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ArdeaAbe

Abrahm, Minnesota

  • Registered A year ago
  • Last active 20 hours ago
  • Post count 37
  • Reactions 20
  • Firsts 0

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Recent comments

  • Avatar for ArdeaAbe ArdeaAbe Yesterday

    I could almost see a platform system working for a Final Fantasy game but Square-Enix would need to really pull back on the scope of their games or at least showing some patience. It's hard to make a platform when you save the entire world in the main game.

    I imagine a series of connected story lines with well developed characters where you can really get to know a world over hundreds of hours. Each story line develops the world, shows you the movers, shakers and those caught in the undertow and gives you different perspectives by telling an intimate tale. These intimate tales connect or maybe just inform each other giving the world more context. They can show a world growing and changing and dealing with conflicts, dangers and disasters.

    Multiplayer outings are slotted in carefully. Maybe the last story resulted in a battle so the multiplayer focuses on that large scale battle. Or players are tasked with a search and rescue mission on a place devastated by a summon.

    I don't think it's likely but there could be a way to do a platform right for a single player game. FFXV is not it.

    Posted in Square Enix: "Gone are the Days in Which Single-player Games Were of Primary Status"

  • Avatar for ArdeaAbe ArdeaAbe A month ago

    I'm just so disappointed in the whole debacle. If Nintendo wants to continually play this game where a fanatical minority gets the product at the expense of the general consumer so they can prove the value of their brand they can count me out. I love Nintendo games but I don't want to have to shiv someone on the 3rd day of my Best Buy camp to get one of their products. Maybe I'll stick with a laptop with Steam.

    Posted in The SNES Classic Pre-Order Debacle is a Bad Look for Nintendo

  • Avatar for ArdeaAbe ArdeaAbe A month ago

    @JamesSwiftDay I don't remember the details but the GBC's screen construction has a reflective layer that is adhered directly to the screen and can't be separated without damaging the LCD. Colin has a video about this too

    Posted in There's a New Game Boy Color Mod and It's "Lit"

  • Avatar for ArdeaAbe ArdeaAbe 3 months ago

    Metroid: Samus Returns
    Mario Odyssey
    Mario+Rabbids

    Posted in USgamer Community Question: What Is Your Favorite Game of E3 2017?

  • Avatar for ArdeaAbe ArdeaAbe 3 months ago

    This weekend I was mostly playing three games. Still pushing through Persona 5 (86 hours in!). I was also playing a bunch of Bionic Commando for Game Boy and Final Fantasy IV for GBA. Both games I haven't played and I love both.

    Posted in USgamer Community Question: Which of Your Backlog Games Do You Want to Tackle on Memorial Day?

  • Avatar for ArdeaAbe ArdeaAbe 4 months ago

    I really, really enjoyed my time with Skyrim. I had a wonderful time exploring the world, delving into dungeons and sniping people from stealth. I was constantly surprised by what I'd find around the next bend or sneaking my way to the end of Drueger filled cavern. I spent 30 hours traversing the world before even going to the very first city of Whitehall. I kept wondering where all the dragons were people talked about.

    I ended up playing Skryim for 150+ hours and really having a good time. It got tired after a while but I loved the feedback loop of shoot people with arrows, get a rank up. Sneak, get a rank up. But I remember next to nothing of the story, characters. I projected my own story of a wandering adventurer onto the game and it was great.

    That said Skryim isn't my top 1. Nowhere close. It's probably not in my top 25. It was great and very fun but not memorable.

    Posted in Skyrim is Not the Best RPG of All Time

  • Avatar for ArdeaAbe ArdeaAbe 4 months ago

    I've thought MOBAs looked interesting but the huge wall of jargon and the fact that matches are more than 30 minutes really kept me away. Knowing that HotS is shorter and less complicated is certainly appealing. I still think a MOBA that hit the 15 minute mark would be even better.

    I really appreciate the insight into a competing MOBA and how a newbie fared. Thanks, Caty!

    Posted in Heroes of the Storm, MOBAs, and Dipping Into an Unknown Lexicon of Gaming

  • Avatar for ArdeaAbe ArdeaAbe 4 months ago

    Persona 5 - Absolutely loving this game. My wife is watching me play through it and we're both having a great time. I love the story, the confidants and the mechanics. And the STYLE. Awesome. My first Persona game and I love it.

    Shin Megami Tensei IV - Slowly working my way through this one and I'm enjoying it. Not quite as amazing as P5, but I like the system. This is what I was playing while my wife was unavailable for P5.

    Shovel Knight: Specter of Torment - Just got this on my 3DS and I'm loving it. I've really enjoyed each iteration on this game. I thought Plague Knight was more interesting than Shovel Knight and now I'm leaning toward Specter Knight being more awesome than Plague Knight. I love the aerial dash attack and how that plays into traversal. These games are super.Edited May 2017 by Unknown

    Posted in USgamer Community Question: What Games Have You Been Playing?

  • Avatar for ArdeaAbe ArdeaAbe 4 months ago

    I've already purchased a 3DS and a new 3DS but that Orange n2DS looks SO GOOD. I think I would have to buy that if it came out in the US. Damn you Japan for keeping the good stuff to yourselves!

    Posted in Nintendo Randomly Announces The New Nintendo 2DS XL

  • Avatar for ArdeaAbe ArdeaAbe 4 months ago

    I feel like Bogost is throwing out the baby with the bathwater here. I love reading, TV and video games and sort of meh on movies.

    Like@link6616 mentioned I feel that games really succeed in the gestalt. My most recent example is FFXV. It's a flawed game and the story isn't the greatest but I really felt that story. I spent 30-40 hours with the bros on the road, getting to know them, learning about them. Seeing them pumped by victory and having quiet moments by campfires each night really made me attached to them.

    Without that intereweaving of story into the gameply I would not have been pulled into the story the same way when I hit the later chapters. That really allowed me to feel the changes as various twists and turns of the story happen. It was hard not to feel like a dick in the swamp in the chapter after Leviathan.

    Could video game storytelling use some improvements? Hell yes. I want to see more interweaving of mechanics and story, not less. More work to refine that combination. Not completely removing story from video games.

    Posted in Hey, Video Games: Tell Stories. Tell All Your Stories. Don't Ever Stop

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