After ten long years, it's finally here. Final Fantasy 15, which began life as Final Fantasy Versus XIII in 2006, is finally released and in players' hands. Here's everything Final Fantasy 15 that USGamer has to offer.
This page will serve as the central hub for all things Final Fantasy XV on USGamer. The first section will gather all the guides we do for the game and will be updated daily as we put out more. The last section gathers every other bit of media on Final Fantasy XV we've made on USGamer.
Fantasy 15: Guides, Tips, Cheats, God Mode, and More
Using this hack Noctis can fly like an eagle to wherever he likes. Warning: Spoilers for Final Fantasy 15's story are inside.
As in most RPGs, leveling your party is essential to progressing through the game and exploring everything it has to offer. Here's some tips for leveling up fast.
Experience lets you level up, but AP is how you learn necessary, powerful skills of all kinds. This guide gives you some tips for earning AP fast.
Gil is a lot harder to come by in Final Fantasy XV. This guide give you sure-fire tips for keeping the money flowing.
Combat's a lot different in this Final Fantasy than in previous ones. Let us give you some tips and hints towards mastering this action-packed new battle system.
Here we give you the ins and outs of the sprawling Ascension grid system and what parts of it to focus on starting out.
Chocobos are the best way to travel off road, but they're not available from the get go. This guide shows you how you gain access to chocobo rentals.
Elemancy is the exciting new magic crafting system in Final Fantasy 15, and at a glance, it's pretty intuitive. But with so many combinations of spell components, it can quickly become confusing. This guide can help get you started creating spells with elemancy.
The crux of much of the game, the Royal Arms are hidden throughout Eos. This guide shows you where to find all of them.
Crestholm Channels is one of the most confusing optional dungeons in Final Fantasy 15. Here's how you navigate the twisting tunnels and find your way to the end, including the locations of the four switches necessary to unlock the boss chamber.
Here we show you how to use an exploit to let you get infinite HP and MP regeneration for as long as you want.
What could be considered a small touch is actually one of the coolest parts of Final Fantasy XV: the Final Fantasy soundtrack CDs you can buy to listen to in the card. Here's where to buy them all.
Leide may be small in comparison to other regions in the land of Eos, but it's still got a ton of quests you can do. Here's a list of all the side quests we know of in the Leide Region.
By the same token, Leide is packed to the gills with nasty beasts ripe for the hunting. Here's a list of all the hunts you can do in the Leide Region
Want a glimpse into what the final game is like? Check out this guide to getting the Judgment Disc demo, where we show you how to get it and walk you through what to do in it. It also serves as a walkthrough of sorts for the first part of the final game.
USGamer's Articles, Features, and Podcasts on Final Fantasy XV
Kat's final review of Final Fantasy XV reveals a somewhat strange game that eventually won her over with its sprawling world and surprisingly good story.
USGamer's own Kat Bailey, Polygon's Phil Kollar, and freelancer Miguel Concepcion discuss the biggest RPG release of the year in a spoiler-free podcast.
Jeremy Parish begins his journey into the world of Final Fantasy XV and articulates its place in the Final Fantasy series. He found the game surprisingly enjoyable, too.
Jeremy Parish continues his journey through Final Fantasy XV with a look at the battle system and a short history of the prolonged development of the game.
Parish keeps going with Final Fantasy XV by contemplating life on the road and the overall setting of the middle America-inspired highways and rest stops of Eos.
Parish concludes his time with Final Fantasy XV by realizing how he didn't get that far after 15 hours because he kept getting absorbed into the world as well as listing out other random thoughts.
Kat examines the controversial second half of Final Fantasy XV.
Mike fires up the Platinum demo and finds a tech demo more concerned with showing off than giving a good impression of what Final Fantasy XV is like.
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