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Sekiro Shadows Die Twice Release Date, Gameplay, Multiplayer, Trailer, From Software - Everything We Know

All the details in Sekiro: Shadows Die Twice, including E3 2018 gameplay footage, a release date, and more.

Guide by Jake Green, Hirun Cryer, .

Sekiro Shadows Die Twice is the upcoming game from famed developer From Software, acclaimed for their work on Dark Souls, Demon's Souls, and Bloodborne. In this Sekiro Shadows Die Twice everything we know guide, we'll be running through all the complete details that we know for certain surrounding the upcoming game so far, including the Sekiro Shadows Die Twice E3 2018 gameplay, as well as a potential Sekiro Shadows Die Twice release date for the future.

Sekiro is ultimately still a long way off, especially after being demoed for only the first time publically at E3 2018 recently in LA. However we'll make sure to keep this guide completely up to date with all the new details you need to know about the upcoming From Software game, so you've got a handy hub of information for the game right here.

Sekiro Shadows Die Twice Release Date

During Microsoft's E3 2018 presentation on June 11, the Sekiro Shadows Die Twice release date was confirmed to be sometime in 2019. However, we've currently no idea as to when during 2019 this could be, so make sure to stay tuned for more information on a release date as it becomes available.

What we do know is that Sekiro takes place in the latter half of Japan's Sengoku Era. You'll be playing the role of The Shenobi, a warrior that's left for dead after a rival kidnaps the Young Lord, the child that he is sworn to protect. Shenobi is back from the dead, with a skeletal arm to boot, and he's out for revenge.

Sekiro Shadows Die Twice Platforms

Sekiro Shadows Die Twice was revealed at the Xbox E3 Conference and was therefore confirmed for Xbox One. It will also be coming other platforms, including PS4 and PC.

Sekiro Shadows Die Twice E3 2018 Gameplay Details

As you can see further up this guide, a detailed gameplay trailer for Sekiro: Shadows Die Twice was debuted at the Microsoft E3 2018 presentation. Here's some of the notes we took from the gameplay trailer:

  • Stealth elements
  • Big bosses
  • Swords, shields and ninja stars
  • Grapple hook mechanic
  • Platforming gameplay
  • Trick weapons similar to Bloodborne

There's going to be a lot more verticality in the design of the levels in Shadows Die Twice. The grappling hook lets The Shenobi ascend to higher reaches, such as tree branches and roofs in order to get a better look at the battlefield. The game is also set to feature some stealth elements, like hiding behind cover, or in long grass to avert the attention of your enemies.

"The level of difficulty for this game cannot be described as low," says From Software's marketing Yasuhiro Kitao. "But one of the concepts are new mechanics that provide different options. There are strategies that you can take that make something that's really punishing, in certain circumstances, slightly easier. [FromSoftware] provides more options than they've ever provided before, in terms of interesting ways to take down enemies. Even if you're not a god of these types of games, it's not like you have zero options."

Sekiro Shadows Die Twice Multiplayer

Past From Software games have had a crucial element of online play, from messages on the ground in Dark Souls and Bloodborne, all the way to full on player invasions of other players' worlds. However in a recent interview with GameSpot, From Software's Yasuhiro Kitao made it clear that there would be online elements in Shadows Die Twice whatsoever.

Kitao instead said that Sekiro would be a deep, single player experience. It looks like we'll be experiencing the Sengoku era of Japan entirely on our own then, when Sekiro eventually releases next year.

Sekiro Shadows Die Twice Interview

As part of our E3 2018 coverage, we got the chance to sit down and talk with From Software President, and Sekiro director Hidetaka Miyazaki. Head over to our full Sekiro Shadows Die Twice interview, for a complete breakdown of the game, straight from the mind behind Dark Souls and Bloodborne.

Japanese publication Famitsu also got the chance to talk to Miyazaki over the course of E3, as translated by Reddit. In the interview, it's revealed that Sekiro started development when From Software wrapped up production on Bloodborne's sole DLC, and that it received many influences from Tenchu, notably the grappling hook.

Miyazaki then goes into detail on why Sekiro is set in the Sengoku era of Japan, saying "It’s based on the end of the Warring States period. As with our previous works, the actual setting isn’t firmly placed anywhere, but it has an image of a cold and elevated rural area. To explain why we chose the end of the Warring States period: first off, we had to make a choice between Warring States and Edo, given that the game is about ninjas. The reason we chose the Warring States period is because, first, combat in the period is thought of as more raw and dirty, which conforms more closely with my conception of ninjas. Second, with regards to conceit, Warring States is closer to the Middle Ages, which has more of a mythological feel, and Edo is closer to the modern age, with more of a living, breathing feel.!"

Sekiro Shadows Die Twice Setting

Sekiro Shadows Die Twice has a feudal Japan setting, though is heavily focused on fantasy and horror elements. It involves katana blades and ninja tools, including a grappling hook. You can check out more in the trailer that was shown at Microsoft's E3 2018 Press Conference.

As for the story behind Sekiro Shadows Die Twice, game director Hidetaka Miyazaki revealed that the story will be more straightforward when compared with previous From Software games. The use of a fixed protagonist in particular will make things "a little more easily approachable", says Miyazaki, and "It allows for a different way for a storytelling there which was not really possible with our previous games which did not have a fixed protagonist."

That's all we know about Sekiro Shadows Die Twice so far, be sure to stay tuned for more E3 2018 goodness as we cover every major event as it happens. We'll update this guide as we get more info.

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