All of the Kirby Games, Ranked From Worst to Best

In honor of Kirby's 25th anniversary, we ranked them all. Yes, even Kirby Air Ride.

Feature by USgamer Team, .

Twenty-five years ago, a pink puffball—well, he was white then—arrived on the Game Boy courtesy of HAL Laboratory. Kirby was a non-descript blob, literally just a placeholder while HAL thought of something better, but the developers eventually warmed to him, and so did gamers.

In the years since, Kirby has served a role similar to that of Wario, allowing Nintendo experiment with different mechanics in a low pressure setting. Some of his best games are the ones that take traditional gameplay tropes and turn them on their head, like the peculiar but lovable Kirby Mass Attack. His malleable nature allows Nintendo to do just about anything with him, even drop him into a pinball game. Through it all, Kirby has remained a fixture in Nintendo's lineup, starring in as many games as Link and Zelda. In honor of his 25th birthday, we ranked them all from worst to best, splitting the "traditional" games from the spinoffs. Few are outright bad, many are just okay, but the ones that really stand out remain a genuine treat even today.

The "Traditional" Kirby Games

16. Kirby Squeak Squad (DS)

Like the earlier Game Boy Advance entry, this is one of the Kirby adventures where HAL Laboratory reached out to some other developers for help. Kirby Squeak Squad was developed by HAL alongside Capcom, Flagship, and even Natsume. The ability to combine copy abilities returns from Kirby 64: The Crystal Shards, albeit in a limited capacity. New features came in the form of Copy Ability storage, allowing Kirby to hide a second ability in his stomach, visually represented on the DS's lower touchscreen. There are also Copy Scrolls, which power up certain Copy Abilities, when used. Despite the new additions, Kirby Squeak Squad felt a bit unoriginal when compared to its predecessor Kirby: Canvas Curse.—Mike

15. Kirby's Dream Land 3 (SNES)

Kirby's Dream Land 3 was Kirby's first wholly original outing on the the Super Nintendo. Kirby's Avalanche and Kirby Super Star actually beat this game out as Kirby's earlier Super Nintendo appearances, but this is HAL Laboratory showing off Kirby in true 16-bit style. You get a full, numbered entry in the franchise featuring more of everything that came before: two-player mode with Gooey from Dream Land 2, twice as many Animal Friends as that title, more Copy abilities. This also stands as one of those weird Nintendo games that are a bit creepy and off-kilter. The real final boss of the game is Zero, who attacks Kirby by cutting itself and bleeding in his direction. It's about as weird as it sounds.—Mike

14. Kirby's Return to Dream Land

I reviewed this one back in the day at GamePro with a couple of my coworkers. It was a pretty straight-forward platformer, more like the original Game Boy game than the NES follow-up, but with New Super Mario Bros-style four-player co-op. It was part of what was at the time a novel revival for Nintendo platformers. It was... okay. I don't have any special memories of it save that I found the levels a bit bland and predictable, much like some of the later Yoshi's Island revivals. Playing with friends was fun; but at the end of the day, it didn't make much of an impact on me.—Kat

13. Kirby 64: The Crystal Shards

This stands as the only Kirby game released on the Nintendo 64 and the only appearance of the pink puffball on the system outside of Super Smash Bros. The game is still nominally a 2D Kirby adventure, but HAL Laboratory wanted to get in on that 3D action, resulting in a half-step 3D viewpoint. The hook here is Kirby can combine his copy abilities into brand-new forms, which was a bit of innovation for the series. Unfortunately, that was the only high point in an otherwise uninspired platformer.—Mike

12. Kirby: Triple Deluxe (3DS)

The "Triple Deluxe" in Kirby: Triple Deluxe refers to the puffball's ability to leap between background layers in this excellent 3DS adventure. Oh sure, Kirby jumps, floats, and inhales his foes as usual, but he can also perform some trickery with the background to conduct some hands-off enemy-thinning. I'll never forget how I was forced to send a bunch of Waddle-Deels plunging to their deaths by triggering a background switch. They weren't menacing me; they were just listening to a lecture from their mentor. And now they're dead. All dead. Triple Deluxe is like strawberry ice cream: Sweet, and so incredibly cold. What a great game, though.—Nadia

