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Recent comments

  • Avatar for KaiserWarrior KaiserWarrior 2 days ago

    @ArdeaAbe In a similar but firmer vein to landonmandt97: Why this particular character? A side character that has very little to do with the story and very little impact? Why not a party member, or hell, even the protagonist?

    Because it's a safe choice. Because it's a way for Bioware to bounce in place and say "Hey, look, we included you!" without having to take much, if any, risk. It's a way to tick the checkbox without actually incorporating that character and their identity into the narrative in a meaningful way. It's a near-zero-effort attempt to win good-company-points with a gaming media that is increasingly concerned with the topic. It is empty indulgence with no substance.

    In other words, it's pandering. And it's transparently so. Not because it's a trans person, but because it is lazy and does not come from a place of genuine concern for the subject.

    Posted in Mass Effect: Andromeda's Transgender Character Backfires on Social Media

  • Avatar for KaiserWarrior KaiserWarrior 2 days ago

    Because heavens forbid that, in 600+ years, people might behave slightly differently than they do today.

    At this point, why bother? People are not going to appreciate attempts to be inclusive unless you ask them, personally, the precise way in which they will individually deem it worthy.

    Then again, it's a problem with transparent pandering in general. I didn't really appreciate DA:I's attempt to be inclusive of my particular subculture/identity either. But I also didn't feel a need to be super aggro about it on Twitter, either. I shrugged and moved on. They tried it didn't really work, but hey, at least they made an effort, which is more than most, so I'm not going to spit in their face because it wasn't a perfect shot on the first try.

    Posted in Mass Effect: Andromeda's Transgender Character Backfires on Social Media

  • Avatar for KaiserWarrior KaiserWarrior 3 days ago

    @MHWilliams A good deal of it has to do with long-term fallout from gaming's earlier years.

    After being told for a couple of decades (the 80s and 90s) that being "a person who plays video games" made you a bad person -- alternately a devil-worshipper or a mass-murderer in training, a friendless loser, etc. -- some people developed a defense reflex. A callout on "gamers" or "the gaming community" is seen as a callout on them personally because, well, for many years it was.

    Old defensive habits die hard, and very very slowly.

    It's simultaneously the root cause of a lot of the gating that goes on -- "not a real gamer", etc. While there are of course cases of pure malice, as there are in all things, a lot of the time it has more to do with history, and people dealing with some very deep, very old wounds. "You didn't suffer through the things I did to 'earn' this hobby, so you're lesser".

    Not saying it's right, because it isn't. But it's something I can understand.

    Posted in Mass Effect Andromeda Animator Harassed Over False Information

  • Avatar for KaiserWarrior KaiserWarrior 4 days ago

    I'd like to preface all of this by saying that nobody deserves harassment. Basic decency should be, well, basic. Even if the animations on a game are bugged all to heck (as they were with Andromeda), it's enough to say 'They did a bad job with these animations' and move on.

    That being said, I don't really think it's the case that "Online abuse has become depressingly common these days." More accurately, it's that the advent of social media has brought awareness of an always-extant fact of internet culture to the masses.

    It's similar to crime: by all available measures, crime rates for just about every crime (other than mass shootings, which is a whole different can of worms) have gone down over the years. We are safer now than we have ever been, objectively. Yet people are more afraid than ever to go outside, or to let their children out of their sight. It is a simple fact that a child was in FAR more danger being on their own in the 80s than in the 2010s, but parents in the 2010s are FAR more worried about it than parents in the 80s. It's entirely due to media coverage; with the 24/7 cable news networks having to fill all that time with SOMETHING, they fill it with the stories that get eyeballs: crimes of every sort, the more horrifying the better. This drives up the perception of ubiquity, which leads people to believe that it's worse than it actually is.

