Assassin's Creed Syndicate Walkthrough - Sequence 1: A Spanner in the Works Guide

Assassin's Creed Syndicate Walkthrough - Sequence 1: A Spanner in the Works Guide

Learn how to find and assassinate Rupert Ferris, and escape on the train in this Assassin's Creed Syndicate Sequence 1 walkthrough and guide.

The first sequence of Assassin's Creed Syndicate functions mostly as a tutorial for the game, and more specifically, Jacob Frye. There is only one memory, but it provides a great opportunity to get your feet wet. This Assassin's Creed Syndicate Sequence 1 walkthrough will give you all the info you need.

Head to USgamer's Assassin's Creed Syndicate Walkthrough and Guide for a complete sequence walkthrough and item location guides.

Assassin's Creed Syndicate Sequence 1 Walkthrough: A Spanner in the Works Guide

  • Find and assassinate Rupert Ferris
  • Sabotage the warehouse's machines
  • Kill Ferris' thugs
  • Kill Ferris
  • Escape on the train

Once the opening movie is done, you assume control in the rafters of a giant warehouse. Your assassination target is the cruel industrialist Rupert Ferris, but you can't attack him directly.

Instead, go eastward (left) 64 meters and try the door. It's locked; you'll have to stop the machines to get to Ferris.

Turn around, proceed up the ramp, and run 48 meters to the first machine sabotage point. Turn off the first machine.

Leap off the wooden plank and run across the dangling steel beam, then run up another ramp and past the two gentlemen to reach the second machine sabotage point. Interact with it to shut down the factory's steam ventilation.

Proceed across the narrow plank bridge and turn right to find the third machine sabotage point. Interact with it to mess up the works a little more.

When all the machines are shut down, a supervising thug will exit his office to yell at his underlings. He's an easy target, so now's the time to leap down and perform an air execution. Walk through the doors and engage with more of Ferris's thugs. They're not difficult; this fight is meant to give you a feel for the game's battle mechanics.

When the thugs are dispatched, head towards the next waypoint. Open the door. Go left and climb the wooden scaffolding. Free run to the crane platform, climb up to the top, and run to the end of the crane arm. Free run down to ground level.

In the next bit, you're up against red-coated guards. You can avoid arousing guards' suspicion by avoiding their line of sight. If you do catch their interest, hide by laying low behind an object for a little while. Shake off any suspicious guards and to move towards the next waypoint.

There are more guards as you get closer to the waypoint, so be careful. You can also run on top of the coal train, ramps, boxes, and other objects to stay out of their line of sight. These high points double as a handy perch for conducting air assassinations against the guards close to your next waypoint. Simply fighting or avoiding them is an option, too.

Scale up the factory wall and enter the warehouse via the balcony. This is a red zone, wherein guards are more alert. You get a brief tutorial about sneaking, which will come in handy.

Sneak behind the first guard and assassinate him. Go up the ladder located on the left-hand wall. Proceed around the catwalk, jump onto the pipe, and down to ground level. Reach the next waypoint with a combination of sneaking and climbing. When you reach it, you trigger a cut scene.

When the cut scene is done, you'll engage in the final stretch before your ultimate assassination goal. You can go down the stairs to the right if you don't mind going up against guards (use your Eagle Vision to pinpoint the guards' locations through walls). If you'd rather avoid confrontation, follow the walkway on the left, climb up the steel beam, and proceed across the rafter. Sneak up on any guards you encounter and kill them.

When you reach the end of the walkway, go right and bound across the pipes and hanging lamps. Jump from the end of the pipe and wind your way around the concrete pillar to get closer to your target.

Head to the entry point of Ferris' office. Sneak up behind him and perform the assassination.

You're pulled into another cut scene. The deed is done, but you still need to leave the factory. Exit the office and move right until you reach a door. You'll automatically attract a great deal of attention.

Free run down onto the train that's passing beneath you. Dispatch the guards that come after you as you make your way to the front of the train. Another cut scene follows.

Climb down the wooden platform and head toward the next waypoint. When you reach it, the sequence ends.

Jump right into Assassin's Creed Syndicate Sequence 2: A Simnple Plan to continue our walkthrough.

Related articles

Tetris Effect: Connected's Co-op Has a Self-Revival Trick Everyone Needs to Learn

We're never gonna protect this trippy Tetris realm if you don't!

How to Make Your Money in Yakuza: Like a Dragon's Business Mode

Go from rags to riches with some proper management.

Xbox Game Pass Ultimate Is the First Thing You Should Buy on Your New Xbox Series X

We break down the reasons why Xbox Game Pass is an essential pickup now that the Xbox Series X is here.

Temtem: Saipark Safari This Week (17th August - 23th August)

We show you where to find the new Temtem Reserve, and how to catch rare and Luma Temtem there.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.