11. Kirby's Dream Land

I remember thinking Kirby's Dream Land looked almost as good as an SNES game the first time I played it. The huge, expressive sprites and detailed backgrounds, not to mention the outstanding soundtrack, stood out from the rest of the Game Boy fare of the time. The tradeoff was that it was extremely short--just five levels--and quite a bit easier than other games of the period. But that didn't stop me from beating it over and over again on both normal and hard mode, the latter of which had spikes that were a real pain to navigate. Ultimately, Kirby's Dream Land was more of a prototype than anything, as it lacked Kirby's most distinctive power--the ability to devour enemies and claim their ability. But it established foundation for what was to come, and it's still a fun little platformer today.—Kat

10. Kirby's Dream Land 2

Kirby's Dream Land 2 came out during a bit of a wilderness period for the Game Boy. The by then six-year-old handheld was winding down a bit, and Kirby had already transitioned to home console with his NES debut. But Kirby's Dream Land 2 was still pretty great, improving on the original in pretty much every way while adding in Kirby's trademark power stealing. Its biggest addition were Kirby's animal friends--characters capable of using Kirby's stolen abilities in their own way. It also featured alternate level exits, broadening its scope considerable. Kirby's Dream Land 2 has a tendency to fall between the cracks when discussing the series, but it still has its charms.—Kat

9. Kirby Star Allies (Nintendo Switch)

Kirby Star Allies for the Nintendo Switch isn't the most original Kirby game in town. I prefer Robobot's mech-riding gimmick to Star Allies' friend-making (or strong-arming, depending on how you look at things), but I still had a very good time with Star Allies. It's great to turn Kirby's foes into your own personal army with the flick of a simple heart icon. Your pals fight for you, they die for you, they add their powers to your own, and if all else fails, they go gentle into the good night when you absorb them in a pinch and steal their abilities for yourself. Mix that all in with one heck of a final boss fight, and you've got yourself a Kirby game as rock-solid as Dedede's pecs. —Nadia

8. Kirby: Planet Robobot (3DS)

Kirby is a gastroenteric war machine. Is there any logic in putting this harbinger of oblivion into a mecha-suit? Not really, but gosh, talk about a fun time. In Kirby: Planet Robobot, Kirby uses a mech (colored Pepto-Bismol pink, like his own beautiful self) to annihilate any Waddle-Dees that have the gall to get in his way. Piloting a mech is always a good time, and things are no different in Planet Robobot.

Of course, Kirby can still inhale some quick dinner if he has to hoof it across a level. There are new abilities to copy, including "Doctor." Don't be so quick to scarf down any pills Kirby hands to you, though. He means well, but I don't think he can read the labels on medicine bottles. I wager he thinks "CYANIDE" spells "candy."—Nadia

7. Kirby Mass Attack (DS)

You ever see one of those old horror movies where a wailing human being is stripped to the bones by a literal wave of fire-ants? That's Kirby Mass Attack. Sure, it doesn't have the human misery or fire ants, but a swarm of tiny Kirbys is nothing to mock. In this stylus-controlled DS game, you flick up to ten tiny Kirbys onto an enemy, and the little dudes go to work disassembling the threat. I have to say, throwing a whole lot of tiny Kirbys onto my foes is one of the most satisfying action experiences I had on my Nintendo DS. Maybe Mass Attack is less like watching fire-ants at work, and more like watching Japanese honey bees swarm and kill Asian hornets.—Nadia

6. Kirby and the Rainbow Curse (Wii U)

Kirby and the Rainbow Curse tries to sell the Wii U's gamepad the way Canvas Curse sold the Nintendo DS's touch-screen function. Rainbow Curse's sales pitch isn't quite as strong as Canvas Curse's, but there's still quite a bit of fun to be had in this oft-overlooked Wii U platformer. For one thing, the visuals are a treat: The Plasticine-based graphics are obviously supposed to be an evolution of Epic Yarn's wooly outlines, and they're a joy to look at. Messing with Plasticine was one of my favorite childhood pastimes, so Rainbow Curse evokes all sorts of fun memories for me.

