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Axe of the Blood God: Fire Emblem: Shadows of Valentia Impressions and Cosmic Star Heroine

PODCAST | We're joined by Cosmic Star Heroine co-creator Robert Boyd!

Article by Kat Bailey, .

Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey. You can find the previous episodes here.

In this week's episode of Axe of the Blood God (download link here), Nadia and I share our impressions of Fire Emblem: Shadows of Valentia, then welcome Cosmic Star Heroine creator Robert Boyd to talk about the trials and travails of creating his latest RPG.

Cosmic Star Heroine, unfortunately, has been trapped under the shadow of Persona 5, but it's still a really nice RPG by the people who brought us Cthulhu Saves the World and the third and fourth Penny Arcade games. We talk with Boyd about its design, its lovely pixel art, and the hurdles he and his team faced in building an all-new engine.

Also in this episode: Shadows of Valentia impressions! Also, it's the penultimate Persona 4 Golden Report, where we finally unmask the true culprit behind all the killings in Inaba!

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Show Description

Kat and Nadia get together to discuss Fire Emblem: Shadows of Valentia (2:00) before being joined by Cosmic Star Heroine creator Robert Boyd for a discussion of the trials and travails of developing an indie RPG (28:00). Bonus: The penultimate Persona 4 Golden Report! (14:00). Have comments or questions about the show? Email us at usgamer@usgamer.net. We may read your letter on the show!

Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

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Comments 9

  • Avatar for Tetragrammaton #1 Tetragrammaton 6 months ago
    Hi Robert! Dunno if you're going to swing by here for a follow-up, but I picked up CSH and am playing through it with a college buddy. He worships at the altar of Chrono Trigger, and is so taken by the whole thing that he's already planning to pick up his own copy. Best part is he's a Mac user and is planning to Bootcamp his laptop just for the game. (PS Sue is the best character. Punch punch punch punch.)

    Anyway, giving the show a listen momentarily.Edited April 2017 by Tetragrammaton
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  • Avatar for riderkicker #2 riderkicker 6 months ago
    I'm playing Fire Emblem VI right now and I'm remembering how tough it is, but thankful it's not the Gamecube game. Just last night I spent three hours doing one mission, and at the end game wasted 20 turns trying to get my Warrior to use his Hammer Axe on a General. Loads very quickly, that's nice.
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  • Avatar for NateDizzy #3 NateDizzy 6 months ago
    If you two decide to do a Shadowrun Report, I highly suggest skipping Shadowrun Returns. Go straight to "Dragonfall" or "Hong Kong". "Returns" is solid, but the expansions are really where Harebrained Schemes deliver on the Shadowrun "experience".
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  • Avatar for pdubb #4 pdubb 6 months ago
    @NateDizzy I think Dragonfall is better than Returns, but I never played Hong Kong.

    The best thing about Returns is that if you avoid the M Night Shamalananananan twist near the end, it had an A++ murder mystery story.
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  • Avatar for NateDizzy #5 NateDizzy 6 months ago
    @pdubb SR:Hong Kong is great too, especially since it now has an "extended edition".
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  • Avatar for SatelliteOfLove #6 SatelliteOfLove 6 months ago
    J-game localization meltdowns since those anti-Woolsey/anti-Working Designs of the 90s have one common core source: Weeaboos.
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  • Avatar for Tetragrammaton #7 Tetragrammaton 6 months ago
    @NateDizzy The SRHK epilogue missions were great individually but as a whole Shadows of Hong Kong was not so great compared to the base game. I didn't like the way its ending jerked the player around, it felt... unkind.

    Still recommend HK, and DF as well. Dragonfall gets an unqualified recommendation at that!
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  • Avatar for Mixingmetaphorsoup #8 Mixingmetaphorsoup 6 months ago
    @SatelliteOfLove Hey, you don't have to be a weeb to dislike errors. Most problems with P5's localization I've seen are just bad writing rather than Woolseyisms or anything. And even Woolsey generally conveyed the meaning of the original text in an understandable way without too many grammar or spelling issues. I still don't think you should flip your shit over P5's localization, and it's not outright bad, but there are definitely issues worth mentioning.
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  • Avatar for SatelliteOfLove #9 SatelliteOfLove 6 months ago
    @Mixingmetaphorsoup

    I'm talking about those who flip their shit, it destroys nuance (also that literalist desire from having read in the original, I mean c'mon read it in that).
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