Long Reads archive
Like Animal Crossing, but about helping the deceased find peace before moving on.
How a few hand signals and two young leads shifted MachineGames' view on the series.
At EA Play last week, we interviewed Apex Legends' executive producer and lead product manager about all the changes coming this summer.
We take a look at the upcoming release schedule and identify one potential juggernaut.
At E3 2019, we sit down with the director of Cyberpunk 2077's quests to learn about how Night City, life paths, and more will affect how the story unfolds.
Why Doom Eternal's developers are calling it their Evil Dead 2.
We talk to the Monster Hunter: World team at Capcom about the upcoming expansion.
A change in perspective opens up new doors for the Seiken Densetsu 3 remake.
We check out the unique strategy game being developed with consultation from the film series' creators.
We get to know Luigi's Mansion 3's creepiest new character.
The theme of Arise is an evolution of old traditions.
Sometimes it just comes down to letting people play as themselves.
The Switch delivers the Marvel experience I'm looking for.
It looks like Ganondorf is making his Breath of the Wild debut, and that can only spell trouble.
Freezing Weather is another beast entirely in Monster Hunter World: Iceborne.
Why fans are so upset about the news that some Pokemon won't be available in Sword and Shield.
Some genuinely brilliant ideas built on an unfortunately shaky foundation.
For better or worse, the latest Shenmue game doesn't stray far from its deep roots.
Contra returns in a new game built for modern gaming.
A long time ago, I played a demo of 12 Minutes. At E3 2019, it surprisingly reemerged with a new publisher, Annapurna, backing it.
Tired: Ray-tracing, 8K graphics, and bombshell announcements. Wired: Pitbulls, pee scandals, and grannies who kill.
Avengers plays well, but we still have a few questions.
We talk to Game Freak about the battle potential of Dynamax, the decision to narrow the number of available Pokemon, and the move into a new era.
The new orchestral compositions of familiar tunes sound great so far.
Even the dialogue remains the same.
From the NES Classic to the Sega Genesis Classic, we break down the best retro video game consoles you should buy—and which ones you should avoid.
Ni No Kuni is being remastered for PS4 and PC.
We go hands-on with much-anticipated Switch version of the classic tactics series.
Everything we notice in last night's big Final Fantasy 7 Remake reveal.
As a fugitive on the run, you're not meant to feel like a god, Respawn says.
Pokemon are living large on the Nintendo Switch.
Is Zelda ready to take up Link's mantle as Hyrule's hero? The signs are there.
We saw a hands-off demo of how Dying Light 2's choices impact its open-world, mechanics, and more.
Another unexpected Nintendo crossover seems to be a winner.
Taking on Raditz signals a very familiar, and unexpected, Dragon Ball Z tune.
The creative director behind Darksiders: Genesis tells us about co-op, bringing back War, and reinventing the action of the series.
Our first hands-on with Wolfenstein's co-op debut leaves us with a lot of questions.
Bleeding Edge is so forgettable, I almost didn't write this up.
We got a chance to see Mojang's first standalone game in a long while in action.
We hands-on with the latest in the Watch Dog's franchise and interview Ubisoft's Clint Hocking.
Sony got more out of a Wired interview than Microsoft did in an entire press conference.
We see what its like to play Halo 5 on a smartphone with Microsoft's new streaming tech.
There's more to Doom Eternal than Glory Kills now.
The Switch proves systems don't sell on specs. They sell on games.
The Xbox and PS2 cult classic's spirit is alive and well in the modern generation.
We try out this year's version of EA's popular soccer sim.
Apex Legends has a new character coming next month, and she brings a nice spark to the defense lineup.
We checked out the new FIFA Street revival at EA Play 2019. Here's what we learned.
Madden 20 adds some new features to highlight the superstars, but is it enough?
EA has revealed more of Respawn’s Star Wars game during a second demo.
Here's how to easily find all of our E3 2019 coverage so far.
We talk about the past, present, and future of Elder Scrolls Online with some of its lead developers.
The show must go on and on.
A Destroy All Humans remake is en route, but rather than refresh the PS2 and Xbox classic for a new generation, it's just... the same game again.
