Code Vein Release Date, HD Gameplay, Weapons, Monster Enemies - Everything we Know

Code Vein Release Date, HD Gameplay, Weapons, Monster Enemies - Everything we Know

Here's everything we know about the upcoming Code Vein, including a final release date, all the gameplay we've seen so far, and a variety of weapons.

Code Vein is an upcoming game from Bandai Namco, set in a world ravished by monsters. In this Code Vein everything we know guide, we'll be walking you through all you need to know about the game, including the recently delayed Code Vein release date, as well as taking a detailed look at all the Code Vein gameplay that we've seen so far.

We’ll make sure to keep this Code Vein guide up to date with all the latest information regarding the upcoming game, as Bandai Namco announces anything regarding the upcoming game.

Code Vein Release Date

The announcement trailer for Code Vein, which first debuted back in May 2017, can be seen just below, depicting a post-apocalyptic Earth where demons and humanity clash in battle.

Just over a year later in June 2018, Bandai Namco finally revealed the release date for Code Vein as September 28, 2018. It's going up against some stiff competition in the month of September, with Shadow of the Tomb Raider, Spider-Man, and a new Destiny 2 expansion also releasing in the same month.

However in July, Bandai Namco announced that Code Vein had been delayed out of its September 2018 release date. The game will now be launching at some unspecified point in 2019, and we'll make sure to update this guide whenever there's further details announced.

Code Vein Gameplay Details

We first saw some glimpses of gameplay for Code Vein in the announcement trailer just above, which was then expanded upon in some of the gameplay videos released in the following months. In the first gameplay video from IGN just below, it was revealed that you’ll always have a companion character with you in Code Vein, but rather than be another player, they’ll instead be an AI-controlled fighter, helping you slaughter your way through various monsters.

Your AI partners not only help you in battle, but they all have different, unique abilities. In the gameplay just above for example, Louis has an ability that allows him to cast a spell to revive the player if they’re killed in battle. Aside from this unique ability, your companions will generally help you out in battle with all sorts of weaponry, as the companion that we briefly glimpsed in the announcement trailer for Code Vein was carrying some form of rifle.

Code Vein Weapons

Apart from the claw weapon and the rifle revealed in the debut trailer, what other weapons might we come across in Code Vein? As you can see in the very beginning of the gameplay video just below, the player character is able to switch between several different weapons, including a sword, a two-handed sword, and a claw weapon.

There’s also an ability system called Gifts, which are unique abilities that can be used in the heat of battle, provided your character has enough Ichor points. We don’t yet know how Ichor points are gained in Code Vein, but we do know that Gifts can bolster your weapons with elemental damage, as well as draw enemies to you, or pelt them with special ranged attacks.

Finally for the Code Vein gameplay and weapons, you can see a small section of the game that we played recently at a Bandai Namco event in Europe.

From the event held by the publisher, we got a glimpse at the control scheme for Code Vein. Keep in mind that this could be the control scheme purely for the event, but you can see the button mapping on the PS4 controller just below.

These are all the complete details that we have right now on Code Vein, but you can be sure that we’ll keep this guide up to date with all the latest information, especially whenever Bandai Namco announce anything regarding an updated release date for the game.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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