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  • Registered 2 years ago
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Recent comments

  • Avatar for detten17 detten17 4 days ago

    Looks pretty, gameplay looks interesting, but I'm sure there will be a bunch of DLC attached, so it will be best to wait and see.

    Posted in New Mass Effect Andromeda Gameplay Video Reveals Sophisticated Combat and Character Development

  • Avatar for detten17 detten17 4 days ago


    If they haven't mentioned it already it's because they won't. It would be a Switch selling point if they did and it'd be on a sizzle real.

    Posted in Reaction: Delaying the Switch's Virtual Console is an Opportunity to Finally Get it Right

  • Avatar for detten17 detten17 4 days ago

    see, stuff like this is what I hate about Nintendo and the Nintendo apologists. I'm sure people will say it's going to come either way and they'll be too busy playing Zelda to care. Look at the 3DS, Nintendo didn't get me to buy one until Majora's Mask release but I've been reading that the 3ds E shop has had a small drip feed of VC games when compared to the Wii U or DS. This makes me so wary of this system, and I want to be totally on board with this system, which is the worse part for me. Seems like the Nintendo loyalist will keep getting hosed, smile and ask for more scraps.Edited 4 days ago by Unknown

    Posted in Nintendo Switch Won't Have the Virtual Console at Launch

  • Avatar for detten17 detten17 6 days ago

    see this art entices me, already has me curious about what the game is about.

    Posted in Square-Enix Announces New RPG Called Project Prelude Rune

  • Avatar for detten17 detten17 7 days ago

    man I wish blizzard would have made a campaign/story/horde mode or something for this game, I wanted to get into it but I don't have time to dedicate to a multiplayer only game.

    Posted in Overwatch's Next Hero Might Not Be Doomfist

  • Avatar for detten17 detten17 7 days ago


    you're comparing apples to oranges bud.

    Posted in Horizon Zero Dawn Review

  • Avatar for detten17 detten17 7 days ago

    Interesting read sounds to me that Hirozen is more akin to Assasin's Creed: Syndicate than a Witcher 3 with robots; I hadn't played an Assasin's game since 2 but I found the combat, fetch quest, and bobbing hunting repetitive midway through the game. I might pick it up during the fall season.

    Posted in Horizon Zero Dawn Review

  • Avatar for detten17 detten17 23 days ago

    man, I just thought about this, Persona has a history of definitive editions with extra story content or new characters. I personally wish they wouldn't do that since they take so long to beat with the vanilla version.

    On the flip side, I would love a Persona 3 Golden with the same amount of bonus content outside the game as in P4G.

    Posted in Atlus Wants to Know If You Want More Persona Spin-Offs and Remakes

  • Avatar for detten17 detten17 24 days ago
  • Avatar for detten17 detten17 29 days ago

    I would suggest you finish Chrono Trigger, the story isn't long, around 20 hrs.

    Speaking of Toriyama, I picked up Dragon Quest VIII, I did some research on the site and Bob had suggested this as a starting point to the series for a newcomer. I have around 18 hrs playing and I don't know how I feel about the game, the art and character design were always my biggest turn offs but the characters and story are well written. Everyone in the party seems to have a decent motivation for joining the party and questing off against the big bad. Yangus is definitely my stand out character and the fact that they all have British accents is charming.

    My quandary comes in its mechanics, it's grind heavy, I'm almost always repeatedly smashing A to proceed through the text confirmations of my selected commands. Now if a game like Bravely Default had never existed I may have let it pass, but the whole time I was dying for a macro system. Another problem and this may just be me is that the battle animations don't provide any indication of whether or not a particular elemental spell was or was not effective; you can tell with the buffs and debuffs but if I didn't put 2 and 2 together about getting Metal Slash for Metal Monsters (no duh) I wouldn't have been able to kill off those metal slimes in the Castle. I'm almost always just using physical attacks (psyching up) and then healing after a battle.

    As I was playing the game I got this crazy Ni No Kuni vibe, as in I would run in the open world and monsters would pop into view. I saw that Level 5 help make the game and maybe they drew some inspiration about the monster capturing and battling for Ni No Kuni from this game; although I haven't figured out how to summon monsters into a fight. I have to disagree though that Dragon Quest has the best monster designs, they're alright.

    There was something sitting in the back of my mind while I was playing, why have I put off a series for so long and then the whole Ni No Kuni/Ghibli comparison came in. It all comes down to the fact that both male and female facial structures look identical and can be swapped, there's a laziness to this style in my opinion. Take the Hero, Angelo and Angelo's Brother, or Jessica and any female NPC. It's those "ugly" characters like Yangus, the Cursed King, the "Arabian" merchant, Dhoulmagus, those guys exude character without uttering a single sentence. I feel the difference between DQ and FF is that with FF, Amano's designs drew me in without me needing to know nothing of the characters, even for some of the bad games I saw that art and said, "Wow, I wonder what this asymmetrical pants, open shirt, belts and zippers out the wazoo, guy is all about?"

    Will I play the upcoming Dragon Quest game, maybe, I'm in no rush. I've read that Dragon Quest games cater particularly hard to the Japanese market and they do not like any streamline changes to their mechanics, so that might keep me at bay. But currently this game is holding my interest, it took a turn plotwise but I can guess where it's going and that's fine with me.

    Posted in USgamer's RPG Podcast: Life After Pokemon Bank