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MetManMas

Nathan Murdoch, Kissimmee, Florida

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Recent comments

  • Avatar for MetManMas MetManMas 3 days ago

    @TheWildCard Yeah, they could've easily made their series under, say, the Dungeons & Dragons license instead. Hell, it'd probably be a lot better as a DnD game. Like, a Drow queen could cover the sexy spider lady quota if they must have that, and beholders improve any fantasy setting tenfold.

    Like, I don't mind that it's a Lord of the Rings-verse game. Make Shelob a sexy lady, have Sauron come back from the dead each game like friggin' Ganondorf/Dracula, shoehorn Gollum in for no good reason, paint Gimil purple, do whatever. They're the ones calling the shots, and I'll tolerate whatever nonsense they pull as long as the game's fun.

    That said, many of the people most interested in that one particular fantasy license being used for a video game are likely to be hardcore book and/or film trilogy superfans, i.e. the people most likely to string you up if you deviate from "their precious" J.R.R. Tolkien canon or Peter Jackson fanon in ways they disapprove of.Edited 2 days ago by Unknown

    Posted in Middle-Earth Shadow of War Changed Shelob and Fans Aren't Having Any of It

  • Avatar for MetManMas MetManMas 3 days ago

    @VotesForCows If Dex-Starr's move from silly joke panel addition to Atrocious's BFF is any indication, then Perfecto the Supercat would be a massive hit.

    Posted in Middle-Earth Shadow of War Changed Shelob and Fans Aren't Having Any of It

  • Avatar for MetManMas MetManMas 3 days ago

    My guess is that Shelob going all human transformation is simply a quick and easy (READ: CHEAP) way to shoehorn a sexy lady into a plot that would otherwise primarily be a sausage fest.

    Posted in Middle-Earth Shadow of War Changed Shelob and Fans Aren't Having Any of It

  • Avatar for MetManMas MetManMas 4 days ago

    @SargeSmash My guess is it'll probably be about a dozen games. Probably be a lot more first party focused than previous units too, thanks to the Rare Embargo and the general lack of 3rd party games on Virtual Console. There's like, Ogre Battle 64, Harvest Moon 64 (on Wii U), and one of the Bombermans on the VC service.

    And while I know the upcoming SNES mini has games that were never on VC ( the Star Fox games and SNES Yoshi's Island), I doubt we'll be seeing Konami digging up its Controller Pak requiring lineup of varying quality or Capcom bringing its comprised PlayStation ports to this one.

    Posted in Nintendo Files for a Nintendo 64 Trademark, is a Nintendo 64 Mini Coming?

  • Avatar for MetManMas MetManMas 4 days ago

    While I'm personally not particularly interested in a Nintendo 64 mini, it should be a fun time for the two or three people who can both get together four controllers for the unit and three friends who are very forgiving of early janky 3D multiplayer games.

    Probably won't see any Rare games other than *groan* Donkey Kong 64, though. The N64's lacking 3rd party support in the day (even moreso on VC) and the whole Microsoft owning Rare thing are gonna hurt its appeal compared to the previous two units.

    Posted in Nintendo Files for a Nintendo 64 Trademark, is a Nintendo 64 Mini Coming?

  • Avatar for MetManMas MetManMas 6 days ago

    Sir Arthur is like the Anti Super Mario. Both are guys with cool facial hair that jump through a series of stages populated with weird creatures to save a princess from a horrible monster, and Sir Arthur's adventure came out the same year that Mario went super for the first time.

    But where Mario's world was crafted into a more forgiving console experience, Arthur's was a much more cruel and hostile arcade experience. Mario fought cartoon chestnut mushrooms and turtles; Arthur fought zombies and demons. Mario's most annoying foes were Lakitu and Hammer Bros.; Artie's were Red Arremers and that building full of tough guys and anything small/fast/airborne emough to pose a threat. Mario's reward for completing his quest was a hard mode given to him by the princess; poor ol' Art had to run through the game a second time before he could save his Prin Prin and feel the strongth welling through his body.

    Anyway, I think we're really lucky that GnG got sequels. Super Ghouls 'n Ghosts is an acquired taste, like black coffee or gasoline, but it's also an excellent showpiece for what the SNES can do. It's got some really lovely sprite and background art.

    Posted in Super NES Classic Game by Game #4: Super Ghouls 'n Ghosts

  • Avatar for MetManMas MetManMas 10 days ago

    @Kwakerjak That's a possibility. Though in this case, I think it's less likely that it's an international hardcore puzzle and more likely that someone just half-assed it. I'd expect a professional puzzle to look more professional in design than just a name and Nintendo CG stock art slapped onto a red background.

    Posted in This Mario Puzzle Could be the Dark Souls of Puzzles

  • Avatar for MetManMas MetManMas 11 days ago

    This Mario puzzle must've been designed by somebody who never designed a puzzle before. That's way too much samey looking space and red pieces for a puzzle that big.

    There's a reason why puzzles usually tend to be of elaborate background scenes and ensemble pics, it's so people may actually get some idea of where the pieces are supposed to frickin' go.

    Posted in This Mario Puzzle Could be the Dark Souls of Puzzles

  • Avatar for MetManMas MetManMas 11 days ago

    I love SC4's atmosphere and nonstandard art style, but in my opinion the game gets a little too carried away with Kid Icarus-esque ascents in the latter quarter, where the bottom of the screen turns into a bottomless pit of death because VIDEO GAME.Edited 2 weeks ago by Unknown

    Posted in Super NES Classic Game by Game #3: Super Castlevania IV

  • Avatar for MetManMas MetManMas 12 days ago

    No covers from the NES localizations of the Japanese adaptations of iCOM's MacVentures? For shame, Nadia!

    Anyway, both Shadowgate and Uninvited had really great covers on the old grey box.



    Edited 2 weeks ago by Unknown

    Posted in Nadia's Midboss Musings: Let's Celebrate Good NES Box Art for a Change

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