Avatar for KaiserWarrior


  • Registered 2 years ago
  • Last active 12 hours ago
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Recent comments

  • Avatar for KaiserWarrior KaiserWarrior 21 hours ago

    What Mauer needs to work on is her mental health. She needs professional help.

    With specific regards to the Star Mazer: DSP fiasco, what she did was issue DMCA takedowns against a number of YouTube channels... and then inform the channel owners that she would happily rescind the DMCA requests if they agreed to state that their grievance was with Imago instead of her. She attempted to weaponize customers via backdoor legal threats.

    And then promptly started doing similar things with a number of projects she worked on, including RCR:U now.

    Jim Sterling's got a piece or two that goes into the specifics much more than is appropriate here, but suffice it to say that Mauer's recent behavior is that of a person that is suffering from some significant problems. I hope that she gets the help she needs soon.

    Posted in River City Ransom: Underground Pulled From Steam Due Music Copyright Issues

  • Avatar for KaiserWarrior KaiserWarrior 3 days ago

    So now they have us paying... for the privilege of the opportunity to maybe unlock stuff if we grind hard enough by a hard deadline? Oh, and also to fund the prize pool for a tournament we're likely not even playing in?

    The video game industry continues to boldly forge new frontiers in the field of predatory capitalism.

    Posted in Blizzard's StarCraft 2 War Chest Unlocks New Skins, Adds Money to StarCraft 2 Esports Prize Pool

  • Avatar for KaiserWarrior KaiserWarrior 9 days ago

    Beginning my Final Fantasy series run, starting with the first one -- well, the PS1 "Origins" release of it anyway. It's been a long time since I've played... any of the games, really, and I've never actually properly beaten the first or second ones. Nor even played 3, which I ordered the DS remake of to finally complete my collection.

    The plan is to hit all of the mainline games in order from 1 to 12, excepting 11 of course. By the time I get to 12, Zodiac Age will be out and properly vetted.

    Posted in USgamer Community Question: What Game Are You Playing for JRPG July?

  • Avatar for KaiserWarrior KaiserWarrior 20 days ago

    As an EA game? You'd better believe it will.

    You will be reminded that John Riccitiello, then-CEO of EA, unironically told EA's investors that they would love to charge you money each time you wanted to reload in Battlefield.

    And Battlefield has been selling "Battlepacks" since BF3 -- those containing weapon attachments, many of which were key to making weapons incredibly powerful.

    GambleBoxes are infesting full-price retail box games, and it's incredibly depressing. I put up with it in Overwatch's case because they're 100% cosmetic, though I still have never and will never spend even one penny on gambling for pixels. But any video game in which GambleBoxes award ANYTHING that is not purely cosmetic? I will not purchase, period. I don't support it, and I vote with my wallet. Not for F2P games, and CERTAINLY not for full-price retail games.Edited 3 weeks ago by Unknown

    Posted in Is There a Risk of Star Wars Battlefront 2 Being Pay to Win?

  • Avatar for KaiserWarrior KaiserWarrior 23 days ago

    Or people could just stop financially rewarding Nintendo for failure to produce adequate stock. As much as people might like to poo-poo the "Just build a Raspberry Pi" argument, the fact of the matter is that an RPi that is considerably more capable than one of Nintendo's units RETAILS for $75 -- and that's including the shell, the power supply, the cables, the SD card, everything. Nintendo has the advantage of manufacturing the things rather than having to buy them at retail, so even with the included controller(s) it should cost them considerably less to produce.

    And Pis don't have supply problems.

    For my part, I'm quite capable of putting together a Pi, and I've already paid Nintendo several times over for each of these games, so my decision is easy.
    @Lane You don't need a 128GB card. You can do just fine with a 32GB card, believe me. Relevant to the current topic, the entire collected library of the SNES -- every version of every game ever released, and every game that never did get an official release -- is about 1.6GB in size.Edited 4 weeks ago by Unknown

    Posted in Scalpers and Collectors Battle over the SNES Classic Edition

  • Avatar for KaiserWarrior KaiserWarrior 23 days ago

    "We are offering Super Nintendo Entertainment System: Super NES Classic Edition in special recognition of the fans who show tremendous interest our classic content."

