Born out of the tortured departure of Hideo Kojima and Yoji Shinkawa from Konami, Death Stranding was announced as an exclusive game for the PlayStation 4, that Sony would be both funding and publishing.
As production on Death Stranding moves ahead, we’ll undoubtedly hear more about the game through events and shows, as Hideo Kojima has shown off two trailers so far at E3 and PSX. Make sure to return to this hub of knowledge on the game, as we’ll be updating it with every new scrap of information that is released on Death Stranding. Including an eventual Death Stranding release date, pre-order bonuses and collector’s editions.
Death Stranding at The Game Awards 2017
At The Game Awards 2017 ceremony on December 7 in LA, the trailer just below was shown off for Death Stranding, which teases us even more as to the true nature of the game.
What Does the Death Stranding Game Awards 2017 Trailer Mean?
If like us you watched the Game Awards 2017 trailer with a look of puzzlement on your face, you might be wondering what the lengthy cinematic was all about. Well, the bad news is that we don't know either, but there are some interesting things to note.
- Detect invisible enemies - the cinematic shows the human characters using shoulder-mounted devices to illuminate the area and detect whatever the invisible threat is.
- Enemies take humans - The enemies in the Death Stranding cinematic seem to latch onto humans and drag them down. The unfortunate man who dropped his gun after being taken is seen shooting a fallen friend to save him from whatever came next. The end of the main portion of the trailer also shows a giant beast consuming a human.
- The Baby - A baby has played a major part in all the Death Stranding reveals, and this Game Awards cinematic is no different. A baby is seen being carried in a vessel of some sort by the aforementioned man. When he is grabbed by the enemies he drops the vessel so Norman Reedus' character can take it and presumably keep it safe.
Death Stranding Release Date, Decima Game Engine
As of right now Death Stranding has no release date, and perhaps understandably so. Kojima Productions closed down after the split from Konami in July 2015, only to reopen as an independent studio in December of the same year. After announcing a partnership with Sony in early 2016, Kojima and producer Mark Cerny spent two weeks in January travelling the world, searching for an engine to use on the game.
They eventually settled on the Decima Engine, the one used by Guerilla Games in Horizon Zero Dawn, and the game entered full production in 2017. As such, a release window, let alone a release date, is impossible to guess, even if Kojima claimed that Death Stranding would release before 2019, the year in which Akira is set.
Ludvig Forssell, the composer who worked with Hideo Kojima on the music for Metal Gear Solid V, will partner up with Kojima Productions once again, to create the music for Death Stranding. Although no artwork has been released for Death Stranding as of right now, we know that long time Kojima collaborator Yoji Shinkawa, who has designed the look and aesthetic of every Kojima Productions game so far, will work on Death Stranding.
Kojima Productions Reveals Fog System for Death Stranding
At the Siggraph 2017 event in Los Angeles recently, Guerilla Games principal tech programmer Giliam de Carpentier and Kojima Productions' Kohei Ishiyama hosted a presentation called Decima Engine: Advcances in Lighting and AA. During the presentation, the fog system used by the Decima Engine for Death Stranding was shown off, snippets of which you can see for yourself just below.
The demo footage shown below is from the second Death Stranding trailer, revealed back at PSX 2016. The aim of Kojima Productions when using the Decima Engine is to create photorealistic graphics, and these tech demos look like they're drawing closer to their goal.
Death Stranding Characters - Norman Reedus, Mads Mikkelsen, Guillermo del Toro
When asked about the key gameplay design of Death Stranding, Hideo Kojima described it as a “quasi-action” game, with different elements. He highlighted the “kicking, punching, and shooting” elements of action games as being incorporated into Death Stranding, albeit in a form of communication.
Outside of these gameplay elements, Norman Reedus was the first character shown off for the game, appearing in the debut trailer for Death Stranding shown at E3 2016. In the enigmatic trailer, Reedus is shown to be waking up on a beach with a baby beside him, before the baby disappears, and Reedus looks out onto the shores of the beach, seeing a horde of deceased sealife.
In the second trailer for Death Stranding, revealed by Kojima at PSX 2016, Guillermo del Toro and Mads Mikkelsen were shown to be characters in the game, with the latter being the antagonist. It is unknown what role del Toro will play, but Mikkelsen will be the villain of the game, opposing Reedus’ character and an unannounced female protagonist.
In a tweet sent out on June 7, Hideo Kojima apologised to fans, revealing that Death Stranding wouldn't be making an appearance at E3 later this month. The probability of Death Stranding being at the show in some capacity was high, given that Kojima has announced and shown a trailer for the game at E3 previously.
Outside of the character information stated above, little else is known about Death Stranding at the current time, given that the game is still so far away from actually releasing. Should any new trailers or information regarding the game surface, however, we’ll be updating this page with every scrap of new info as soon as it releases.
Death Stranding Fan Theories
We might know basically nothing about the true plot behind Death Stranding, but that hasn’t stopped those around the internet from theorizing about what the game could potentially be about.
For one, there’s a theory about Death Stranding focussing on the preservation of nature. The term ‘Cetacean stranding’ describes an event where aquatic wildlife strand themselves on land, dying due to a lack of salt water. This ties in with both the title of the game, and all the wildlife carcasses that Norman Reedus’ character witnesses on the beach, in the debut trailer for the game.
The first trailer for Death Stranding opened with a William Blake quote, who believed humans are born with a religious faith. The baby seen with Reedus could represent religious faith, and the tears that Reedus sheds could in fact be tears of joy, at rediscovering faith through the child. Also, the c-section scar across the stomach of Reedus’ character could also be seen to resemble the cross of Christianity.
Another new theory surfaced online, once the second trailer with Guillermo del Toro was released. Fans found out that if you sync up the two trailers in perfect harmony, the baby awakens in the second trailer at exactly the same moment as it vanishes in the first trailer. This obviously produced more questions than answers, as it was speculated that del Toro’s character could be stealing the baby from Norman Reedus.
There’s no doubt that more theories will be talked about whenever the next trailer for Death Stranding is released.
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