Alien: Isolation's Switch Port Will Scare the Bejeezus Out of You in December

Alien: Isolation's Switch Port Will Scare the Bejeezus Out of You in December

The Xenomorph and those creepy Seegson androids are back.

While we've gotten plenty of good, bad, and so-so games based on James Cameron's Aliens, folks who prefer Ridley Scott's Alien—myself included—still just have the one game that makes a lone Xenomorph feel like a nigh-unstoppable threat. Creative Assembly's Alien: Isolation is that game, and now it's confirmed for a Nintendo Switch release on December 5.

Feral Interactive is handling the port, and has released a new short trailer to accompany the release date announcement. If you've played Alien: Isolation or followed coverage of it when it was released in 2014, you won't glimpse anything new here, but it's a short and effective reminder of how dedicated Creative Assembly was to recreating the atmosphere and aesthetic of the original 1979 film.

Isolation tells an original story starring Amanda Ripley, daughter of Ellen Ripley (Sigourney Weaver), that takes place between the events of Alien and Aliens. The campaign itself is pretty long, and Feral has confirmed that all of Isolation's DLC content will be included with the Switch port.

That means Crew Expendable and Last Survivor, the two story DLCs that reunited the original Alien cast including Weaver, are part of the package. As great as Isolation can be, these short missions taking place on the Nostromo, complete with its crew (Harry Dean Stanton! In a video game!) may just be the main attraction for diehard Alien fans.

Alien: Isolation will set you back $34.99 USD on the Nintendo eShop. If you'd rather not take the Xenomorph and those dead-eyed Seegson androids on-the-go, you can still get Alien: Isolation for PC, PlayStation 4, or Xbox One (where you can play it on Game Pass).

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Mathew Olson

Reporter

Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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