You scream. I scream. We all scream for launch games. But, what happens after the madness dies and the celebratory confetti is but a Dorito-speckled dream? If you're a fan of indie games or even just someone willing to give them the time of day, the answer is: a lot. The Playstation 4's collection of upcoming indie games is so deliciously impressive, it should probably come with a dietary warning. Don't believe me? Here are just a few of them.
I didn't believe in love at first sight until I stumbled over Pavilion on the TIGSource forums. Described as a "fourth person exploratory experience about guidance, influence and subliminal control", Pavilion is a labyrinth of ornate hedge mazes and stained glass art, a thing of beauty that looks more interactive oil painting than game. I could just be projecting. Pavilion, for all of its puzzles and environmental challenges, makes me want to do nothing but painstakingly explore its every nuance which, judging by early impressions of the game, seems perfectly in line with what the developers have envisioned for Pavilion.
A desolate, enchanting island that bleeds "scenic" from every pebble. A distant mountain. An enigmatic young boy trussed up in a red cloak. Tequila Works' Rime looks like it was inspired by just about everything that is good in this world : Princess Mononoke, Salvador Dali, Spirited Away. Journey. ICO. According to an interview with Analog Addiction, this "open-world adventure" is a story with no words, a game that pivots on an environmental narrative. Which, honestly, is totally okay by me.