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UnskippableCutscene

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  • Registered 4 years ago
  • Last active 19 hours ago
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Recent comments

  • Avatar for UnskippableCutscene UnskippableCutscene 23 hours ago

    Yeah well I'm sure Nintendo, Namco, and others feel the same way.

    Imagine where RPGs would be today if TSR could patent troll anyone trying to use Hit Points in a game.Edited 23 hours ago by Unknown

    Posted in PUBG's Creator Wishes Games Had Better IP Protection Because of Copycats

  • Avatar for UnskippableCutscene UnskippableCutscene 6 days ago

    @KaiserWarrior The novel though expends a lot of energy reinforcing an idea that 80s childhoods are better than everybody else's childhoods. So stuff like Lara Croft or Cloud has no reason to be there, much less someone like Tracer. I assume someone made the call to broaden the appeal beyond people currently age 29-37.Edited 5 days ago by Unknown

    Posted in New Ready Player One Trailer Has a Tracer and Chun-Li Cameo

  • Avatar for UnskippableCutscene UnskippableCutscene 10 days ago

    I think Scott's personally done with this story. The plot of this one involves getting every single surviving figure from the previous five games: the "Freddy" in this one involves every single figure from #5 minus Baby, Baby herself is here, Springtrap is here, and Lefty has been discovered to be the Puppet from #2 in a bear-suit, as well as the likely cause of Nightmare in #4.
    Not directly stated but implied: The protagonist here is the same as 5, William's son Michael who is likewise immortal as his father is for the reverse reasons as his father (a robot tried to wear him as a costume instead). He's following through on the Custom Night ending to put the family together and end everything. Given clues in 6's ending dialogue, the narrator is likely "Henry", who was Afton's business partner. So Henry sets up a pizza parlor just to intentionally draw in the Aftons (Springtrap/Baby/Michael) and incidentally also drew in the Puppet in the Lefty outfit, trapped them in an inescapable maze of vents and tunnels where they can hear the kids in the parlor but can't reach them, and then eventually burns everyone down. Could Zombie-William survive? Yeah, but so would Zombie-Michael.

    It's just unlikely Scott goes down that road. He probably ends it here.

    Could he do other stuff along these lines? Surely. There's a lot of Lovecraftian nonsense going on with Shadow Bonnie, that Fredbear doll, etc. However, there's only so many ways to build a timer simulator. 6 is a combination of 1's two doorways with 3's distractions and 4's audio queues. While it's neat that he was able to integrate a difficulty setting through in-game mechanics (it gets harder the more sponsorships you take, and ill-advised purchases you make) I think he really wants to move onto something other than timers that present you with a screaming face when you fail, which is part of his motive for making this one free. There's a whole cluster of games he's inspired who are already doing that.

    Posted in Is the Five Nights at Freddy's Series Really Done?

  • Avatar for UnskippableCutscene UnskippableCutscene 12 days ago

    I'm holding off on the Switch until Nintendo releases one that... well... doesn't allow me to actually switch. I can't help but feel a TV-box only variant for the platform is inevitable, for those of us who live the gamer stereotype of finding no value in going outside. :) In realistic terms though, I'm equipped with enough TVs to not need to undock and riding mass transit in a city with crime issues in the past year I'm not inclined to play on the go.

    While it's sad these kinds of hiccups occur, that they're occurring already gives me hope Nintendo will eventually treat undocking as a deluxe feature and not a base feature.

    Posted in Xenoblade Chronicles 2 is Much Better in Docked Mode

  • Avatar for UnskippableCutscene UnskippableCutscene 14 days ago

    @jeffcorry I get your position. You're a parent with young kids, so it's different for you. There was probably a game or something your parents didn't want you to touch at that age as well. My Dad was never going to watch Heavy Metal when I was around.

    Posted in There's More to Pyra—and Xenoblade Chronicles 2—than a Sexy Fanservice Outfit

  • Avatar for UnskippableCutscene UnskippableCutscene 14 days ago

    @StonedCrows
    What I'm trying to say is it's about context and perspective. A woman may not like Pyra's dress. That's their right. I'm also trying to say, it's not like Nintendo has held women to a double standard here. Women and queer men alike have gotten plenty of opportunities to dress down male characters as well.

    I don't have any desire to, but for goodness sakes I can play an entire Super Mario game with Mario nearly naked.

