Sections

Time, and a Word About Animal Crossing

As a new season descends upon the world of New Leaf, the sounds and sights of summer stir powerful memories.

Article by Jeremy Parish, .

This article was originally published in 2013.

Something unexpected happened to me today: I fell in love with Animal Crossing.

I guess that sounds weird. After all, I've been playing New Leaf for nearly two months now (longer if you count the import version), and I gave it a very positive review. And yet, until now I don't think my heart was ever really in it. Don't get me wrong, I like the game. I enjoy all the changes present in this latest entry; I appreciate the fact that it's much easier to farm money if you just want to blast through your home upgrades; and I love that Nintendo has enough respect for my time that they've made tons of tiny tweaks to reduce tedium and repetition.

Still, much as I've enjoyed building my little virtual presence, there was something rote about the way I've been playing. That's been especially true since our review went up, because I live under the cursed blessing of all game reviewers: We get early access to games, but we're forced to move along to the next review right as everyone else begins enjoying the experience. With a game as social as Animal Crossing, the need for me to work on other releases has kept me from properly savoring its depth by isolating me from other players.

This has been the point of Animal Crossing for me. Stupid Blathers, I just want a pachy tail.

But this morning, things were different. Literally different; Animal Crossing operates on a rigid schedule based on the calendar, with fairly dramatic changes happening on the first of each month. Today, July 1, marked the beginning of summer in New Leaf. Yes, the solstice happened a week ago, and the game marked that occasion, too. But real summer -- the kind where you feel uncomfortable and long for a drink of water just by playing the game -- kicked off today. June saw unpredictable weather: Sunny one day, rainy the next, with occasional days of leaden grey skies that spoke of withering humidity through the quality of light alone. With the advent of July, however, the weather has changed. The skies are clearer, the sunlight more vivid. And most of all, the cicadas are out.

Normally when new bugs and fish appear at the top of the month, it clicks with me on a mechanical level: Look, new things to collect and give to the museum. Summer's arrival hit me differently. It provoked a gut reaction -- an emotional reaction. It wasn't any one particular element of this month's new additions to the game world, but rather the gestalt of it all.

I stepped out of my little imaginary home today and, as often happens on warm summer days in this game, my little imaginary avatar fanned himself to denote the heat. But he didn't have to. I heard the cicadas singing, and immediately I was transported to summer.

And this has been the other point. Turns out there's a max capacity in a room for these things.

I don't see a lot of summer these days. I live in San Francisco, America's least summery city. We have our warm days, even a handful of hot ones, but even those fall out of sync with the rest of the world's seasons: Our hottest days tend to fall in April and October, with foggy, chilly summers in between. You won't hear me complaining. I spent more than 25 years of my life in Texas and Michigan, places whose summers oppress for entirely different reasons: Texas with blistering, dry, desert temperatures that can vault 100ºF for weeks at a time, Michigan with a perpetual humidity index that generally equals the air temperature plus 10. I love the cool August climes on this weird little Pacific peninsula, but as is human nature I still have fond memories of suffering beneath Texas' merciless July sun.

New Leaf took me back in time this morning. Walking through my town, the sounds of different cicadas -- the shimmering rattle of the brown cicadas I know from my own childhood, and the raspier oscillations of the Japanese cicadas that provide the background noise of so much of the anime I freebased in college -- mingled with the whirr of grasshoppers and the thrum of frogs lurking beneath the northeast pond. As I passed through the trees, the sounds of these bugs and beasts dopplered across my senses. I was struck by a powerful memory of wandering the woods behind my great-aunt's lakeside home in Michigan, seeking shade beneath the trees as respite from the merciless afternoon sun. Of stepping over fallen branches, kicking rotted logs to watch the bugs inside scurry to safety, and plucking cicada shells from the bark of oak trees. I remembered catching cicadas by hand and holding them up to show our house cat through our home's screen door, which sent her into absolute paroxyms, eager to get her paws on and play with those fascinating little creatures. Animal Crossing's Japanese name translates to "Animal Forest," but only today has the series ever lived up to that title for me.

Yup, just the way it was growing up.

The funny thing is, none of these details are new to the series. This is how Animal Crossing works with every single release. What's different this time around is me. Like the cave on Dagobah, what you find in Animal Crossing is only that which you take with you. In my previous flirtations with the game, I lacked the distance -- both physical and emotional -- to really appreciate the ambiance this tiny world creates. I still lived in Michigan when the GameCube Animal Crossing debuted, so miserable summers were still a part of my life. And when Wild World debuted a few years later, I was a recent enough arrival in San Francisco to revel in its estival chill, a world removed from Texas' scorching heat.

