DeNA and PlatinumGames are working to bring the traditional hack-n-slash to mobile.
From booze to canned ideas, we spoke to writer and director Yoko Taro and PlatinumGames designer Takahisa Taura about the creation of last year's surprise JRPG hit, Nier: Automata.
Yoko Taro's wandering DICE award has come home.
We assume he's joking.
With the recent ports of Bayonetta on Switch and Metal Gear Rising's 5th anniversary, it's a good time to look back on the dwindling character action genre.
All the hair and all the style, on the go.
The PlatinumGames director reveals what Capcom titles he'd like to work on again.
Square Enix is looking into more Nier in our future.
The Bayonetta creator credits Nier: Automata director for saving PlatinumGames.
New or old, PlatinumGames is working its way up to something Switch related.
New art from official channels hints at potential new titles.
The glitch makes it so that enemies hit harder at higher frame rates.
"Practically speaking, I want to help raise up a new director," says Atsushi Inaba.
From the rusted machines to the YoRHa androids, clothes are more than just stylish.
Shinji Mikami's Vanquish comes out May 25th with a bunch of bonuses.
All the teasing has led to the expected, Bayonetta is out on Steam right now.
Platinum and Kamiya apologize to fans after the cancellation of Scalebound.
Scalebound's cancellation is very troubling for a studio determined to live and die by its original IPs.
The development of Scalebound may be in trouble.
The NieR sequel has a release date!
Matsuno takes on his biggest project in a long time with a real-time tactics game for mobile platforms.
Freedom is Platinum's watchword as the studio deals with the harsh forces of independent game development.
Feeling wary of Scalebound? Keep NieR on your radar.
Platinum's Xbox One exclusive lands with a dull thud at E3 2016.
Platinum Games' newest work-for-hire project has its bright moments, but ultimately amounts to the video game equivalent of Little Caesars.
Platinum's Yusuke Hashimoto and Nintendo's Yugo Hayashi elaborate on their approach to Star Fox Zero.
Tatsuya Minami is no longer leading the studio, according to reports.
With this polarizing sequel, director Shinji Mikami brought newfound relevance to the property that made him a star—and paved the way for the future of action games.
We examine last year's triple-A games to see where they stand after twelve months.
... Or, at the very least, fill you in on Capcom's highly influential action game series.