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dard410

Dom

  • Registered 9 months ago
  • Last active 15 hours ago
  • Post count 38
  • Reactions 4
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  • Avatar for dard410 dard410 3 days ago

    @VotesForCows, yes, EA is a company and is out to make a profit, but there are other ways to make money in this industry. For example, they could make a great game that gets rave reviews and everyone wants to buy. They could make quality DLC using the assets they created for the main game (a la Witcher 3). They could treat players like customers rather than wallets and build brand loyalty. This whole microtransactions business has turned off a lot of people. I've even seen Star Wars fans who aren't into gaming talk about it. I wouldn't be surprised if Battlefront 2, while it will undoubtedly sell well, does not meet EA's sales expectations.

    Posted in Star Wars Battlefront 2 Changes Will Balance Those Who Want Gameplay Progression and Those Who Want an Accelerated Experience [Updated]

  • Avatar for dard410 dard410 4 days ago

    Too bad, I already removed this game from my Christmas list... Hopefully this fiasco convinces Disney to give the Star Wars games license to another company.

    Posted in Report: EA to Kill Star Wars Battlefront 2's Monetized Loot Box Progression [Update: EA Confirms Microtransactions Temporarily Removed]

  • Avatar for dard410 dard410 7 days ago

    Shame about the single-player mode being a disappointment. That was the only part I really wanted to play. I'm sure I will eventually, but once the game drops in price. Kind of surprising about the story given how much they've been promoting Versio, including the Inferno Squad tie-in novel.Edited 6 days ago by Unknown

    Posted in Star Wars Battlefront 2 Review: EA Goes to the Dark Side

  • Avatar for dard410 dard410 7 days ago

    The fact that EA lowered the cost has me more worried about the game than anything else. It shows that EA didn't really have confidence in the game and they decisions it made.

    Posted in EA Lowers the Cost of Unlocking Star Wars Battlefront 2 Heroes by 75 Percent

  • Avatar for dard410 dard410 A month ago

    We're starting to see the same problems in Hollywood. Several big franchise like War for Planet of the Apes and Blade Runner 2049 just didn't do well enough, despite positive reviews. And marketing seems to take up an increasing amount of the cost.

    I worry the "games as service" thing is just going to drive more players away from the market, so companies are going to have to rely on squeezing ever more dollars out of an even smaller number of gamers. I don't want a crash, but perhaps that's what we need to get out of this death spiral.

    Posted in Dead Space 2 "Underperformed" Despite 4 Million Sold, According to Former Visceral Employee

  • Avatar for dard410 dard410 A month ago

    @UnskippableCutscene, I think if you played it yourself you'd understand the fan reaction a bit better. It's one thing for a Nintendo game to not provide any lore as in Mario. Unfortunately, what Nintendo did in MOM and Fusion was to make an unsatisfactory lore an integral and large part of the game. This isn't simply a matter of a brief cutscene at the beginning and end of the game. The unskippable cutscenes and sloppy writing sometimes go on for minutes at a time. The games draw your attention to the story, in a way few Nintendo games ever have (Skyward Sword is the only other first-party Nintendo game that even comes close). This makes it all but inevitable that players would pay more attention to plot holes, bad writing, and sexism in the story.Edited last month by Unknown

    Posted in Metroid Game-by-Game Reviews: Metroid: Other M

  • Avatar for dard410 dard410 A month ago

    I actually liked this game, despite the story. As Jeremy says, the combat is fun. The graphics looked pretty good at the time and as a longtime Metroid fan it was rewarding to see so many iconic creatures rendered with what at the time were impressive graphics. I could ignore the parts of the game I didn't like, such as the linearity and story, because I found other stuff to like. Compare that to Fusion, which in addition to excessive handholding and a lackluster story, didn't have particularly engaging gameplay.

    Posted in Metroid Game-by-Game Reviews: Metroid: Other M

  • Avatar for dard410 dard410 2 months ago

    @Kat.Bailey, true, but Zero Mission has also arguably not stood the test of time nearly as well SotC. The graphical enhancements in the PS4 version will be nice, but the sense of mystery and wide open world hold up much better than ZM's handholding.

    Posted in Metroid: Samus Returns Appears to Tease a Metroid Fusion Remake, Too

  • Avatar for dard410 dard410 2 months ago

    @Kat.Bailey, sure! I don't see anyone complaining about the PS4 SotC remake.

    Posted in Metroid: Samus Returns Appears to Tease a Metroid Fusion Remake, Too

  • Avatar for dard410 dard410 2 months ago

    @Jairo-MC, I found Zero Mission to be pretty bland actually. By no means a horrible game, but they went way too far with the handholding and the anime graphics. Also, the original 1986 Metroid and Super both evoked a dark, brooding atmosphere. That was a part of their charm, something Retro captured perfectly with Prime (even Other M had its moments). But Fusion and Zero Mission lack that atmosphere, partly because of the art direction, partly because of the soundtrack, and partly because you could never get lost! One of the reasons Super Metroid had such a great atmosphere was because the world felt dangerous and mysterious. You were alone and you had to find your own way. Fusion and Zero never let you experience that sensation.

    Posted in Metroid: Samus Returns Appears to Tease a Metroid Fusion Remake, Too

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