Now, though, New Leaf offers a tiny way to surround myself with the ephemera of bygone times, and not with the strained pop culture references or other contrivances so many other forms of entertainment lean on. Rather, it simply creates a context, a backdrop that hooks into my memories and sends my mind reeling backward with the same sensual purity that I experience when I taste strawberry-rhubarb jam (though it's never as good as the stuff my grandmother made for us with the berries and rhubarb she grew in her garden) or get a whiff of someone wearing the perfume my other grandmother used daily. The susurrant buzz of New Leaf's imaginary insects can't truly take me back in time, but they evoke something inside me that I find almost inexplicably profound. And most of all, these new experiences are as fleeting as the original memories in their own way; Animal Crossing runs on a real-time clock, and before long the seasons will change. The cicadas will vanish again for a year.

I've heard a lot of people say that Animal Crossing has truly come into its own with New Leaf, and to a degree that's true. The workings and mechanisms of the series fit together with far more grace than in the past. Yet on so many levels, this is still the same game as every other Animal Crossing to date. I think, more likely, Animal Crossing fans have finally grown up enough to appreciate Animal Crossing on a deeper, albeit more intangible, level. People who first explored the series on GameCube in their college days are in their 30s now; we have jobs, or desperately seek them; we're married, or maybe divorced. We've moved, we've lost precious things, we've grieved, we've celebrated. Some of us even have our own kids who are old enough to play the game, just like the characters we meet along the way.

Feeling a little entomophobic, are we? Serves you right, you pachy-tail-hoarding goon.

Of course, an elementary schooler won't appreciate something like New Leaf in the same way as their parents. But that's OK, too. The wide-eyed openness a child brings to this game is as valid a lens through which to view such a wonderfully protean experience as their parents' wistful nostalgia. And in the process, the game that dredges up so many subconscious recollections in the older generation is becoming a part of the younger generation's tapestry of formative memories: Something that will in turn be evoked years down the road by some other creative work, or a random sound, or a disconnected snippet of music.

Maybe tomorrow I'll be back to methodically gathering a small fortune in fruit and making my perfunctory tour of town in search of the last two fossil fragments my museum is missing. But for now, I'm content to sit in San Francisco's mild July air and let the songs of cicadas take my mind on vacation to places far away and long ago.

This article may contain links to online retail stores. If you click on one and buy the product we may receive a small commission. For more information, go here.

Comments 19

  • Avatar for Daikaiju #1 Daikaiju 4 years ago
    Very nice piece. I love these type of articles.
    Sign in to Reply
  • Avatar for Kadrom #2 Kadrom 4 years ago
    Although I'm still melting in Texas, the transition to summer in Persona 4 (and with it the night time cicada noises) had a similar effect on me.
    Sign in to Reply
  • Avatar for icecoldcakemix #3 icecoldcakemix 4 years ago
    I really wanted to play this game before. Thanks for the great article and the little reminder of where games can take us occasionally.
    Sign in to Reply
  • Avatar for hammersuit #4 hammersuit 4 years ago
    I was thinking about moving on from ACNL but this article has given me another reason to keep it up. Nice article.
    Sign in to Reply
  • Avatar for hankhank1 #5 hankhank1 4 years ago
    Great article. I've been reading your work for nearly 15 years now Parish, and this is one of the finest pieces you've written. Keep up the good work.
    Sign in to Reply
  • Avatar for TPaulBuzan #6 TPaulBuzan 4 years ago
    That was a beaut of an article, Mr. Parish. And it got at the heart of one of the main reasons I, at a ripe 34 years of age, continue to game: Simply because videogames add a richness to my life that no other media can.
    Sign in to Reply
  • Avatar for Philiops #7 Philiops 4 years ago
    Having worked in the sales side of gaming I had a similar problem to Mr.Parish, I had access to every game out on all systems (we are talking about the nineties here) it meant I lept from game to game and became very good at the first few minutes of games to be able to show and recommend games to customers. It meant games I played at home tended to be pick up and play, not games that I perceived I would be spending hours sucked into. Having moved away from the business I find I am happier to let myself go in a `life consuming` game. I have never played a game that makes me want to do the same things in real life, I genuinely want to become a mayor (or good person in my town) and fill the museum for people to see and improve the lives of all the inhabitants until we reach 100% satisfaction rating. Ok, maybe I am being a bit over the top, but the complete peace I get from playing this game is infectious, no killing zombies or stealing a car to run drugs, just finding a nice cherry for a friend to eat who then gives me a folding chair to sit outside my new house and fish from. Its like some giant love filled tamagotchi and pokemon `colectem-up` all rolled into one. I have never played the others in the series, I now wish I had.
    Sign in to Reply
  • Avatar for The-Fool #8 The-Fool 4 years ago
    Animal Crossing: New Leaf has caught my imagination too!
    Sign in to Reply
  • Avatar for nathanstinson41 #9 nathanstinson41 4 years ago
    Gaming like no other medium can evoke such strong emotions in me as well. Well spoken. What you wrote resonated deep within me. Bravo, sir
    Sign in to Reply
  • Avatar for jeffk #10 jeffk 4 years ago
    @Kadrom Reading this, I was immediately reminded of the transition to summer in Persona 4 too. It's amazing what a few sound effects (and new outfits) can do for a game.
    Sign in to Reply
  • Avatar for docexe #11 docexe 4 years ago
    Interesting article. It never cease to amaze me how some games can be so evocative for many people.

