A Way Out Developer: "[The PS4] is Not as Strong as You Think"

A Way Out Developer: "[The PS4] is Not as Strong as You Think"

The upcoming EA game is pushing the limits of what small studios are typically known for.

Josef Fares, head of Hazelight Studio and developer of the upcoming prison-drama co-op game A Way Out, is clearly a very outspoken individual. Which is why it's not too surprising to hear the developer share some candid opinions about the power of the PlayStation 4, or lack thereof.

"You want the honest truth? This machine is not as strong as you think," Fares said in an interview with Engadget. "This is like a five-year-old PC. If consoles were as powerful as PCs are today, you would see all different games. Most of the work developers put out there is to make them work on consoles."

Fares' interview goes in-depth about the process behind A Way Out's development, but it's clear that Fares is very passionate about his upcoming game. Fares and the team are even employing expensive technology like mo-cap, but Fares' comments about the PS4 were spurred by how the studio can only push the hardware for their game so far.

At the same time, what Fares says isn't hyperbolic. The PlayStation 4 is practically five years old, or will be in 2018 at least. This doesn't necessarily mean A Way Out is limited by its hardware, but the interview makes it pretty clear that Fares is hungry to do even bigger things in the future.

"I believe you can make a big, AAA, big-budget title with innovative, different stuff," says Fares. "You just have to have the right person who believes in something."

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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