BlizzCon 2017 Interview: We sit down with lead writer Michael Chu and technical artist Hak Lee to talk about Overwatch's new hero and map.
We visited Blizzard's new esports arena and talked to Overwatch League commissioner Nate Nanzer about Blizzard's plan to build a "forever sport".
StarCraft lead Bob Fitch looks back on the days of "orcs in space," Reaver Drops, and competition with Total Annihilation.
You can unlock a bunch of StarCraft 2 content, but you'll have to work for them.
You'll even be able to toggle back to the old graphics.
Another WarCraft spin-off on mobile?
Seriously, it's still pretty good.
Blizzard Entertainment makes Starcraft free as it rolls onward to Starcraft Remastered.
Blizzard has gone back and given one of its best titles a facelift.
Nintendo might be getting serious about eSports with the Switch, but it has to go all-in to make it work.
Blizzard is reportedly planning on releasing an HD remaster for the original Starcraft.
After five years, StarCraft II has finally reached its conclusion. Here's our final review.
Legacy of the Void's lead producer talks about the challenges of landing this very successful RTS trilogy.
The '90s came to a close with some of the most innovative, genre-defining games in history. How did all of this greatness manage to come together in just a single year?
Eurogamer's Oli Welsh examines how Blizzard intends to tackle this problem.
Some board games become video games... and some video games become board games. Pete investigates the world of the licensed tabletop video game adaptation.
From the Eurogamer archives, a chat between Oli Welsh and Blizzard's lead writer Chris Metzen, from back in 2011.