    Posted in There's More to Pyra—and Xenoblade Chronicles 2—than a Sexy Fanservice Outfit

  • Avatar for UnskippableCutscene UnskippableCutscene 14 days ago

    Xenoblade has never shied away from the fanservice on either gender. It's kind of hard for me to complain too loudly about this outfit when I loved bathing suit Shulk.

    Coming from a queer male perspective, tackling this is weird. Video game people, cartoon people, etc are fictional and I admit I sometimes like to ogle them! There's definitely a double-standard in play, but the proposed solution of "no more ogling" just... I dunno. It's awkward? I'm the guy who plays Overwatch with the bare-chested Baywatch McCree cosmetic enabled, as well as the young/handsome 76. I really, really don't have room to complain about a straight man picking butt-floss Sombra.

    Someone posted a really long screed that I think unfairly attacks people because it aligns them with some really terrible values for something as innocuous as liking some cheeky video game outfits. I don't know where we went from something as simple as "my nine-year-old daughter would like to play Super Mario with Peach or another girl character" when talking about games, to reading so far between the lines about the hidden meanings and implied beliefs in the outfit of a character in a T-rated JRPG. Please don't assume so much of the players. Please stop suggesting that just because a majority of Internet Nazis have a common opinion about video game heroes, that everyone who has such opinion is an Internet Nazi (I can't stand cigarettes, and reportedly neither could Hitler, therefore...)

    Here's the alternative of the Tifa example: You know who is, narratively speaking, a really cool character? Kid from Chrono Cross. You know who dresses really skimpy? Kid from Chrono Cross. Is some of that for fan appeal? I guess. Is it some sickening plot to turn more players into abusing girls in the real world? Not intentionally, no. So why is it? Some of it is also established as A Thief Thing, to be honest. Because although her outfit is skimpy, it's really not out of the ordinary for JRPG Thief-class characters regardless of gender. I swear, I think she and Vaan must have bought their little vests from the same tailor.

    (Also, one last thing: I talk to plenty of other gay guys who like games in Discord and other social spaces, and from what I can tell Gerudo Link is basically our spirit animal this year. And bodybuilder King Dedede(?!) was well-received, too. So again, if anything Nintendo seems to be hitting it out of the park lately on being inclusive with this stuff.)Edited 3 times. Last edited 2 weeks ago by Unknown

    Posted in There's More to Pyra—and Xenoblade Chronicles 2—than a Sexy Fanservice Outfit

  • Avatar for UnskippableCutscene UnskippableCutscene 18 days ago

    I don't see Microsoft getting in the software studio side of the equation too seriously for a while. They have clearly found Xbox's niche, which is the audience of people who look at the cost of GeForce cards and make a high, sustained whistle. As cryptocurrency continues to lure in people who think they've found a way to get by the in the world without a job by having a bunch of computers plugged in, graphics cards will continue to be $80-200 more than what they should be. And while AMD's hardware has worked well in closed console platforms, there's games like GTA5 on PC that simply throw fits if you took the lower-price AMD route on either CPU or GPU.

    There's reasons why that is, and many of them are AMD's fault actually, but Microsoft seems destined to steer the Xbox into being what the Steam box should have been.

    Posted in EA's Terrible, Horrible, No Good, Very Bad 2017

  • Avatar for UnskippableCutscene UnskippableCutscene 18 days ago

    Doubling the number of XP wasn't a problem. Almost nobody is complaining about that, since the old number would be reached rapidly (like one or two times an hour) under the accurate algorithm. The annoying thing was that the numbers that were appearing on your screen was not the numbers that were actually in play. They were lying and saying you were getting the same amount of XP in every scenario when it simply wasn't the case.

    That issue is pretty much settled now, what isn't settled is that PVP is dull, that gear progression is boring, that players are getting DDOSed because they wouldn't buy dedicated servers, vault space, etc.

    Posted in Bungie Cancels Planned Destiny 2 Curse of Osiris Stream, Will Address Recent Controversies Instead

  • Avatar for UnskippableCutscene UnskippableCutscene 23 days ago

    Having witnessed a Minecon in person, I would argue Minecraft does own some people’s lives. It isn’t as abrasively one-sided, but the idea of “I just need this game” certainly permeates the subculture.
    The current state of games as an ongoing thing is a reaction to distaste if annual sequels. It works better with people’s budgets, since throwing $20-80 on a game over a year for regular entertainment is a better investment than a bunch of $40-60 games that each last 50 hours.

    Posted in "It's Awkward Right Now:" What Some in the Games Industry Think of the Rise of the Loot Box in 2017

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