A Music-Laced Look Back at the Career of Final Fantasy Composer Nobuo Uematsu

A Music-Laced Look Back at the Career of Final Fantasy Composer Nobuo Uematsu

The Retronauts podcast gets musical this week with a survey of Uematsu's career and classic compositions.

I suspect we're about to have a very musical week here on USgamer. Fittingly, then, we kick off the week with the most musical episode of Retronauts ever: A look back at Nobuo Uematsu's work over the past 30 years.

This episode was originally slated to look at the work of both Uematsu and his former Square Enix compatriot Yasunori Mitsuda, but we ended up having so much to say about Uematsu that we never got around to Mitsuda. (That'll be another episode, then.) Heck, we had so much to say about Uematsu work with Final Fantasy that we barely got to touch on his post-Square work over the past decade. I mean, the man single-handledly wrote the music for one of the most beloved RPG sagas during its entire, expansive, classic era — that's more than 20 CDs worth of music for Final Fantasy I through IX alone!

As you might expect, we had plenty to say about Uematsu's work. Joining myself and Bob, we had our very own RPG expert Kat Bailey and regular guest (and Final Fantasy music obsessive) Chris Kohler on hand to drop ample science. And needless to say, there's plenty of music worked into this episode; it's the most complex editing job Retronauts has ever seen. Please listen and enjoy, so that many hours of effort will not have been wasted.

Download Links

Libsyn (2:11:01, 90.6 MB) | MP3 Download | SoundCloud

Episode Description

Jeremy and Bob spend a couple of hours musing about music with Chris Kohler and Kat Bailey. Specifically, the music of Nobuo Uematsu. Stay a while and listen! No, wait, wrong RPG series.

Music in this episode comes from... uh, well, there's too much to list here, we reference it pretty directly in the show. You'll figure it out, I promise.

Also of note this week: Our main episode cover art will now be illustrated by Nick Daniel. I've enjoyed creating the past three years' worth of covers either digitally or in ink-and-watercolor, but the time investment the work required alongside actually producing the episodes was eating up my entire weekend, every weekend, so I need to step aside. As you can see from this episode's gorgeous cover art, we've definitely traded up from my stiff and soulless pen-scratches.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Related articles

"The Biggest Concern with Stadia is That It Might Not Exist"

THIS WEEK IN BUSINESS | As Google streaming service preps for a bare bones launch, Microsoft positions Project xCloud as a compelling alternative

"If You See Someone Running Around and Screaming, You're Going to Run Around and Scream"

THIS WEEK IN BUSINESS | VR news, lawsuits, and a big splash on mobile from Nintendo mark a busy week for games in America (and for America, generally).

Starting Screen | NeoGAF's Fall is a Sign of the Times in More Ways Than One

STARTING SCREEN | On the sudden end of a long-standing gaming community.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.