This page will show you the best Gwent cards in The Witcher 3: Wild Hunt. This includes the Geralt of Rivia, Cirilla Fiona Elen Rianno, Avallac’h, Villentretenmerth, and Yennefer of Vengerberg.
If you need help with any other areas of the game, then head over to our Witcher 3 guides walkthrough hub, featuring complete quest and Witcher contract walkthroughs, as well as the locations of rare Witcher diagrams.
Witcher 3 Best Gwent Card Locations
Geralt of Rivia Gwent Card
The Geralt of Rivia Close Combat Hero card is the most powerful in the game. It has a value of 15, and due to its Hero status is immune to any special ability cards or outside influences of any kind. To simplify this for you, just know that when you play the card, that’s a guaranteed 15 points on the board for you. Not even your own Commander’s Horn can change its value, giving it a killer combination of value and dependability. We’d advise that you play it in rounds two or three, depending on which one can seal the victory for you. You can win this card from Thaler during the Gwent Quest: Old Pals.
Cirilla Fiona Elen Rianno Gwent Card
Better known as Ciri, this card is identical in performance to the Geralt of Rivia card that we mentioned in our first entry. It has a value of 15, is a Close Combat Hero card that is immune to any outside influences, and as a neutral option can be added to each of your four decks. In terms of strategy, save this card for the game clinching round, ensuring that you have the firepower to send your opponent packing for good. If you can play it back-to-back with the Geralt of Rivia card, that’s 30 points on the board for you that your opponent cannot remove. Win it from the Scoia’tael trader in the Gwent Quest: Big City Players.
Avallac’h Gwent Card
We initially thought that his card was useless, but more time using it has taught us that it’s brilliant. By far one of our favorites now, this card has a value of zero, but because it’s a Spy that is actually a good thing. You see, when you play a Spy card it goes on your opponent’s board and counts toward their total. The fact that this card has no value means that you get the benefits of it being a Spy, but your opponent gets nothing. Oh, and if you weren’t aware, A Spy card will draw two random cards from your deck and add them to your hand. This Hero card can be won during the Gwent Quest: Skellige Style.
Villentretenmerth Gwent Card
After some thorough research on all the Gwent cards in the game, we decided that this one had to make the list. First of all, it is neutral, but it’s not a Hero card. This means it can be taken off the board by Scorch, or have its overall value of seven reduced to one by a Weather Card. What this card can do, however, is act as a Scorch toward your opponent’s Close Combat cards. The catch is their Close Combat cards must have a total (accumulative) value of at least 10, and this card cannot remove a Hero card.
For example, let’s say that your opponent has four Close Combat cards on the table, and each is a standard (non-Hero) card with a value of five. Play this card and you’ll wipe all of them off the board in a single turn. The only problem with this card is that it’s won randomly from a Merchant or Crafter, meaning you just have to play Gwent and hope you eventually earn it.
Yennefer of Vengerberg Gwent Card
We were on the fence about this card, but the previous entry convinced us that this was a great option. It’s a Long Range Hero card with a value of only seven, but it’s also a Medic, meaning that when played it will allow you to choose a card from your discard pile and immediately put it on the board. For example, you could play it, then pull the Villentretenmerth from your discard pile and put it back on the board. You could even pull another Medic card from your discard pile, play it, then pull yet another card after that because the two of them stack. Just make sure that you actually have options in your discard pile before you play this or you’ll end up wasting its potential. You can win this card during the Gwent Quest: Playing Inkeeps.
What Makes a Great Gwent Card?
Winning a game of Gwent depends on three factors – good cards, sound strategy, and a little bit of luck when it comes to drawing at the beginning of the round. The latter isn’t something that we can help you with beyond ensuring your deck doesn’t have any bad options, but the first two factors are ones that are within your control, provided you are willing to put in the work and complete the Gwent quests.
In terms of sound strategy, that’s only possible if you have the cards to back it up. Knowing what to do is one thing, but without the right cards to play you might as well forfeit at the beginning of the round. Luckily, we have already written about some strategies to help you understand the basics of Gwent, and you can find a link to that piece along the right side of the page.