Love it or loathe it, Steam's Greenlight process is quite a good means of discovering new games that you might not have come across usually.
It's been quite a slow process for many developers, though, with an awful lot of games stuck in limbo for a long time with nothing to show for their admission fee. In an apparent attempt to make up for lost time, however, Valve has ushered a hundred new games through the Greenlight gate today. This doesn't necessarily mean they're about to be released, however; most should start trickling out over the next few weeks or months, with some doubtless intending on taking advantage of Steam's new Early Access system. The huge volume of Greenlit titles is intended in part to be a stress-test of some of Valve's new back-end systems for publishers and developers.
There's too many games to list in a single post here, so Valve has helpfully made a collection of all of them for your reference. Some you might be familiar with, others you might not be. Here's a few highlights from my own experience:
Artemis is every Star Trek fan's dream game: a multiplayer cooperative starship bridge simulator. It's an effort and a half to set up -- every individual player needs their own computer, tablet or phone running the game, plus an extra system to act as the bridge's main viewscreen -- but once you get it running there's nothing quite like it.
Bunny Must Die! Chelsea and the 7 Devils
Bunny Must Die! is the work of Japanese doujin circle Platine Dispositif, who previously brought us the excellent bullet hell shooter series Gundemonium in collaboration with localizer Rockin' Android. Rather than being another danmaku blastathon, though, Bunny Must Die! is a Metroidvania-style platform adventure with excellent stylized 2D sprite-based graphics and rockin' music.
Croixleur is a fast-paced arena-based hack and slash developed by Japanese doujin circle Souvenir Circ, localized and published by Nyu Media. It's a fairly simple game, but it's a lot of fun in a distinctly arcadey style, and features some enormously addictive time attack and "endless" modes to challenge once you're done with the story.
Delver is a first-person perspective roguelike action RPG with Minecraft-style graphics, randomly-generated levels and a strong sense that the developers played a lot of Ultima Underworld when they were younger. The game is in active ongoing development, and will grow in complexity as time goes on.
Multimedia Fusion 2
This isn't a game, but it's noteworthy nonetheless, as it's a super-easy, well-regarded means of creating your own software. It's the latest iteration of a family of creation software that began way back in 1994 with Klik & Play. It's enormously flexible but also very easy to use -- you don't need to know anything about programming to get started, just have a brain that can think things through logically.
How about you lot? Anything in that list you're particularly excited to see come to Steam? Anything you didn't think would ever make it through the Greenlight process? Any games you're still waiting for...?