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Mass Effect Reportedly On Hiatus As Staff Moves From Bioware to Motive

The performance of Mass Effect Andromeda sees EA move personnel to another studio.

News by Mike Williams, .

It seems the future of the Mass Effect franchise is in question. The last entry in the franchise, Mass Effect Andromeda, launched to divisive critical and community opinions. The reception and sales were probably below publisher EA's expectations, especially since Andromeda was the first game from Bioware Montreal, a new studio established to handle the franchise.

Mass Effect: Andromeda's Biggest Problem Is That It's Kind of Boring

Seriously, forget about the animations for a second.

Kotaku is reporting that much of Bioware Montreal's staff has been moved to EA Motive, another studio that's busy working on Star Wars: Battlefront II. USgamer confirmed the shift in developers with its own sources.

"We've definitely taken on numerous [Bioware Montréal] people at Motive. The studio has shrunk, that's all I know," one of our sources told us.

The Kotaku report goes on to say that Bioware Montreal has been changed into a support studio, instead of a flagship one. The studio will help other Bioware studios with their titles.

"Even as BioWare continues to focus on the Mass Effect Andromeda community and live service, we are constantly looking at how we're prepared for the next experiences we will create," BioWare Montreal studio director Yanick Roy said in a statement. "With our BioWare and Motive teams sharing studio space in Montreal, we have BioWare team members joining Motive projects that are underway. We're also ramping up teams on other BioWare projects in development."

Starting Screen: Mass Effect Andromeda is Coming Out at Exactly the Wrong Time

There's never a good time for a bad game to come out, but this month is worse than most.

A similar shift happened at Bioware Austin, a Texas-based studio that was working on its own new IP called ShadowRealms. The game was cancelled in 2015 and the team is now a support studio for other titles, including Star Wars: The Old Republic.

Bioware Edmonton is currently working on its new intellectual property, a Destiny-like live service title code-named Dylan. That IP was confirmed as delayed during an EA investors call yesterday. EA attributed the delay to getting the game's online services up to snuff, not the reception to Mass Effect: Andromeda.

"The design is stunning. Gameplay mechanics are excellent, and the action will be exhilarating. The game is built around a live service, and through our creative process, we decided to add more to the disruptive new social design for our players. To accommodate that, we are moving the launch date for this project into fiscal year '19," EA CEO Andrew Wilson said yesterday.

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Comments 3

  • Avatar for chaoticBeat #1 chaoticBeat 6 months ago
    I like the changes in the multiplayer patch that rolled out today. Assault rifles actually feel useful and shotguns got a buff too. I've barely touched the single player, maybe I'll come back to it at some point, maybe not. The multiplayer is fun to play every now and then, I just want more maps now. I wish more shooters had non-competitive coop modes like this one.
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  • Avatar for Drachmalius #2 Drachmalius 6 months ago
    This is probably for the best, if Andromeda was the result of Bioware Montreal leading a project. I'm not too eager to see another Mass Effect game at this point, it's time for the series to be retired until there's an actual fresh idea to bring it back. Even if that takes ten years or more.
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  • Avatar for The-Redfield #3 The-Redfield 6 months ago
    So the dismantling begins.

    It was nice while it lasted Bioware. We'll always have KOTOR.
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