
The newest game from id Software tries to recall some classic shooters while keeping one foot in the modern era.
There's a number of open betas heading your way. Here's how you can play them all.
The closed beta is over, but the open beta is on the horizon!
Doom will give players a chance to finally head back to the arena.
Eight years after its first announcement, players will finally be able to purchase a game called Doom.
Looking to try something new? These Challenge Runs are not only fun, they will give you a greater appreciation for the games they appear in.
If Doom established the FPS concept, its sequel revealed the genre's true potential.
id Software's classic first-person shooter turns 20 today. Team USG shares its memories from back in the day.
In the third part of our look back on '90s shooters, Pete explores the jump to full 3D that eventually led us to where we are now.
Pete continues his exploration of '90s first-person shooters with a look at the genre's first tentative moves towards "true" 3D.
Some games have a habit of inserting themselves into your waking life; which ones have consumed you?
Exploring the game that could have been, and the legacy that never was.