Gameplay-wise, Rainbow Curse is a touch tricky. You don't directly control Kirby: Instead, you draw ramps and platforms for him to roll across and over. This hands-off approach won't endear every Kirby fan, but several players still walked away after having a good time—myself included.—Nadia

5. Kirby: Canvas Curse

Like many others, Kirby: Canvas Curse sold me on the Nintendo DS. It was built on a simple but brilliant premise: navigating Kirby through stages by drawing a path for him using the stylus. It could be tricky at times given that Kirby, who was stuck in his ball form, was all but helpless, but the rainbow paths drawn by the stylus were incredibly versatile, able to serve as ramps, platforms, and even walls that could block enemies. It had a fun sense of chaotic momentum to it, and it was the first game to really give me a feel for what a touchscreen could do. Soon enough, I would be using my phone's touchscreen to navigate through all sorts of games, which had the effect of making Kirby: Canvas Curse feel a bit less special. But in era when the touchscreen was still relatively new, it felt fresh and inventive.—Kat

4. Kirby and the Amazing Mirror (GBA)

I think one aspect that always drew me to Kirby as a kid, in contrast to Mario, was how colorful Kirby's world often was. Kirby flew across worlds that had more hues than red and green, and was all the better for it. Kirby and the Amazing Mirror, another Game Boy Advance entry, looks like someone threw all my coloring books as a kid into a blender, and this rainbow puke was the result. Kirby and the Amazing Mirror is a co-op game in-line with The Legend of Zelda: Four Swords, and succeeds where Four Swords failed. Kirby, at the barest principle, is a series built with co-op combat easily implementable. With Zelda, a primarily single-player, story-driven experience, adding more characters into the threshold made for a cluttered and frustrating game. Kirby and the Amazing Mirror isn't though, with all four Kirbys working together perfectly to return to their single self.—Caty

3. Kirby's Epic Yarn (Wii)

There's a tangibility to Kirby's Epic Yarn that's missing from most Kirby games. The big, lovable pink orb is outlined with a single string of yarn. The game's handcraft feel spun a stylistic (and mechanical) spin on the familiar, 2D side-scrolling platforming Kirby lived by. Thanks to yarn, Kirby now twisted himself into many shapes in lieu of donning the costumes of his consumable enemies. Kirby could be a spaceship, a cannon, or even a car. Kirby was fully malleable for the first time of his career; he didn't just impersonate his enemies, he became them. Kirby's Epic Yarn may have spawned an (arguably) better successor co-opting its saccharine image in Yoshi's Woolly World, but Kirby's Epic Yarn singlehandedly revitalized a series that had grown tired and unimaginative. And did it all with a single, perfect pink string of yarn.—Caty

2. Kirby Super Star / Kirby Super Star Ultra (SNES / DS)

The Kirby Super Star games are kind of like sampler platters that offer a taste of what Kirby is capable of. We're not talking about the cheap bits of food they hand out at Costco, though. All the games contained within Kirby Super Star and Super Star Ultra dish out substantial content, and are a lot of fun.

Some of Super Star's games are on the shorter side (like shooting challenges and a boss battle arena), while others are nearly as long as self-contained Kirby adventures (like a jaunt that sees Kirby travel to different planets to end the war between Planet Popstar's Sun and Moon).

Kirby Super Star Ultra is an updated version of Super Star for the Nintendo DS. It contains all the old games on Super Star, plus it adds several more in addition to updated graphics and bonus content. If you're hyper-new to Kirby and you're not sure if his float-and-eat gameplay is something you'd dig, the Super Star games are a great way to get your bearings. Both iterations are great, but the original SNES release is a snap to pick up via the Wii or Wii U Virtual Console.—Nadia

1. Kirby's Adventure / Nightmare in Dreamland (NES/Game Boy Advance)

Kirby's Adventure confused the hell out of me when it first came out. Why was Kirby pink? Wasn't he a ghost of some sort? It completely contradicted the cover of the Game Boy game, where he was white. I wanted answers. Anyway, once I got over that little bit of confusion, I found an exceptional platformer that dramatically grew the Kirby formula and laid the groundwork for everything that was to come. Kirby's Adventure gave the puffball his ability copying power; and like Super Mario World, it had a host of interesting secrets to find. It also had some amazing minigames, including a hilarious quickdraw game that would later be copied by 1-2 Switch some 20 years later. As a latter day NES game, it was one of the most graphically impressive games on the system, with a final battle that nearly matched what was available on the 16-bit platforms of the time. Amazingly, Kirby's Adventure came out just a year before the PlayStation. Damn, the NES really lasted a long time.—Kat