    People have been trash-talking each other over video games since the 90s. It's not a new thing, and though nobody can really prove one way or the other, I would be very surprised to hear that it's substantially more prevalent now than it was then. It's just that more people hear about it now. Now that it's all done over Twitter instead of obscure internet forums and IRC chatrooms, people get exposed to it when they wouldn't have before.

    There's also the "leaving the bubble" factor. There are a LOT of people on social media, from all walks of life. To be blunt, there are a lot of people that simply haven't spent any time in the harder parts of the world, or even the US (assuming a largely US audience). Again, NOBODY deserves that kind of harassment... but it is a fact that such harassment is HARDLY unique to the internet, or twitter, or even Video Games as a sub-culture of the internet and social media. But twitter takes people that would normally never leave, say, Portland or Silicon Valley, and throws them into the same gigantic room as people from much less "nice" places.

    To put a finer point on it: there is nothing that goes down on Twitter that even comes close to some of the stuff I encounter just stepping outside of my front door. People that are exposed to that sort of thing regularly can handle it. People that are not exposed to that sort of thing tend not to do so well when they finally are.

    Nobody should have to. But it is what it is. Social Media does link us all together. But it turns out that we all come from different places, with different lives and experiences.

    And not all of them are pleasant and rosy. I wish it wasn't that way, and you won't see me contributing to that kind of unpleasantness. But it is what it is.

    Posted in Mass Effect Andromeda Animator Harassed Over False Information

  • Avatar for KaiserWarrior KaiserWarrior 4 days ago

    Sounds like Andromeda's got a lot of the same problems that Dragon Age: Inquisition did. Nice, big, huge open world... with nothing of substance to do. Checkboxes ticked without any thought or passion put into them, such as a crafting system that doesn't mean anything because you will never craft anything worthwhile compared to the random drops you'll find. Empty sidequests for the sake of having "content". Dialogue "choices" that don't affect anything of substance and ultimately don't matter.

    I guess that's it, then. This is the New Bioware. Big, sprawling games that have the breadth of an ocean but all the depth of an inflatable kiddie pool. Coupled with the quite frankly inexcusable bugs and glitches at release, and I'll pass on this one until the inevitable GAME OF ALL TIME EDITION releases and hits the sale bins.
    @andrewsqual @peterfeist77

    For pete's sake people, it's a video game, not a religion. Stop acting like children about it.

    Posted in Mass Effect: Andromeda Review

  • Avatar for KaiserWarrior KaiserWarrior 6 days ago

    "Yes, we're aware that the game has massive problems with the animation system. Yes, we released it in that state anyway. No, we don't plan to fix it right away, even with the obligatory literal-last-minute bugfix patch on day one."

    This is Video Games in the year 2017. They're released broken, and the companies don't even care enough to bother with putting together a convincing lie to cover for it. They just outright say "Yep, it's broken and we don't care. Buy it like a good little consumer".

    This is where Preorder Culture and DLC have brought us.

    Posted in Mass Effect Andromeda's Animations Will Be Fixed, But Not At Launch

  • Avatar for KaiserWarrior KaiserWarrior 22 days ago

    So is there going to be a release of each switch game that assumes I'm not a toddler with severely inattentive parents that needs Big Daddy Nintendo spraying my cartridges down with crap to keep me from eating them?

    I'd rather not have to wash my hands every time I touch a Nintendo game for the next 5 years.

    Posted in Nintendo Switch Cards Are Designed to Taste Bad, so Maybe Stop Licking Them

  • Avatar for KaiserWarrior KaiserWarrior 28 days ago

    @jimgamer "Why bother if emulators and Roms can do a better job?"

    This right here is pretty much the core of Nintendo's problems with the VC. In the end, the VC is nothing more than ROMs, and the value proposition is not there for paying almost $10 for what is going on 30-year-old digital data, a few kilobytes to perhaps a megabyte in size... and not even emulated well at that.

