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docexe

docexe, Mexico City

  • Registered 4 years ago
  • Last active 12 days ago
  • Post count 2,160
  • Reactions 2,428
  • Firsts 36
  • ...nah!

I have been gaming since I was six years old, back in the beautiful year of 1990 (man, I’m getting old XD). Graduated as an Industrial Engineer. Fan of anime, manga and comics. I’m partial towards the consoles and games from Nintendo and Sony, although I would probably play in every platform in existence if I had the time and money to do so. I’m a bit of a retro gamer, but without disparaging modern games. Unyielding fan of The Legend of Zelda and Mega Man, I will probably keep playing games from those franchises until I die.

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Recent comments

  • Avatar for docexe docexe 12 days ago

    The mark of a great Open World game is the attention to detail. I still haven’t explored the entire map (I have only been to three regions, besides the intial plateu) but by what I have seen so far, Nintendo definitely crafted something special here.

    Posted in Nadia's Zelda: Breath of the Wild Travel Journal -- Rocks and Watermelon Rinds Make All the Difference

  • Avatar for docexe docexe 12 days ago

    Breath of the Wild could be a good starting point for newcomers as it’s the one that has most in common with current game design trends.

    But I think that, if you want to truly appreciate the evolution of the Zelda series, A Link to the Past is the best starting point, as it provided the template for what you could call “the Zelda formula”. It still holds up incredibly well to this day. Afterwards, Ocarina of Time translated that template to a 3D graphics engine, and might be the next best stop.

    Posted in Which Legend of Zelda Should You Play First?

  • Avatar for docexe docexe 16 days ago

    ...Ok, I wasn’t ware this was a thing, but I now definitely need to try it.

    Posted in Hylians React to Naked Link

  • Avatar for docexe docexe 16 days ago

    Our hero, ladies and gentlemen!

    Posted in Hylians React to Naked Link

  • Avatar for docexe docexe 16 days ago

    @NateDizzy Yep, the penalty for dying is very slight, so I’m not really finding it as remotely grueling as the Souls games or even the NES Zelda games. If anything, it’s actually refreshing.

    @Modern-Clix You can ride bears?! Ok, it’s official then: Best Zelda game of all time, no further arguments needed!

    Posted in Zelda: Breath of the Wild's Director on Difficulty: "We Should Let Them Die"

  • Avatar for docexe docexe 16 days ago

    The “destructible weapons” system was the one “paradigm shift” that I had the toughest time wrapping my head around during the opening hours of the game.

    That being said, the more I played the more I came to the conclusion that what truly bothered me was not the low durability of most weapons, but rather the meager storage capacity you start with. Given I had the tendency in prior Zelda games to grab everything that was not bolted down, it was pretty frustrating at first to realize that “no, I can’t play this one in that way, I have to consciously decide which weapons I’m going to keep, which I’m going to throw away and which I’m going to ignore”.

    Finding later how to expand my inventory capacity was a blessing, even if I didn’t had enough resources to get that many additional weapon slots. Ironically, it has made a certain type of side quest more integral to the adventure than it has been in prior 3D Zelda games.

    Posted in Nadia's Zelda: Breath of the Wild Travel Journal -- Owner of a Broken Sword

  • Avatar for docexe docexe 16 days ago

    Sigh... Every time a console launches there is bound to be issues. It’s a fact of life.

    That being said, some of the problems that have been reported (particularly those pertaining to design issues, like the placement of the Bluetooth antenna on the left Joycon, or the possibility of the Dock scratching the screen) are... well, pretty damning. They just confirm my suspicions that the Switch launch was rushed.

    Granted, it is impossible to know right now how truly widespread the issues are (especially considering the internet propensity for hyperbole), and it’s very likely that future production lots will iron out many of the kinks. Still, they really look bad for a company with the pedigree of Nintendo, which traditionally releases hardware that is reliable and durable.

    It also reinforces my perception that being an early adopter of any console these days is a fool’s errand.

    Posted in Nintendo Switch Battles Launch Hardware Issues

  • Avatar for docexe docexe 17 days ago

    Yep, my brother and me were pretty shocked when we got a one-hit kill for the first time by a Bokoblin with a spiked mace.

    Now, while it’s certainly easier to die in BotW than in other 3D Zelda games, I don’t think the game is necessarily more difficult than its predecessors or as remotely brutal as, say, the NES games. Mostly because the penalty for dying is very slight: You return to the last place where you saved, but the game auto-saves constantly, so you never end losing much progress.

    Besides, resources are plentiful and you can always stockpile on food and potions at the cooking pots, and use them in the heat of battle if things get ugly. In that sense, my brother and me have not really died that much due to combat. Most of our deaths so far have been due to... ehem... “getting experimental” with the physics system (turns out letting a metal crate fall on top of Link is a really bad idea, go figure) or by being careless when traversing the terrain (pro tip: don’t fall on freezing water, just don’t).Edited 2 times. Last edited 3 weeks ago by Unknown

    Posted in Nadia's Zelda: Breath of the Wild Travel Journal -- Hyrule, a Land of Pain and Plenty

  • Avatar for docexe docexe 17 days ago

    Launch numbers were always going to be strong and ultimately determined by how supply constrained the system was. So, it’s indeed too early to tell how well the Switch will do commercially.

    The true test by fire will probably be the Holiday season at the end of the year. If Nintendo can maintain momentum by then, they will have another hit. If they don’t, they might end with another Wii U situation.

    Posted in Nintendo Switch Outsells The Wii in First 48 Hours, But What Does That Mean?

  • Avatar for docexe docexe 18 days ago

    I’m still skeptical of the Switch long term commercial prospects. Indeed, unless Nintendo does something drastic, I’m expecting a precipitous drop in sales after this month.

    Zelda, on the other hand, is a blast. The thing that impresses me the most is how Nintendo took a lot of conventions from other Open World games and adapted them to the Zelda template, effectively making them their own. Not to mention how, while they still give you an indication of where you need to go, they leave you to your own devices for the most part and let you figure out things on your own. This absence of “hand holding” is not only surprising for a console Zelda game, but for Open World games in general. It’s actually refreshing in several respects and I hope other developers pay attention.

    Posted in Starting Screen: Why Zelda is an Unexpectedly Great Proof of Concept for the Switch

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