Sections
Avatar for KCC

KCC

  • Registered A year ago
  • Last active 5 hours ago
  • Post count 13
  • Reactions 0
  • Firsts 0

This person hasn't written a bio yet.

Achievements (3/13)

  • Breaking the ice Posted your first comment.
  • Poster boy Post ten or more comments.
  • Chatty Kathy Post 100 or more comments.
  • Prolific Post 1,000 or more comments.
  • Early adopter Already had a Gamer Network (Eurogamer) account before USGamer launched.
  • Launch partner Registered an account before or during launch week.
  • What a face! Uploaded a profile picture.
  • Teacher's pet Visited the staff page.
  • Reactionary Posted 50 article reactions
  • Fastest Finger Firsted 10 articles
  • Relaunch Partner Visited the site on the day version 2.0 was launched.
  • Upwardly Mobile Visited the site using your mobile phone.
  • Potent Portable Visited the site using a portable device, like an iPad.

Recent comments

  • Avatar for KCC KCC 2 days ago

    Just throwing this out there; the mobile port of Sonic CD is great. Bought it last year for I think $2, and it's really just terrific. Plays wonderfully even with touch controls; feels tight, responsive and unhampered by the platform. I played it on my iPhone SE (the littlest one, fyi) and didn't have any issues with it.

    So if you never owned a SEGA CD, just know the mobile version is a perfectly fine way to play the game.

    Posted in Gotta Go Fast: Ranking All of The Sonic The Hedgehog Games

  • Avatar for KCC KCC 17 days ago

    I know nostalgia is big here, but for those of you who haven't played Blur I reallllllly suggest putting the time to hook back up your PS3/360 and give it a go. It's a downright amazing arcade racer that is an utter blast from head to toe. I was a huge fan right from the multiplayer beta-test way back on XBL, and picked it up day one.

    Seriously it's amazing, and is undoubtedly of the very few last-gen games that genuinely deserve just an HD touch-up, a second chance really, to reach the public. I'd love a sequel, but don't expect it; but if they'd just give that game one more chance, if only through an HD touch-up, I really think it would fare much better this time around. And it deserves it.

    Also disagree with the comparison in the article. Modnation and Mario Kart are, well, Kart games; Blur is an Arcade Racer, and there's a very big difference between the two.
    Blur was also much better than those two!
    *fearfully flees from infuriated Kart fans*

    Posted in Five Activision Classics That Deserve The Crash N.Sane Trilogy Treatment

  • Avatar for KCC KCC A month ago

    ...that being said, it is still Valkyria; bought!
    I don't expect much, but eh; this series excites me, so I'll sink with the ship here.

    Also, of the commentators; why is everyone picking on 2? It's easily the most eclectic Jpn-developed take on school settings, the character development is excellent, especially with its display of the more explosive temperament of the younger cast as it deals far more heavily with problems of race and reactionary misunderstanding/lack of historical education. It also has some of the best production values of the PSP; absolutely gorgeous, in every facet.
    As for 3--- feel like the people who praise it probably didn't get far with it. It's definitely inferior to VC2, largely just a copy of VC2 but with new char/story, the both of which are weaker. The fan translation shouldn't be judged as official, but you can buy the Artbook of VC3 which is translated and fully details the story from the designers' own words. It's not as strong; yes, the concept of the penal squad is more interesting than school, but that doesn't make it better, and it shows.

    Posted in Valkyria Revolution Review: War Crimes

  • Avatar for KCC KCC 2 months ago

    Gamers whining about things they want but don't use/buy/support: how rare.

    I really think this article is missing the point of BC for most people, and that 1.6% isn't people waxing nostalgic over 360 games (really, why would they so soon anyway) but rather people who didn't play games from that last gen.

    I had big disagreements with a recent USGamer article on the Xbox Game Pass, because the article treated older games as if they weren't relevent. And maybe they aren't to a lot of people--- particularly for those who have already played them. But for those who haven't, then not only is Xbox Game Pass a good deal, but it's also proof of how BC is important and who will actually utilize the feature.

    Personally, I skipped almost all of last gen consoles as I stuck exclusively with handhelds. So for me, BC is really great as I am super excited to dive into Bioshock Infinite finally, and catch up on Fable, and all of that. It's a big deal to me that these games are available because I haven't played them and I always wanted to, but couldn't afford so many different consoles at the time.

    I do think gamers love to pretend they like older stuff more than they actually do, especially when "Older" is last gen. Gaming is a pretty vain and swift market if you pay attention to how fast games with online drop off and the general pace of new games coverage (Excited! Want! Preorder/Kickstart! *Game Releases* A topic of praise on a forum post, play half of the game, quit and never touch again), then it won't be a surprise that gamers are, while the most enthusiastic consumer group, also the most unreliable (albeit predictably so).

    Oh well. Just got my XOne, and so much to catch up on.

    Posted in New Study Finds That Gamers Don't Really Use Backwards Compatibility

  • Avatar for KCC KCC 2 months ago

    Finally deleted FE:H with this event; didn't get anything with my saved 60 orbs :(

    Had a lot of fun with this game since launch, but didn't put any money into it. Had a great balance of free-orbs to keep cheap SOBs like me around, though.

