Prey Psychoscope and Suit Chipsets - What are Chipsets and How to Find Them

Prey Psychoscope and Suit Chipsets - What are Chipsets and How to Find Them

A complete list of every chipset available in Prey for your suit and your Psychoscope.

Different Prey Chipsets can be found all throughout Talos 1, and each Chipset can provide a different bonus for Morgan Yu. These can range from the ability to identify disguised Mimics in the environment using the Prey Psychoscope, to acquiring more ammunition for certain weapons from enemy corpses.

If you want info on Prey but don’t care much for chipsets, head on over to our Prey Walkthrough and Guide hub. Over there you’ll find all the keycodes and passwords you’ll need, plus a walkthrough all the game’s key moments.

However, Morgan only has a set number of slots to fill with Chipsets, and although more slots can be unlocked through the Suit Modification ability, you’ll still have to prioritise which ones you think are more valuable than others. On top of this, Chipsets are randomised, meaning that no one Chipset will be in the same location for two players. Therefore, although we can detail all the Chipsets available in Prey, we can’t provide you with the locations for all of them.

Prey Suit Chipsets

Aside from sustaining damage from every enemy attack, Morgan’s suit in Prey plays a key role, able to keep out radiation damage as well as equipping Suit Chipsets.

NameDescription
ADVENTURER’S TOOLKIT V1.XIncreases the materials gained through the Fabricator, increases the critical hit chance of the Wrench, crawl through tight spaces quicker, and reduce the rate at which the battery of the Flashlight is drained.
ARTX PROPULSION GEN 2Adds a jet boost ability to the Artax Propulsion System.
ARTX PROPULSION GEN 1Increases the Artax Propulsion System’s glide speed.
BACKLASH REACTOR S-P58The Backlash ability now has a chance to return damage to the attacker.
BATTERY OPTIMIZER IMI7Increases the battery life of the flashlight.
BEAM SHIELDING (*) 19.4GHZReduces damage taken from laser attacks.
CARE4YU S-I34000XDecreases the chance of trauma infliction.
CELL REFURB 00Q-X1Collect more Disruptor and Q-Beam ammunition from robotic corpses, such as Operators or Turrets.
D.F.A.Falling on an enemy or ally will damage them.
EMP SHIELDING (*) 19.4GHZDecreases the effects of EMP damage on your suit and weapons.
ETHERIC SHIELDING (*) 19.4GHZGrants resistance to Ether damage.
FSLIDE INFBS_99Reduces damage sustained while sliding.
GAME MASTER’S IRE V1.XReduces materials gained from the Fabricator, reduced speed while crawling through tight spaces, diminished flashlight capability.
GROUNDING RESISTOR (*) 19.4GHZGrants resistance to electric damage.
HEAVY GEAR OPTIMIZER CRUIncreases movement and aiming speed while firing the Gloo Cannon or Q-Beam.
HEPATOCYTIC AMP S-M186Allows Morgan to drink alcohol without becoming drunk.
IMPACT AMP S-390Wrench swings have a greater chance to knock back an opponent.
IMPACT DAMPENER CRU[V1]Reduces damage taken from crashing during flight in zero-g.
INTEGRAL STRUCTOR B5NMMorgan’s suit is more resistant to environmental hazards that degrade its integrity.
KINESTHETIC ASSISTER CRURegenerate stamina more quickly.
LAST CHANCE COREV1Blows that would otherwise kill you will leave you with one health instead. This ability has a 5-second cooldown.
LEVERAGE ASSIST CRUReduces the time it takes to pick up heavy objects.
POLYSHIELD CRUGrants increased protection against physical damage.
PROWL S-6400Increases your movement speed while sneaking.
RADIATION SHIELDING (*) 19.4GHZGrants resistance to radiation.
RECYCLER SHIELDING (*) 19.4GHZMorgan is now immune to damage from the Recycler Charge.
THERMAL SHIELDING (*) 19.4GHZGrants resistance to fire damage.
V-AMP .23Performing a Sneak Attack restores some health to Morgan.

Prey Psychoscope Chipsets

Obtained in the first few hours of Prey, the Chipsets for the Psychoscope unlock much different abilities than the Suit Chipsets, allowing Morgan to identity hidden enemies like Mimics in the environment.

NameDescription
AGGRESSOR AMP 1337SIIncreases the damage of all Psi attacks by a small amount.
CORAL DETECTOR 64SIModifies the Psychoscope to be able to scan Coral.
CORAL PSI EXTRACTOR (*) 21.4GHZMorgan regenerates Psi while in contact with Coral.
ELECTROSTATIC AMP +6QW5Boosts the amount of damage done by the Electrostatic Burst ability.
ESP TARGETING 163XFIncreases damage to enemies marked by the Psychoscope.
FARSCAN 002SIIncreases the range at which Typhon can be scanned with the Psychoscope.
FEAR REACTOR 0322SIUpon killing a Typhon, there is a chance to trigger a Fear blast on other nearby Typhons.
FEAR SHIELDING (*) 21.4GHZGrants resistance to Fear.
GOVERNOR 1400SIIncreases the duration of Machine Mind and Mindjack abilities.
KINETIC AMP +6QW5Boosts damage done by Kinetic Blast.
M3CHT3CH DX_2.0Reduces the time it takes to repair an object.
MIMIC DETECTION GEN 1Allows detection of Mimics disguised in the environment.
MIMIC DETECTION GEN 2Allows detection of hidden Greater Mimics.
NULLWAVE SHIELDING (*) 21.4GHZShields Morgan from the effects of the Nullwave Transmitter.
OPTIMIZER (ENERGY) 00100ZReduces the Psi cost of Energy powers.
OPTIMIZER (MORPH) 00100ZReduces the initial Psi cost of Morph powers.
OPTIMIZER (TELEPATHY) 00100ZReduces the Psi cost of Telepathic powers.
PISTOL CRITICAL++Increases the critical chance rate when firing Pistols.
PSI REFLECT (*) REV609-1Chance to reflect a Psi attack from a Typhon enemy.
POTENTIALIZER 23-0948SIIncreases maximum Psi pool by 50.
PSIV-AMP .24Sneak Attacks restore a small amount of Psi.
PSYCHOACTIVE CHARGER S-I286Slowly regenerate Psi over time.
PSYCHOLITIC CONVERTER =/~When the Psi meter is empty, powers will consume the health of Morgan instead, but at an increased rate.
PSYCHOSHOCK AMP +6QW5Boosts the amount of damage done by Psychoshock.
PSYCHOSHOCK SHIELDING (*) 21.4GHZGrants resistance to Psychoshock.
REACTIVATOR X2T-00Decreases the cooldown time of Psi powers.
RECOVERE++ 2094IEnhances the regeneration rate of Health.
SHOTGUN CRITICAL++Increases the critical chance rate when firing the shotgun.
SPEEDSCAN 001SIDecreases the amount of time needed to complete a scan from Morgan’s Psychoscope.
SUPERTHERMAL AMP +6QW5Boosts the amount of damage done by Superthermal.
WRENCH CRITICAL++Increases the critical chance rate when attacking with a wrench.
ZERO POINT PSI 19-03WEOSYou have a chance to cast a Psi power for free.

Elsewhere on USgamer, we have a wealth of other articles concerning Prey, such as how to unlock every safe in the game, as well as how to navigate your way around the opening section.

We may not have been able to detail the locations of the elusive Chipsets, but you no know which are the very best to equip Morgan with in Prey.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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