Avatar for jimgamer


  • Registered 3 years ago
  • Last active 4 hours ago
  • Post count 79
  • Reactions 3
  • Firsts 0
  • Jimgamer8

This person hasn't written a bio yet.

Achievements (6/13)

  • Breaking the ice Posted your first comment.
  • Poster boy Post ten or more comments.
  • Chatty Kathy Post 100 or more comments.
  • Prolific Post 1,000 or more comments.
  • Early adopter Already had a Gamer Network (Eurogamer) account before USGamer launched.
  • Launch partner Registered an account before or during launch week.
  • What a face! Uploaded a profile picture.
  • Teacher's pet Visited the staff page.
  • Reactionary Posted 50 article reactions
  • Fastest Finger Firsted 10 articles
  • Relaunch Partner Visited the site on the day version 2.0 was launched.
  • Upwardly Mobile Visited the site using your mobile phone.
  • Potent Portable Visited the site using a portable device, like an iPad.

Recent comments

  • Avatar for jimgamer jimgamer 10 days ago

    Great podcast folks. Steamworld Dig 2 is totally absorbing on Switch, and with Axion Verge makes up for the new Metroid game being 3DS only. Without the Switch I’d be all over the cross-buy PS4/Vita version, but it really underlines the usefulness of the Switch - both versions in one, no cross-save hassle, and profiles for my kids games as well. Everything really is better on Switch.

    Posted in The USgamer Podcast: A Cuphead Review, SteamWorld Dig 2, Wrapping the SNES Classic

  • Avatar for jimgamer jimgamer 20 days ago

    I love my Vita (s). I have an embarrassingly large collection of physical games and a lot of digital titles as well. Juggling activated systems, a Japan PSN account, and what I have downloaded on my 2 64GB cards are both a pain but also offset by the 3 machine limit for games, cloud saves, and legacy support for much of my PSP and PSOne library. I’m never selling it. However two things made me sad this week. Playing Strangers Wrath on the 4gen Apple TV and then on my Shield TV, iPad Pro and iPhone 8. None of them felt as smooth or responsive as the Vita version. When programmed well that thing can sing. To hell with smartphone gaming. Secondly, my finger hovered over the Buy button on Steamworld Dig 2 on my Vita, knowing how good I’ve found the Switch version, both on mobile and TV via the Cross-buy bettering hybrid that is the Switch. I may yet but it, but the Switch is really where I want my games to be.

    Posted in Sony Probably Won't Compete With the Switch in Mobile Gaming for the Time Being

  • Avatar for jimgamer jimgamer A month ago

    Why not juice that total with another couple of million from a Switch port?

    Posted in NPD: Grand Theft Auto V is the Best Selling Game of All Time

  • Avatar for jimgamer jimgamer A month ago

    The Fall schedule is taking shape, and with high-profile re-releases like LA Noire, Res Evil Revelaitons 1 & 2, Skyrim, and Rocket League, Nintendo likely capitalizing on the pre-holiday season jostling for consumer mind-share. I'd expect some news on FIFA, and hopefully virtual console. I think Wonderboy: Dragon's Trap performance on Switch is part due to lack of alternatives, but the real test is how NBA 2K and FIFA do, as genuine cross platform releases. Will the hybrid/portable multi-player aspect be enough to generate solid sales rel to PS4/XBone? A lot will hang on that, in terms of future 3rd party releases. At the same time, if these re-releases show traction, how fun would it be to see the back catalogues open? Bioshock, Borderlands, Dead Space, CoD Modern Warfare could all be great fun on Switch. Here's hoping.

    Posted in Nintendo Direct Offering Hot Switch and 3DS Action This Week

  • Avatar for jimgamer jimgamer A month ago

    Good article. It does feel like somewhere in Nintendo a decision has been made to monetize the SNES with this emulator product purely on the basis of 3m units/$220m profit for 2017. They will meet that goal. But the decision seems completely devoid of concerns around existing fans, around broadening the audience (thinking kids walking into Target and seeing one, eyes wide in wonder), and the BS about looking after their IP appropriately (the reason for caution around jamming all their characters on iOS). It's a short term money making/hype generating exercise. I'm assuming short-lived as they will want to start a virtual console service for Switch which they won't want to cannibalize. Very sad for the average consumer to be treated like this. I did get one on GameStop after several painful hours. Bittersweet though.

