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CD Projekt Red Gets $7 Million to Research "Seamless Multiplayer" and City Creation

The Polish government is propping up local game development and CDPR is getting in on that action.

News by Mike Williams, .

CD Projekt Red has been awarded 30 million PLN ($7 million) in grants from Poland's National Center for Research of Development. The grant is a part of GameINN, the Polish government's attempt to bolster game development in its country. CD Projekt Red offered up for four proposals for the fund, all of which were approved.

"Developing videogames is a hyperinnovative activity, but also one which carries substantial financial risks, involves continuous R&D work and requires much experimentation and prototyping along the way," said CDPR president Adam KiciƄski, according to a translation by WCCFTech. "I am confident that the resulting innovative solutions will further elevate the quality of Polish videogames and enhance our competitiveness on the global stage. Indeed, our industry now has the potential to become the champion of the modern Polish economy."

CD Projekt Red's four proposals included one proposal for creating real-time cities of immense scale and another for developing seamless multiplayer. All four proposals are within CDPR's wheelhouse and it's likely the resulting technology will be incorporated into the upcoming Cyberpunk 2077.

CDPR wasn't the only studio to receive funding. GOG.com received money to build out its infrastructure for "cross-platform multiplayer gaming software for popular consoles and operating systems". Flying Wild Hog will use its funding to build Road Hog 2, a new version of the engine behind Shadow Warrior 2. Dying Light developer Techland received two grants, one of which will be used to develop an action RPG in a fantasy world.

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Comments 3

  • Avatar for nimzy #1 nimzy 2 months ago
    It's the biggest mystery in video games: compared to the big US and Japan markets, there's next to nothing coming out of Europe. Where is all that talent going? Just looking at the mod scene (I'm calling out Enderal for Skyrim specifically) and the rich indie environment (viz. Notch and various stuff coming out of game jams like Ludum Dare) it's pretty clear that there are people there who want to make games, but there's no money to be had.
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  • Avatar for link6616 #2 link6616 2 months ago
    @nimzy Compared to the size, there is far less coming out in the bigger gaming spaces.

    But there are plenty of euro games. Larian and Paradox spring to mind. But there's the euro truck sim crew, the gothic dev etc.

    Obviously, these are smaller groups, and there is still a disproportionate focus on US and JP content. But a big bias you might have, is that there are games simply not coming out in certain languages. Japan, for all it's love of star wars, never got Kotor. There could be countless German RPGs that are never translated that we don't hear about...
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  • Avatar for nimzy #3 nimzy 2 months ago
    @link6616 There are definitely German RPGs we've never got our hands on (there's something of a cottage industry surrounding Das Schwarze Auge). I was also surprised by the hilariously hokey Czechoslovakian take on X-Com, Spellcross, that got a thorough LP just recently.

    And Paradox is great! They pick up some of the quirkiest games out there and even lent a hand to the Haven and Hearth guys (Seatribe).
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