In a conference filled with sequels and remakes, I'm looking for a curveball only Nintendo can throw.
Anthem still has problems and the long-awaited Cataclysm doesn't seem to be fixing them.
We talk to Larian founder Swen Vincke and D&D creative director Mike Mearls about reviving one of the greatest RPGs ever.
Pokemon Sword and Shield's Galar region has all kinds of new friends who want to meet (and eat) you.
Despite how colorful it is, planet exploration is a little drab in Journey to the Savage Planet.
Outer Wilds' uniquely rustic means of space exploration is half-scientific, half-magical, and still capable of killing you cold.
In this ranking of the best Resident Evil games, we decide which ones are Tyrant-grade and which ones are basic, brain-dead zombies.
We rank the best Zelda games of all time with our definitive list covering more than a dozen consoles, including Breath of the Wild! What is the best Zelda game ever made?
As platforms give way to services, Microsoft is going back to its roots amid its new console reveal.
Turns out those old trailers have some gold buried away.
Justin Roiland talks to us about his process for Trover Saves the Universe, and blowing his voice out while playing Lemongrab on Adventure Time.
Mario Kart 8 Deluxe drives down a lonely road, and it makes no sense.
It may not be Call of Duty: Modern Warfare 4, but it sure is quadrupling down on heavy topics.
Studio narrative director Taylor Kurosaki tells us about how and why Infinity Ward is reinventing a fan revered subseries.
The down-low on all the rumors being discussed in quiet whispers in the lead up to E3 2019.
The undead are so done as a plot device. But the undead plus magic backpack-babies? Now we're getting somewhere.
The Angry Sun's relentless urge to burn has been replaced by a robotic drive to obliterate all living things.
Fortnite, Rocket League, and Overwatch have all found success by owning the summer. Is Dauntless next? Or will Apex Legends make a comeback?
It's there. It's staring at you. Judging you.
LumpyTouch's mock-playthrough of an unreleased Garfield horror game is a terrifying, pus-filled labor of love.
The Final Fantasy 7 Remake hasn't offered much in the way of gameplay or storytelling yet, but it's sure dished up some drama.
We went hands-on with what is sure to be another couch co-op hit.
With WoW Classic's beta in full swing, we take a look at the early leveling experience in beta and the current WoW.
We break down the positives and negatives of Konami's latest effort to cater to the vampire hunter dwelling within you.
Phantom: Covert Ops, a new Oculus Quest and Rift S game, elevates a baffling premise to silly fun.
After being spoiled for two solid years, we've hit a major lull. Will it get better in the second half?
We talk to the developers behind these colorful post-apocalypses and explore the history behind the trend.
What NES sprites have to teach us about the darkness in men's hearts, and more philosophy delivered in 8-bits.
A closer look at the Scenario Engine, which could make Madden's franchise mode feel more alive than it has in years.
Super Mario Bros. 2? Yoshi's Island? Hotel Mario (you know you want it, you monsters)?
Green Moses has returned to free the Horde.
We talk to Blizzard about revisiting World of Warcraft's past with the new WoW Classic.
Blizzard senior art director Samwise Didier takes us through the 25 year evolution of Warcraft's art.
The much-anticipated remake sacrifices a part of its history.
After a long hibernation, the Final Fantasy 7 Remake resurfaces with a wealth of new information.
So the Switch can't do everything, but Saints Row: The Third is still worth a shot.
The next Ghost Recon will stretch you to the limit.
Anyone who says licensed cartoons were better in the '90s has vapor for brains.
From MS-DOS to PSP, we look back on Retro City Rampage and Shakedown: Hawaii's peculiar port history with developer Brian Provinciano.
Which Pokemon won Detective Pikachu? Is it the best video game movie ever? And who is the best human character outside of Bill Nighy?
The original Star Wars: Battlefront is available on Steam and GOG, showcasing what's missing from the current iteration.
Why video game movies will always be at a disadvantage.
Kent Mudle talks about how he kept his word machine in working order for The Final Season while his world crumbled.
Companions, friends, and killers: Your fuzzy RPG pals are whatever you need them to be.
The Xbox-exclusive brawlers carry a lot of the Dark Souls series' DNA.
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