    Posted in It Shouldn't Be This Hard To Buy a SNES Classic Edition

  • Avatar for jimgamer jimgamer 2 months ago

    Hard to shake off a very disappointed first impression. Was watching Pacific Rim in 4K with my kids last night and still love it's macho, grimy, over the top aesthetic. This trailer and the robot designs makes me think "Power Rangers". V sad. Guillermo is a genius, so hopefully he has had a hand in this and can turn it around.

    Posted in Portal's GlaDOS is Back in the New Trailer for Pacific Rim Uprising

  • Avatar for jimgamer jimgamer 4 months ago

    I think deep down we all knew this, yet at the same time I think BC has been a far more prevalent feature in than this data suggests. Sony has attracted the recent criticism for the comments by their exec, and you can point to the technological and commercial reasons for this (PS4 architecture breaking from PS3; selling remasters/PSNow, PS2 games). Contrast with the seemingly huge effort Microsoft has put into their BC efforts (cloud saves from X360!) and it's easy to criticize. In Sony's defense, the PS3 always had PS1 disc support, as did PS2, and PS2 support was there for early adopters and that huge software library. On handheld it is even better - I can play hundreds of PS1 and PSP games on 3 different Vitas/PSPs at once - compare that to Nintendo's archaic digital/virtual console setup. Still, the use of legacy cartridges has been a hallmark of all Nintendo handhelds up until Switch. We've had it relatively good. I still gaze longingly at all the old PS1 hits i am able to fit on my 64GB Vita memory card, at the game/machine specific wallpapers I can have for each page, with the relevant library or game series' icons. But more often than not, I will scroll back to the latest indie titles and play them instead.Edited 2 times. Last edited June 2017 by Unknown

    Posted in New Study Finds That Gamers Don't Really Use Backwards Compatibility

  • Avatar for jimgamer jimgamer 4 months ago

    Good article. I think the handheld space has always been a fascinating one in how much more often refreshes/redesigns happen, and how they are more iterative than typical console refreshes. With tech supply chains and advancements (screens, chip designs, semi process shrinkage) moving so fast these days - a result of Apple and its competitors - it seems Nintendo is potentially even better positioned than its competition to be nimble. A TV console with a mid-cycle refresh, or upgrade is less alluring to the average consumer. Compare that with an annual upgrade of a phone, and I would guess you get bigger numbers. Nintendo has now created a fantastic and reliable key functionality (TV/handheld) in a device that screams for an annual refresh. The personalization of a handheld - that can be accessorized, carried everywhere, and owned rather than shared - is a strong draw and it feels like they have only just got started. Joy cons with swappable functions rather than colors. Apps for video services, music, social media. Custom colors. All locking you in to individual ownership of the device, for several family members, where a TV console will suffice for each household. I think they have got this one very right.Edited June 2017 by Unknown

    Posted in Nintendo: Keeping Us Entertained For All the Right and Wrong Reasons

  • Avatar for jimgamer jimgamer 4 months ago

    What surprised me most about Alien Covenant is that it actually managed to make Prometheus seem like a better movie than I first thought. And I don't mean that in a good way. The mission, its execution and the scientists carrying it through, look totally convincing in comparison to the hapless colonists in AC. There is nothing quite as singularly dumb as plugging an engineers head into a socket and making it blow up, but at not time do any of the characters make a believable decision or is any way convincing as part of a larger plan. Just a lot of lame slasher movie tropes.

    Posted in Emily Is Away Too Transports Players to a Forgotten Era of Internet; Plus Alien: Covenant's Unexpected Villain

  • Avatar for jimgamer jimgamer 5 months ago

    @Tetragrammaton Good points you raise. Piracy/emulation have been drivers of success in the past (PSX and OG Xbox in their day as well). PSP ports at their best showed the benefits not just of game mechanics of a console experience, but also the form factor/specs (analog stick vs d-pad, screen quality and polygon count) that made a compelling alternative to a more kid-skewed DS and its lineup. Different sort of experiences is my point.

    I think you have to take into account the broader market. Vita/3DS underwhelmed vs predecessors as the iPhone/iPad market of cheap games, with always-with-you nature of those devices made the less compelling. Arguably, the better experiences on dedicated gaming devices has kept that market alive, and Switch brings it full circle - a pure games machine, with console-class experiences/form factor, but the design ethic/accessorization/personal everyday-carryability of the iPad generation. My house has a PS4/Sonos system. I bring my vita/Switch/iPhone with me. Its more personal. I think that is essential in a modern handheld.

    Posted in Starting Screen: Why Mario Kart 8 Deluxe is Already the Fastest Selling Game in the Series' History