Star Wars Battlefront 2 Galactic Assault Guide - Tips and Tricks, Vehicle Guides, How to Win at Galactic Assault

Star Wars Battlefront 2 Galactic Assault Guide - Tips and Tricks, Vehicle Guides, How to Win at Galactic Assault

Galactic Assault brings the large-scale battles back to Star Wars Battlefront 2, in huge maps with multiple objectives for each team.

The Star Wars Battlefront 2 Galactic Assault mode is the largest mode available in the game, bringing together two teams of 20 players each to battle it out across large, open maps. In this Star Wars Battlefront 2 Galactic Assault guide, we'll be giving you all the tips and tricks you need in order to win every time you take to the battlefield.

For all our other guides covering Star Wars Battlefront 2, including areas of the best Heroes and Villains in the game, as well as how to win in other online modes like Starfighter Assault or Strike, head over to our Star Wars Battlefront 2 guides walkthrough hub.

Star Wars Battlefront 2 Galactic Assault Guide

The Galactic Assault mode in Star Wars Battlefront 2 is meant to be the culmination of everything that the game has to offer, featuring regular troops, special infantry, heroes, villains, and a few space ships along the way. As we mentioned above, Galactic Assault is made up of two teams of 20 players each, so you can immediately imagine that this is the largest mode available in Star Wars Battlefront 2.

We'll outline the finer details of the Galactic Assault mode further down, but for now we'll give you some general tips and tricks for the mode, in order to help you get to grips with playing it as quickly as possible.

  • Before the game, make sure to equip any Star Cards you have by hovering over the class you wish to pick, and pressing X/Square.
  • Remember to play the objective! You'll get your orders as soon as the game starts, so make sure to structure your play accordingly. If you have to defend a point, head towards the point immediately.
  • Strength in numbers is the general rule of Galactic Assault, and you stand a far better chance of winning if you stay near your teammates throughout the battle.
  • Although kills can earn you Battle Points, there's no reason to go for kills rather than the objective.
  • Speaking of Battle Points, make sure you remember to spend them during the mission while you're waiting to respawn, so you can take on the form of a vehicle or hero.
  • A hero or villain isn't invincible by any means, and the rule of strength in numbers still applies even when you're playing as a special character.

As we mentioned, you'll be given an objective as soon as you begin playing Galactic Assault, just like you do in the Starfighter Assault mode. Unlike Starfighter Assault however, the attacking force will have an objective of defending a certain vehicle as it makes its way through the map, while the defending side will be tasked with destroying said vehicle.

For example, the Droid Army are tasked with escorting the MTT assault vehicle through the city of Thede, while the Republican forces had to attempt to disable and destroy the vehicle. For the Republicans, this meant taking control of Ion cannons scattered around the map, and protecting them for long enough to fire upon the MTT. The Droid Army were tasked with capturing the Ion cannons and keeping them out of the reaches of the Republicans, so that the MTT could safely reach the Palace of Thede.

Once at the Palace Doors, the MTT blows a hole in the main doors of the Palace, and the next phase of the fight begins. The attacking Droid Army would now properly go on the offensive, attempting to capture and override door controls from the Republicans inside the Palace of Thede. This next phase of the battle changes the environment from a big, open one to small, cramped corridors, and as a result, players would switch classes, abandoning the sniper Specialist class and instead opting for the Heavy or Assault classes.

Finally, once the door controls were captured by the Droid Army, the final phase of the Galactic Assault mode begins, where the Droids are tasked with capturing a single point at the back of the Palace, while the Republicans have to hold them off until the finite number of respawns for the Droid Army is completely depleted. Any capture progress made on the point would then be eliminated if all the Droid forces were forced to abandon the point, so this is the point at which the attacking players really have to focus on the objective, and work together as a team.

For all the sections within the Palace, we'd strongly recommend going with a class that can lay down a lot of fire, and very quickly. This means that the Assault and Heavy classes are favored over the Officer and Specialist classes, as the two former ones both have rapid fire weapons. Heroes and villains work wonders in the small spaces of the Palace of Thede, and if you're on the offensive with the Droid Army as a hero, you'll want to push forward with support from the rest of your team, instead of charging on ahead of them.

Watch us try not to die in Galactic Assault.

Star Wars Battlefront 2 New Finn and Phasma Heroes

Since The Last Jedi has now launched around the globe, Star Wars Battlefront 2 has received some new content from the film, including Finn and Phasma as playable characters. There's also the brand new map of Crait to check out while you're playing Galactic Assault, which sees a group of Resistance fighters attempt to take down two AT-ATs with nothing more than a few Ski-Speeders.

For a complete breakdown of the brand new Crait map, as well as all the details you need on how to master both Finn and Phasma, head over to our Star Wars Battlefront 2 The Last Jedi Season content guide.

These are all the tips and tricks we have right now for the Galactic Assault mode in Star Wars Battlefront 2, but be sure to check back on this guide in the future, when we have plenty more information as the game eventually releases.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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