There are 7.442 billion people in the world, according to the quickest of Google searches. And now, 10 million of them own the Battle Royale-inspired video game PlayerUnknown's Battlegrounds. According to PC Gamer, that's an average of 60,606 copies sold per day since its launch in March. (I'm terrible at math so I'll take their word for it.)
Now at first blush, that number put side to side with a worldly population sounds small, but in the world of games it's actually quite large. For comparison's sake, only four years after release, Grand Theft Auto V amassed 80 million copies sold. Battlegrounds has only been out since this year, remains only in Early Access, and has still accrued a steady number of 10 million sold. For games that are closer in amount, Pokemon Sun and Moon has sold around 16 million copies, and Red Dead Redemption has sold 15 million copies. It won't be long until Battlegrounds already passes them by.
Battlegrounds has shown its staying power these past few months. Instead of dwindling in players, it's only grown exponentially. It's held the relaxed Invitational, its very first foray into the world of esports. Even briefly, Battlegrounds surpassed Dota 2 for most concurrent players playing at a single time. (For the unaware, Dota 2 is a free-to-play MOBA, meaning it is far more accessible than a $30 game that requires a half-decent PC at least to run.)
It feels like every few weeks PlayerUnknown has a new sales figure to flap around on Twitter. The last I personally heard about was the big eight million mark; for 10 million, the 9 wasn't even necessary in boasting about. Since Battlegrounds is still a game in Early Access—and the game remains one of the most popular games to stream on Twitch—I don't see the Battle Royale-like going away anytime soon. If anything, once it's out of Early Access and available on consoles, it might get even bigger than one can possibly dream.