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TGS: God Eater 2 is Like One of My Japanese Animes (Also, Like Monster Hunter)

Namco lowers the barrier of entry to monster-hunting on Vita.

Preview by Jeremy Parish, .

You probably never played Gods Eater Burst, because (1) most people who read this site are U.S.- or Europe-based human beings, (2) it was a Monster Hunter clone, and (3) it hit the West well after the overseas PSP market had imploded in on itself.

So, you probably don't care too much about the sequel, which Bandai Namco had on display at their Tokyo Game Show booth this year. Chances seem pretty slim that Namco will bother to localize it into English, given that the first one landed with such a dull thud and the Western Vita market isn't looking much healthier than the PSP market was at the time.

But maybe they should! God Eater 2 may be a Monster Hunt clone, sure, but it's a pretty good one. It aims for accessibility, trading the sluggish feel of Capcom's juggernaut for faster-paced action. The four-player cooperative creature combat remains in place, though for loner types you can also venture forth with up to three AI companions as well, as you take on a variety of missions (based on the TGS demo) to slay both rabble mobs and hulking monstrosities alike.

The central hook for God Eater 2's combat has to do with your character's dual combat stances. While the bulk of the action brings melee combat to the fore, you can also transform your gigantic sword into a rifle that lets you gun down enemies from a safe distance. The rifle mode has sharply limited "ammunition," which actually takes the form of an energy gauge that can be refilled by switching back to melee mode and landing a succession of blows on a bad guy. Sure, this makes no sense at all, but it makes for a good play mechanic.

Aesthetically, God Eater 2 also aims for greater accessibility -- in Japan, that is. Its visual style is decidedly anime in approach, with the dull colors and subdued tropical character designs of Monster Hunter giving way to vivid primaries and big-eyed grizzled warriors who look to be all of 17 years old. Slabs of bone and metal armor instead take the form of light accessories that accent the characters' cool designs; one of the girls in the promo art wears an open vest with a white cloth wrap binding down her chest, anime samurai-style. Methodical semi-realism definitely isn't the watch word here.

While the visuals may not do much for me -- the cartoon kid heroes clash profoundly with the fairly grungy backgrounds and grotesque monster designs -- God Eater 2 appeals to me for all the reasons that Monster Hunter feels so opaque. It's accessible and fast, whereas Monster Hunter requires patience and mastery. I have no doubt that this same low barrier to entry will make for a far more shallow experience than Monster Hunter, but it seems ideally suited for pick-up-and-play action... whereas Monster Hunter is the sort of game you either play for 100 hours or you don't touch at all. As someone not exactly burdened by copious free time, something a little less demanding sounds just about right.

Again, God Eater 2's localization prospects aren't the greatest, but as we've seen with Final Fantasy Type 0, sometimes loud demands make a difference. Quick, someone, go start a change.org petition.

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Comments 4

  • Avatar for daysofstatic65 #1 daysofstatic65 3 years ago
    I have been on the fence about playing Gods Eater Burst since it's become free for PS+ members. I'd read that the story was decent, though I feel foolish for even trying to justify playing a Monster Hunter-styled game for its narrative.
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  • Avatar for Terpiscorei #2 Terpiscorei 3 years ago
    I quite liked God Eater; it's actually a lot better on the Vita where the second stick can be used for camera controls. Are the weird custom bullet patterns still in the second game?

    I'm generally enjoying the fact that while Capcom announces an old, out of date version of Monster Hunter for the Vita, the very genre Monster Hunter started is seeing a lot of good releases. I imported Toukiden, and think it's fantastic -- I can't wait for the NA version. GE2 should at least be decent, and Freedom Wars (nee Panopticon) also looks pretty interesting.

    The icing on the cake is definitely still MH4, but with Capcom still silent regarding a western release, who knows? North America may well be playing God Eater 2 before MH4.
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  • Avatar for jeremy.parish #3 jeremy.parish 3 years ago
    @Terpiscorei I didn't realize Tokiden was a Monster Hunter clone. I might have to check it out.
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  • Avatar for Xream #4 Xream 3 years ago
    This game must be made in english. Plus i think that it should be an anime cause it would be awesome. but they should try their best to do what they can cause i wont it now! sure it may be a clone or whatever but this is still unique in its own way, not to mention it was a good story.
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