Horizon Zero Dawn features the ability for Aloy to override machines, enabling them to aid her in combat for a short time, or to mount a certain few machines once overriden. Machines can be valuable allies for Aloy in the heat of combat, or can allow for a quick escape once mounted. This Horizon Zero Dawn guide will tell you how to override machines and ride mounts.
We have a variety of other guides on Horizon Zero Dawn, including guides on how to unlock the Ancient Armor, graded as the best armor in the game, or how to craft the best mods and most powerful weapons.
How to Use a Robot as a Mount
Early on in Horizon Zero Dawn, Aloy will gain the ability to override machines. If you sneak up to one undetected, you’ll be prompted to either perform a silent strike or start the override process. Overriding a machine takes a few seconds, and takes longer if the machine is larger. Some machines can even be ridden as a form of transportation. Unfortunately, not all machines can be mounted. If they can’t be mounted, they’ll still fight by your side until the override wears off, or until they die.
Where to Unlock Additional Mounts
Overriding is unlocked in waves. There are four areas scattered around the map called Cauldrons. Cauldrons are underground bunkers where the machines are made. If Aloy is able to gain access to the Cauldron, fight her way through it and hack into the machine network at the end of the Cauldron. She’ll then get a new lineup of machines to override.
There aren’t many machines that can be mounted. The ones that can maneuver much like a horse. There’s a tradeoff when it comes to the game’s mounts: You’ll get from Point A to Point B a bit faster, but you won’t be able to easily collect any loot that you may pass. Also, it’s impossible to be stealthy when Aloy is on a mount. It’s usually better just to travel on foot. Aloy is a fast runner, and collecting all the resources you find is worth traveling at slightly slower speeds.
What You Unlock From Each Cauldron in Horizon Zero Dawn
Watcher: Not Mountable
Redeye Watcher: Not Mountable
Tallneck: Not Mountable
Grazer: Not Mountable
Scrapper: Not Mountable
Lancehorn: Not Mountable
Sawtooth: Not Mountable
Longleg: Not Mountable
Trampler: Not Mountable
Shell-Walker: Not Mountable
Snapmaw: Not Mountable
Glinthawk: Not Mountable
Fire Bellowback: Not Mountable
Freeze Bellowback: Not Mountable
Rockbreaker: Not Mountable
Thunderjaw: Not Mountable
Stormbird: Not Mountable
For more tips, strategies, and guides for navigating the mechanized world of Horizon Zero Dawn, check out our big Horizon Zero Dawn Guide with tips and lists of all the item locations. If you're having a hard time beating the beasts you unlock like the Thunderjaw and the Corruptor, have a look at our guide on how to beat some of Horizon Zero Dawn's biggest machines.