Long Reads archive
"[T]he localization team took a look at the translation and the first thing they said was, 'We're going to show them up.'"
THIS WEEK IN BUSINESS | Pride flags in Marvel's Spider-Man, edits to Yakuza re-releases, and an Ion Fury backtrack show publisher actions speaking louder than words
Nvidia is pushing ray tracing very hard, so let's talk about why it matters to games.
The reasons Nintendo's online service is flaccid, and what it can do to pump things up.
We have no favorites among Three Houses' characters, except for the ones that are our favorites.
Virtual Currency is here to stay, but at least the grind will be less painful this year.
Back at GDC 2019, Sam Barlow filled us in on the syllabus for Telling Lies.
Beamdog and BioWare co-founder Trent Oster talks about the early days of the studio, before Electronic Arts.
Exclusives matter more than ever... or do they?
The new Beyond update continues to make No Man's Sky the game it was supposed to be.
A remaster needs to give us the option to drop-kick Poshul into the sea, though.
We catch up the editor behind those viral Animal Crossing edits you've probably been seeing around lately.
Taking a gander at Sega's first proper mini console.
If you ping in Apex Legends' new Solo mode, does it make a sound?
I may only watch and observe this strange planet. I mayn't interfere with its workings.
It's the end of the world as they know it, and they feel fine.
No one seems happy with otherwise popular games like Madden and FIFA. What's going wrong?
The fighting game community is changing and the primary driver of that might be Super Smash Bros.
Even in wartime, the Circle of Life churns ever on.
The big question isn't who's next, but what's next?
We talk to developer Matthew Seiji Burns about his prescient upcoming visual novel, a surprising departure for a studio known for puzzle games.
We go hands-on with FIFA 20's new street mode, and we like what we see.
We're back with another round-up of some of the most interesting courses in Super Mario Maker 2!
An inside look at Monster Hunter Math, a mathematical video series from masterminds JinJinx and Tuna.
The creator of some of Super Mario Maker's hardest level is back with Super Mario Maker 2.
A little bit of sprite art could convey a lot of emotion on the GBA.
We've been here before, and it's never worked out.
Things are about to get pretty rough for the industry's number-one trade show.
Modern Tekken is all about the storylines.
We try the new space RPG by the creators of Fallout for the first time.
How bad can you get? Pretty bad, it seems.
Fire Emblem makes a welcome course correction after Fates.
From 10v10 to more than 100, Modern Warfare is pushing its player count to the limit, and not necessarily for a battle royale either.
Animation director Mark Grigsby and multiplayer design director Geoffrey Smith break down the huge overhauls in Modern Warfare.
How much do you love Yoshi?
Oh, you like the Game Boy? You probably also like drinking out of the toilet. Enjoy your 12 IQ, dumbass.
Check out gameplay footage from Monster Hunter: World's upcoming expansion, including some new monsters.
Seven major improvements that need to happen for Madden's franchise mode to catch up with the competition.
We take a look at the current race to take world first in Final Fantasy 14's hardest content.
Let's talk about the good, the bad, and the ugly of final bosses in games.
The game isn't exactly what I want, but I can't fault the idea of playing around with properties.
From the Mutant Massacre to War of the Vampires, there's more of the Marvel Universe to mine.
We talk to the leaders and members of lore-centered Fallout 76 role-playing communities.
What one Youngblood dev thinks you should brush up on before going Nazi hunting.
People aren't shy about airing their opinions on games in development, but are developers listening?
How Splatoon lives on is in the community's hands now.
This collection of Super Mario Maker 2 courses references other games, including Contra, Sonic, and The Legend of Zelda.
We got extensive hands-on time with Pokemon Masters. Here are some of the cool trainers from deep in Pokemon history that we spotted.
It's no longer a good idea to relegate the Switch's portable mode to second class.
For modder Chris Downing, making his own handheld consoles is even more fun than playing them.
Blacksad: Under the Skin is like volume 2.5 in terms of when it takes place in the comic book series.
We're near the end of Splatoon 2's updates and events, but it's going out in style.
Thatgamecompany's long-awaited follow-up to Journey has some beautiful clouds, and it looks surprisingly great on mobile too.
An essay on Metal Gear Solid 2, from the new book collection of Metal Gear Solid essays called Okay, Hero.
There's some strong candidates that could be added to this roster.
The new Ultimate Alliance switches up the formula.
On this week's Man vs. Mario Maker, we bring you eight new courses full of delight and despair.
A change in pace was not easy, but it was much needed.
We don't need no education, but video game characters are another story.
In this exciting issue: I recall dismissing Pokemon Ruby and Sapphire as "lazy" back in 2002.
Final Fantasy's latest expansion draws on our experiences to tell a fantastic story.
The state of Nihon Falcom, one of the oldest RPG studios in existence, in 2019.
A Tale of Two Dragon Quests.
Three Houses solidifies the trends that began with Awakening, but in a good way (mostly).
Developer JoyMasher crafts a wonderful homage to Contra 3: The Alien Wars.
Just 2v2 on a small map, with a few rules.
For some, the Workshop is "one of the best things to happen to Overwatch."
Dr. Mario and the whole Mushroom Kingdom reunite to cure more diseases. Maybe they can destroy cancer this time.
The Switch Lite is looking great, like other Nintendo portable revisions before it.
Do not forget the ways of the old gods.
The seven-year road to the year's biggest surprise hit.
Some good times and some bad, bad times.
Apex Legends, Final Fantasy 14, World of Warcraft, and more are seeing huge updates. Will we ever rest?
New challenges and better rewards help season two feel actually satisfying.
For a gang of idiots, they were pretty smart.
In Apex Legends: Season 2, a joke of a weapon just got viable.
There's a time to fight, a time to philosophize, and certainly a time to do both.
We spoke with a lawyer, and more, about the shady world of porn ads and copyright law.
Nvidia's RTX line of cards is getting a small refresh and power boost.
Super Mario Maker 2 teaches you to respect your players, not frustrate them.
The changes to healers are leading to some leaving their favorite classes behind.
Directed by the lead game designer of Final Fantasy 15, No Straight Roads is a music-driven action-adventure game inspired by all genres.
Players dismay over the mechanical changes in the level-building sequel.
Patch 8.2 experiments with different types of questing zones, in the hopes of finding the future of WoW.
We dove into the whole Panzer Dragoon series with creator Yukio Futatsugi and art director Kentaro Yoshida.
Don't worry, Oninaki is still going for that classic JRPG feeling. Just in a less obvious way.
These two sisters are rewriting the soap opera rulebook with The Sims.
At E3 2019, we went hands-on with Call of Duty's next frontier: phones.
Pokemon fans are riled up about Pokemon Sword and Shield. Here's a breakdown of the reasons why.
In such a short period of time, there's been an explosion in the autobattler genre.
It looks like Ganondorf is making his Breath of the Wild debut, and that can only spell trouble. We've analyzed the Breath of the Wild 2 trailer.
There's a variety of way to tackle your problems in Obsidian's The Outer Worlds.
Sometimes you want to go where everybody eats your skin.
This fantastical adventure is based on a real story.
Sega talks about the lengths it went to create a proper Sega Genesis mini-console.
The latest art trend shows a fascinatingly softer side to the Gerudo king.
A free-to-play jumble that misses what made Pokemon Go and its own source material so special.
At E3 2019, we got some hands-on time with the next social adventure from thatgamecompany, which launches next month.
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