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Ohoni

Ohoni

  • Registered 3 years ago
  • Last active 2 days ago
  • Post count 365
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Recent comments

  • Avatar for Ohoni Ohoni 26 days ago

    The best cooking in a game, by far, is in Guild Wars 2. You can discover some recipes by randomly combining ingredients, others come built into the UI, others you need to find or buy recipes to unlock, but they all make sense, and you can actually make them all at home (with some experimentation, and dragon bits).

    One of my favorite recipes is Divinity Stuffed Mushrooms. They require a loaf of bread (made with flour, water, and yeast), onions, portabello mushrooms, and a packet of Divinity Fair herbs. Are you making Divinity Fair Herbs? You'll need Parsley, Sage, Rosemary, and Thyme.

    Posted in The Weird Relationship Between Games and Cooking

  • Avatar for Ohoni Ohoni 26 days ago

    @link6616

    But a lot of what they put in it was to make it portable, removing those components would make for a much cheaper system. If they can make a PS4 that retails for $230 with free games, then they can make a home version of the Switch that retails for $150, no problem.

    Posted in Nintendo Randomly Announces The New Nintendo 2DS XL

  • Avatar for Ohoni Ohoni 26 days ago

    @Xemus80

    No, the Switch is a portable console that comes bundled with a dock. It's nowhere near being a home console. Not a 2017 home console, at least. I'd like them to make one without the expensive screen and battery components to reduce costs to be comparable to a home console of its performance, like the X-Box 360.Edited 4 weeks ago by Unknown

    Posted in Nintendo Randomly Announces The New Nintendo 2DS XL

  • Avatar for Ohoni Ohoni 27 days ago

    How can they offer this at $150 but not a home console version of the Switch for $150?

    Posted in Nintendo Randomly Announces The New Nintendo 2DS XL

  • Avatar for Ohoni Ohoni A month ago

    @NightingaleXP

    No, the Wii-U's problem was that it was a massively underpowered console that was priced as if it wasn't a massively underpowered console, mainly because it had a touchscreen to deal with. But take the switch, remove the screen, the battery, the docking mechanism, etc. and price it accordingly, somewhere around $150 or so, and it could be competitive hardware in the marketplace.

    Posted in Nintendo May Offer Switch Mini in Next Fiscal Year, Says Analysts

  • Avatar for Ohoni Ohoni A month ago

    That's the complete wrong direction. What they need to be making is a non-portable version, one that is permanently docked to a TV and therefore costs about half as much.

    Posted in Nintendo May Offer Switch Mini in Next Fiscal Year, Says Analysts

  • Avatar for Ohoni Ohoni A month ago

    "Wouldn't it have been better if Andromeda let you discover things, let you explore for a purpose other than to stave off the boredom of wandering along the main path? Wouldn't it have been better had it been more like Yooka-Laylee? "

    No.

    I am very much enjoying the exploration in ME:A so far, but if they'd had the same missions, with less waypoints to lead you through them, that would be awful, because roping around in the dark to try and find which person you're meant to talk to or console you're meant to activate in a massive open world is no fun at all.

    The one thing I would change I would make to ME:A missions is that in many cases there will be a "location" and that location will not be "activated" until you find the trigger to launch the associated missions elsewhere. If you go to the "location" prior to this, nobody will live there, nothing will be going on there. If you go there after you've activated the mission, there will be people there doing things and you can continue the mission. I do wish that they had made the missions so that you could bump into the middle of them, bump into "the location" fully populated and engage the mission content without having gotten the initial trigger, and then the game would adapt accordingly, with the mission completing or continuing from that point.

    ie, if someone asks you to find someone, and that person can be found in a hut in the desert, then it should also be true that you could stumble onto that hut in the desert, find the person there, do whatever is done there, then later find the person who asks you to find that person, and you tell them "hey, I already found them, here's what happened."

    This does happen with some missions in ME:A, but not many, and even when it does it can be a mess of emails and conversations overlapping in strange ways. Could have used more polish and playtesting. Really that applies to most of ME:A, it looks like they spent about half as much time playtesting the game and responding to the results of that testing as they should have.

    Posted in Mass Effect Andromeda is SeaWorld and Yooka-Laylee is the Ocean

  • Avatar for Ohoni Ohoni A month ago

    @SIGGYZtar Well, I think it'll be able to handle the 3DS version ok, they'll just have to adjust the UI and that sort of things since it's not a dual screen.

    Posted in Dragon Quest XI Coming Late July in Japan, Switch Version "Planned", But Missing

  • Avatar for Ohoni Ohoni A month ago

    Well, it'll take them a little while to get the 3DS version working on the Switch, it's totally different hardware.

    Posted in Dragon Quest XI Coming Late July in Japan, Switch Version "Planned", But Missing

  • Avatar for Ohoni Ohoni A month ago

    Really it's the lazy way out. All they really did was paint fake shading into the iris, which they certainly could have done from the start. The more difficult solution would have been to adjust the upper eyelids down by a fraction on every model, and it's unclear from the outside how much time and effort that would have taken. It was also good that they went through and re-animated some of the early scenes to give the characters more expressiveness. They also apparently re-lit the Nexus bridge, because in the original it just had this flat lighting everywhere, while in the new version it has some high contrasty shadows.

    A huge improvement, obviously, but way simpler than they could have gone.

    Posted in Bioware Fixes Mass Effect Andromeda's Dead Eyes In Latest Patch

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