Bethesda just released a slew of new details on Fallout 76. During its E3 2018 Press Conference, Fallout 76 was confirmed to be an entirely online experience, with dozens of players inhabiting a shared world set in post-nuclear West Virginia. It was also revealed that the game can be played solo, though exactly how that will work remains unclear. One of the biggest questions we still have is related to NPCs in Fallout 76. Given that we've now seen a full trailer and presentation, we'll try to answer whether or not there are NPCs in Fallout 76.
We've also gathered everything else you need to know about Fallout 76 in our Fallout 76 Guides Hub. There you'll find the final release date, details on the Fallout 76 beta, how building works in the game, and more.
Are There NPCs in Fallout 76?
Whether or not there will be NPCs in Fallout 76 remains one of the murkier aspects of the game. During Bethesda's E3 2018 Press Conference, it was revealed that Fallout 76 is an entirely online only game. Within the same breath, it was revealed that you can still play solo, though it is likely that you will still be in a server along with other players.
What we do know is that the game will have Quests, which traditionally are given out by NPCs in other Fallout games. Adding further confusion to the matter of NPCs in Fallout 76 is the fact that Bethesda stated in the description for the official trailer that "every other human is another player in Fallout 76". Now this could just be marketing speak to accompany the trailer, and to hammer home that the game is an online experience, but it seems that for now, the game may not have NPCs in the same way as previous games in the series.
How Will No NPCs in Fallout 76 Make it Different to Previous Games
If it ends up being the case that Fallout 76 doesn't have NPCs, it will mean that it is a very different game to its predecessors. The Fallout series has always relied on its NPCs to convey the narrative. They are the avenue through which quests are delivered and completed, and are a large part of what gives each game its own distinct character. There's also the fact that there will be no followers, which have been a real highlight of previous games. This will of course be replaced with other players, but it doesn't seem to add the same color to the world that NPCs so often do in Fallout games.
No NPCs in Fallout 76 would also mean that any vaults that players come across in the world will always be abandoned, which simply wouldn't make sense in the context of the series cannon as a whole. All of this will culminate in a very different Fallout game than what we're used to, one governed by player interaction rather than narrative beats.
We'll no doubt find out more about the game, and more details on how NPCs work in Fallout 76 when the beta launches. You can check out how to access the Fallout 76 beta in our Fallout 76 beta guide. We'll be updating this guide with more information as we get it, so stay tuned for more info on Fallout 76.
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