    But just did my 4th or 5th summon and nothing; no meaningful 4-stars even. I got Ike when he was announced, which was nice, but the game has really blasted into complexity since Inherit Skill, and that's just not my bit.

    It was a good run for a cheap-o like me though. Really wanted Wedding Cordelia (she's my favorite char. from the series), but oh well.Good try, but time to move on!

    Posted in Fire Emblem Heroes Knows Its Audience, Adds Wedding Costumes

  • Avatar for KCC KCC 2 months ago

    Capcom has repeatedly lost money over the years on other properties. I don't see why it surprises people that they don't bring back older series. They're dependent on the ones they currently utilize (RE, SF, and MH), and really even these have proven not to be guarantees. Look at the PS3/360 gen and more than half of their properties outside of those three were hard flops, at least in terms of the outrageously high promises they tell their investors.

    I never hear anything about Capcom downsizing, but that's probably what they really need to do and unfortunately aren't. I don't understand why they don't just shut down all of their Western studios and regroup as an exclusively Japan-based company (can still hire foreigners, but have the company singularly working within Japan). It's what all fans of Capcom mean when they whine for stuff like Ominusha (never coming back) and Megaman (don't see why it should come back).
    Personally, it would be nice to see them designate a small team(s) for original digital titles; cheaper to make, and less to fear in implementing unique premises. Use the medium of Arcade and PSN to showcase not shi*ty SFII silly-edition but titles of tightly balanced, creatively-free showcases of that classic and essential Capcom character.

    But they wouldn't do that unless they overhauled the current design--- which I really don't think is going to happen. It would be a "regression," if not outright failure, in the eyes of investors for Capcom to downsize and start producing small digital gems.

    Best thing I hope for is that Comcept gets itself together and really comes at it. I loved Recore so I'm already over the debacle of MN9. And Inti-Creates is scratching the Megaman itch anyway so I don't see why people want Capcom to keep at the series anyway; it's already covered.

    And fingers crossed maybe another Platinum formation happens. I'm sure there's some really strong divisions in Capcom still that are just starving for the freedom to make their own titles. Let's hope whoever they are take the chance and do it!

    Posted in Capcom's Wishy-Washy Stance on the Nintendo Switch Continues to Baffle the World

  • Avatar for KCC KCC 4 months ago

    I honestly have no idea how to play Parappa at all. I also played it as a kid when it released back in the day, under 10, and frankly I still do the same thing now with it as I do then; complete gamble.

    "Kickickkickkickkickickpunchpunchpunchpunchchopchopchop....!"

    Really, does anyone know how to actually play this game? I just mash buttons, try to hit the ones that are on the line when they come up, but mostly just hit every button every moment I come--- and then I win, somehow.

    Posted in Parappa the Rapper is Still Rappin' Good, Even Remastered

  • Avatar for KCC KCC 6 months ago

    Can the writer please explain the last part:
    "You can wait until level 40 to Unlock Potential. However, it is best to unlock potential as soon as possible for the best possible stat gains. For that reason, you should try and raise a hero to the highest possible star level once you are able."

    Does this mean that a lvl 30 4-star upgraded to 5 will be lesser than one upgraded at 20?

    Where exactly is this information coming from, also? I don't feel like the game has been out long enough for anyone to have found 20000 feathers, so-- ?

    Posted in Fire Emblem Heroes: How to Unlock Potential and the Items You Need to Do It

  • Avatar for KCC KCC 7 months ago

    Random Annual playthrough of The World Ends With You came up--- how it goes!

    Posted in USgamer Community Question: What Are You Currently Playing?

  • Avatar for KCC KCC 7 months ago

    I won't even let myself peek at any of the stuff until Nintendo goes over their online system. We need accounts, to own our digital games and not go through hoops for them, and the VC/Online store needs to be relatively robust from the launch.

    I'd owned a 3DS for a while and purchased a lot of digital titles, then sold it when I was hard up--- there they all go.
    I bricked my Wii while trying to hack the region-lock, and again; a whole slew of digital purchases lost.
    Bought a Wii U and said "No Digital:" unfortunately, this was the time that apparently every other Wii U physical copy became considered "Rare" and expensive: Devil's Third was going for $80; Bayonetta 2 $90; Pikmin 3 was between $80-90. Not to mention Fatal Frame 5 was digital-only. In the end I played through a few games and sold it: but if there was a competent digital system, then I'd have bought more games, played more games, and maybe would have developed some attachment to the system. But as it was---
    (and yeah; I know Devil's is a 'bad' game, but I still wanted to play it; looked campy and silly, so yes, I truly was upset about the price)

    It's too important to me that the online be competent to even consider a Nintendo product anymore. I am fine with each Switch system having only one account available like the Vita, which I think everyone should expect, also. But those games need to be tied to my account, and they need to be available no matter if I sell/bust my system, and not require any idiotic procedures for redownloading.

    I'm waiting. I like Nintendo stuff, but if there continues these anti-consumer designs then I'll do exactly what I did with the Wii U: just wait and buy it cheap, used, from someone on Ebay.

    Posted in Reaction: This Was Pretty Much the Switch's Worst Case Scenario

Comments

Close