Sonic Team isn't really interested in revisiting that well.
How The World Ends With you and Final Fantasy Type-0 composer Takeharu Ishimoto is pushing RPG soundtracks into a new frontier.
This upcoming PlayStation 4 adventure certainly wears its influences on its armored sleeves.
I don't know what Hohokum is, but I know what I like.
We catch up with Comcept's Keiji Inafune to discuss his project's reception back home, fearlessness of failure, and more of those hamburger metaphors he loves so much.
Housemarque's PS4 shooter feels pleasantly familiar as it destroys you.
NIGORO has begun working on a sequel to their crushingly (yet charmingly!) difficult indie platformer.
Microsoft shows the new console's interface and its influences from other modern technology... but the underlying message may not quite be the one it's trying to communicate.
The jolly face of Sony talks indie games, mobile's impact on handheld gaming and more.
Capcom's latest Dead Rising is shaping up to be a great open-world action game, but is it a great Dead Rising?
Microsoft's Xbox One successor to Panzer Dragoon is actually looking pretty good.
Who said sequels had to be anything like their predecessors?
Weirdly, the answer might be "yes." We go hands-on with Strider Hiryu's new adventure.
The eclectic creator of Vagrant Story and Final Fantasy Tactics discusses his new ventures: a whole new setting, with its games designed in collaboration with digital board game specialist Playdek.
Kat Bailey speaks with designer Tetsu Sumii about the creation of PlayStation 4's controller, and how DualShock has evolved.
It's a stroke of genius. Pit the all-time classic puzzler Tetris against the awesome Puyo Puyo - aka Dr Robotnik's Mean Bean Machine - and let them duke it out, Capcom puzzle-fighter style.
While Sony's keynote presentation was disappointingly general, one sight stood out.
Namco finally seems ready to let the "Tales of" series take center stage in the West.
But you can get by with a little help from your friends.
Our chat with Square Enix's Hajime Tabata explores his Final Fantasy projects and the importance of fan enthusiasm.
Square hasn't promised a U.S. release, but there's hope -- and FF Type 0 isn't out of the question, either.
We go hands-on with the new PS Vita, which is greatly improved in almost every respect.