    I happily paid money for M2's releases of Sega classics, because M2 went above and beyond, both in faithfully reproducing the games and in the added features. On the other end of the spectrum, Sonic's Ultimate Genesis Collection for the PS3 got my money because, despite being no-frills emulations of the games, the cost-per-game was pennies compared to Nintendo's nearly ten bucks, and the collection included a well-put-together frontend that let me organize the games in a variety of ways, even giving them personal ratings and sorting by favorites.

    Nintendo's VC is none of those things. It's expensive, it contains zero added value, and just to provide an extra kick in the teeth, it's not even good-quality emulation. Why would I pay them for a clearly inferior product?

    It's hard to compete with piracy, yes. For someone who steadfastly assigns a personal value of $0.00 to old games, there's just nothing you can do. But the vast majority of people aren't like that, and all you have to do is provide a product that is more convenient or higher-quality to earn their dollars.

    Get the emulation right, before you do anything else.

    Provide cross-buy for those titles that are on multiple platforms. This is just catching up with the competition (Sony).

    Spend the time and resources to develop an actual frontend for the VC, instead of each game being its own separate application. If the reason that each VC game on WiiU is its own absurd 20MB or so download is because you're custom-tailoring each emulator instance specifically to that one game, then so be it -- have the frontend be a launcher for each of those applications. But have a frontend. At the absolute bare minimum, allow users to sort and categorize their games. Allow them to rate the games and sort by favorites, or genre, or year, or system, or publisher (get more publishers on board than just Nintendo first-party), or any combination of those. Get really ambitious and have some sort of virtual gallery where users can see their digital "game shelf" and maybe even organize that to their liking -- play in to the collector crowd that loves to see those old boxes and cases and carts lined up with some high-res reproductions.

    Give users a reason to buy your ROMs instead of downloading them from the internet. Add some kind of value. Let users play every version of a game they buy -- the various reprint revisions, different region versions (PAL vs NTSC). Provide visual or gameplay enhancements, as Sega did with the Sonic re-releases on mobile and Steam, with an option to run "classic mode" for purists. Work in soundtrack remixes. Add in museum modes, interviews with the original production staff, concept art galleries, playable prototype versions. There are all sorts of things you can do to make these things worth spending money on.

    The VC could be great. I just don't have any faith in Nintendo to do so after a decade of screwing it up.

    Posted in Reaction: Delaying the Switch's Virtual Console is an Opportunity to Finally Get it Right

  • Avatar for KaiserWarrior KaiserWarrior A month ago

    @jimgamer And? What if DQ Heroes is the only game I care about on Switch at this point in time? What about later on down the line, when there are more games released for the system, hopefully by people other than just Nintendo? It's important, and it matters.

    Posted in Nintendo Switch Game Sizes Revealed, Dragon Quest Heroes Is 32 GB

  • Avatar for KaiserWarrior KaiserWarrior A month ago

    @amightysquall958 I get that the form factor doesn't allow them to give the thing a 500GB~1TB internal drive like its competition. I accept that. But a 32GB internal card is untenable, from a functional perspective. I shouldn't have to go out and buy more accessories just for the thing to work, and I don't for any other console on the market.

    If I bought a Switch, and I bought DQ Heroes digitally, I would be unable to play the game I just bought unless I then went out and made an additional purchase for the price of an entire extra game.

    Even 64GB would have been usable. Still not good, but usable. 32GB is quite literally game-breaking, if you're the kind of person that goes digital.

    I'm not, so it doesn't affect me. But then, the XBone's preposterous original DRM scheme technically wouldn't have affected me either (seeing as I keep every game I buy in perpetuity), but I'm still boycotting it on principle. I can attribute this little SNAFU to Nintendo being inept at the digital space for video games rather than outright malice towards their customers, so I can let it slide more than I can Microsoft's blunder.

    But good lords, Nintendo. Get with the friggin' program already.

    Posted in Nintendo Switch Game Sizes Revealed, Dragon Quest Heroes Is 32 GB