We invited our regular guest contributor Doc Burford to write about the creative process behind his own game, the alt-horror Paratopic.
Obsidian Entertainment's original RPG takes to the high seas in this latest adventure.
Looking back on Grand Theft Auto 4 on its 10th anniversary.
Destiny 2 has had a rough debut year, but here's what Bungie can do to set the game back on track.
We take a deep dive into Far Cry's most polarizing entry and talk about what makes it interesting.
STARTING SCREEN | On what we can learn from Age of Empire's new release, Ni No Kuni 2, and more.
Destiny 2's has been hurting in the months since launch compared to its predecessor. We break down why.
The Beacon contains one of the best 18-second fragments in video games.
Skyrim has captured the hearts of players for years for a good reason.
Despite Breath of the Wild's forgettable quests and repetitive foes, it rises above its lackluster structure through other means.
We compare Destiny 2's PC port to the console original and take stock of where it stands after a month.
We dive into the first PC game to come out from Bungie in 10 years.
From a worse Hunter class to a more prominent story.
There's a lot more to Mad Max than meets the eye.
It might seem straightforward at first glance, but Bungie's trailer for Destiny 2 packs plenty of interesting information.
Bungie comes so close to capturing the Year One nostalgia.
THE MASS EFFECT TRILOGY REVISITED: In the first of our three essays revisiting the Mass Effect trilogy, contributor Doc Burford makes an argument for the original game being the best.