    Well then, offer me something that is demonstrably better than a raspberry pi and that has a production run that doesn't massively inconvenience me for no good reason.

    Or come up with an actually good retro gaming service. What scant details we've gotten about the Switch's implementation of VC, at least vis-a-vis the part that's integrated with your annual online service fee, look like some steps in the right direction... but give us something more solid.

    This artificially limited production nonsense is getting old.

    Posted in SNES Classic Mini Release Date, Price, Pre-Order, 21 Games, Cable Length - Everything we Know

  • Avatar for KaiserWarrior KaiserWarrior 27 days ago

    @themblan I much prefer physical discs.

    Because if I really want digital tracks, I can rip my physical discs into digital tracks. And then I also have a nice little physical item that looks good on a shelf, and won't ever have licensing issues.

    Posted in How Come Europe Gets Such a Cool Metroid: Samus Returns Special Edition?

  • Avatar for KaiserWarrior KaiserWarrior 27 days ago

    @LBD_Nytetrayn It does come with a physical copy (note the 3DS game case on the lower right). The digital code is for the 3DS Virtual Console version of the original Metroid II: Return of Samus Gameboy game.

    Because yeah, they really went all-out for the European special edition. I'm jealous as hell.

    Posted in How Come Europe Gets Such a Cool Metroid: Samus Returns Special Edition?

  • Avatar for KaiserWarrior KaiserWarrior 28 days ago

    I don't think anyone was laboring under any illusions of the PS4 competing directly with the hardware power of a current, dedicated gaming PC. And it is very, very odd for him to be making statements comparing it to "5-year-old PCs".

    The PS4 was released in 2013 -- four years ago. It was developed using components that were not bleeding-edge at the time, and even for its time it was not competing against top-end, state-of-the-art PCs. So yes, of course it's "like a five-year-old PC". Actually, it's like a substantially older PC.

    With that being said, who cares? If the last five or so years of video games have taught us anything, it's that power is completely irrelevant in this day and age. Some of the finest games of the last five years have been games that just barely outstrip the power of thirty-year-old machines like the NES (Shovel Knight), could have been run on the rough equivalent of twenty-five-year-old machines like the SNES or Genesis (Axiom Verge), or are basically PS2-era games with higher poly-counts and shader routines (Souls/Bloodborne, Nier Automata). Creativity is not limited by hardware power, only graphical prowess and the associated budget bloat.

    I've said it for a while, but the industry as a whole would do well to ditch the graphical arms race for a bit, dial back the visual bling, and use the budget savings to take bigger risks with games or even just to be more comfortable with a game not selling ten million copies to break even.

    Posted in A Way Out Developer: "[The PS4] is Not as Strong as You Think"

  • Avatar for KaiserWarrior KaiserWarrior A month ago

    @Mooglepies Honestly, from the gameplay we were shown in the Treehouse stream, the gameplay is different enough that it might as well be new.

    Too early to tell which one is "better", of course, but I'd place my money on just "different". AM2R largely stuck to the series mainstays, granting no new abilities that hadn't appeared elsewhere in the series. It also kept the maps VERY close to the originals, barring the extra bits added in which were usually consigned to their own new side areas; the temple and grounds areas themselves were largely unchanged outside of some new boss encounters.

    Samus Returns looks to add at least several all-new abilities in the Aeon powers, and at least the Grapple Beam which didn't appear in AM2R -- along with new combat applications of that beam. The whole melee counter system is new and drastically changes the feel of combat. Bosses have been heavily redesigned ala AM2R, but in a different way from AM2R. And from what we were shown, the maps look to be very different from the originals; I was only able to pick out a few passing similarities.

    I'm very optimistic. I really liked the look and feel of what we were shown, and I'm really surprised that Nintendo did finally do a Metroid 2 remake officially. I have to wonder if they've been working on this for some time, or if AM2R's release and popularity prompted them to green light the project and that's why they only took it down after nearly a decade of it being out there.

    Posted in Metroid: Samus Returns Announced for the Nintendo 3DS, Arriving September 2017