    I have never really been interested in the Animal Crossing series, but all the discussion surrounding this game are making me consider buying it…. That is, once I finally get a 3DS of course.
    Sign in to Reply
  • Avatar for jeffcorry #12 jeffcorry 4 years ago
    I am glad to see an article like this. Rather than talking about what's good and what's bad in a game it simply discusses the emotions evoked by the game. Several games have had this response in me. ALL of the Japanese. Anime strikes this in me when it is of high quality.
    The music of Hitoshi Sakimoto brings these feelings to me. Combine these together in Valkyria Chronicles (both), Final Fantasy Tactics, and even Final Fantasy XII...and I feel happy and a little wistful. It's interesting, a few of the songs in Valkyria Chronicles II have me feeling wistful for memories I don't know if I ever had, but the experience is still real. I may have to give this Animal Crossing a go...
    Sign in to Reply
  • Avatar for Captain-Gonru #13 Captain-Gonru 4 years ago
    Well put. I hadn't really considered the cicadas until you mentioned it. But they do lend an atmosphere that few things in this game, or most games, are able to. Is it the distinct sound?
    Sign in to Reply
  • Avatar for delebreaub #14 delebreaub 4 years ago
    Games like Animal Crossing should evoke an emotional response with the player and New Leaf has definitely accomplished as I play it. I have played it everyday since release and I continue to enjoy the seemingly pointless (to those who don't understand it) aspects of the game, like the hours of fishing and bug catching along with the witty conversations you can have with the other villagers in your town.This series has always been a favorite of mine since the original came out on GameCube.

    This other side of gaming journalism is part of what keeps me coming back to both sites and the games they discuss. It shows people who do and don't play or know about a certain game how deep some of these games really are.Edited July 2013 by delebreaub
    Sign in to Reply
  • Avatar for .jan #15 .jan 4 years ago
    Good article! The first day of the month hit me as well. It's a great little game.
    Sign in to Reply
  • Avatar for Waterfiend #16 Waterfiend 4 years ago
    Great article, Jeremy. Thanks for sharing with us. ;)
    Sign in to Reply
  • Avatar for Lord-Bob-Bree #17 Lord-Bob-Bree 2 years ago
    And now I feel bad about abandoning my town...
    Sign in to Reply
  • Avatar for buckupprincess #18 buckupprincess 2 years ago
    Summer is definitely the time of year I find myself enjoying New Leaf the most with winter being a very close second. I initially binged fifty some odd hours over spring last year and now visit my town when urge returns or when I want to get swept up in its adoration of the seasons. Much like Michigan, the Illinois summer is a grueling and glorious ninety days through July and August that New Leaf captures the essence of perfectly.
    Sign in to Reply
  • Avatar for metalangel #19 metalangel 2 years ago
    I still check into my town every weekend, make sure everyone is okay, tell Puddles not to leave if she's thinking of doing so...

    The summer reminds me of that first summer when the game was out, and I used to sit on my balcony where the evening air was cooler, have a few drinks and grind beetles on the island to build my house huge and fast-track improvements in the town.

    I still don't have the police station or fortune teller shop.
    Sign in to Reply

Comments

Close