Kirby: Nightmare in Dreamland, an updated remake for the Game Boy Advance of the 1993 classic Kirby Adventure, is Kirby in his truest form. Nightmare in Dreamland is a platformer by Kirby's best standards: a colorful world, eatable enemies, a tree with a face. Nightmare in Dreamland was also the perfect handheld platformer for the Game Boy Advance with its co-op, updated visuals, and different color swaps for the pink blob. I often fondly recall Nightmare in Dreamland as my favorite Kirby game, not for anything in particular, but because it's the first thing that comes to mind when I think of Kirby. And for that, Nightmare in Dreamland is Kirby at his most Kirby, at his best.—Caty

The Spinoffs

7. Kirby Tilt n Tumble (Game Boy Color)

Tilt n' Tumble is kinda awful, isn't it? It was an early manifestation of Nintendo's creative (but not fully formed) motion-controlled ideas. Tilt n' Tumble baited players to fling their Gameboys forwards to tilt Kirby upwards into the air within the game. I wouldn't be surprised if Tilt n' Tumble accidentally resulted in kids with slippery hands giving themselves concussions. The Game Boy and Game Boy Advance bustle with enjoyable Kirby games, and Tilt n' Tumble is 100 percent not one of them.—Caty

6. Kirby's Air Ride (GameCube)

This game is, well, it's pretty bland. Kirby, a balloon-like critter of questionable origins, has always had the ability to inhale air and float about the sky. Sometimes he'll ride a star. Kirby's Air Ride imagines a Kirby that says to hell with practical travel, what if he only surfed on stars low on the ground instead? The resulting game is one that's part-racing, part collect-a-thon, all boring. At least it has a killer soundtrack.—Caty

5. Kirby's Block Ball (Game Boy)

You get a feeling that Hal Laboratory was sort of flailing around in-between full-fledged Kirby platformers. This is one of their experiments. Kirby's Block Ball is essentially Breakout with a Kirby skin draped over top of it. The twist is instead of a single paddle at the bottom of the screen, players control multiple paddles bouncing Kirby around the screen breaking blocks. Kirby could also powered up with abilities like stone, flame, and spark, allowing you to break blocks in different ways. It's a kickin' spin on Breakout that still somehow retains the feeling of Kirby.—Mike

4. Kirby's Dream Course (SNES)

After two side-scrolling adventures, a pinball game, it was time for something different for Kirby. That something was a golf game. Kirby's Dream Course is an isometric golf game, where Kirby is trapped in ball form and you have to whack him around the course. This was actually a repainted version of Special Tee Shot, a Japanese-only golf game. It's a marginally good game, but once you're finished with it, Dream Course sweeps through your brain like a warm breeze.—Mike

3. Kirby's Star Stacker (Game Boy)

Kirby's Star Stacker is essentially just a Tetris (or Dr. Mario) clone, except absurdly cuter. Kirby's friends from Dream Land 2 join the game as special blocks (ripe for the clearing), as one does in a Tetris game. It has four modes in total: Round Clear, VS, Time Attack, and an endless Challenge mode. Kirby's Star Stacker is nothing too special, but it's not abhorrently awful either. It's bite-sized and, well, playable. Which in terms of most Kirby spin-offs, helps it rise to the top.—Caty

2. Kirby's Avalanche (SNES)

Kirby's Avalanche is a Puyo Puyo game. No, I mean, it's literally a Puyo Puyo game. Avalanche is the North American version of Super Puyo Puyo, which itself was an adaptation of the Puyo Puyo arcade game. The game switches out Compile's own characters for Kirby, King Dedede, Meta Knight and more. Otherwise, it's a Puyo Puyo game, nothing special beyond that to see here.—Mike

1. Kirby's Pinball Land (Game Boy)

Kirby's Pinball Land was one of the first instances I can think of where a popular Nintendo series would be reimagined as a pinball game. Later, Metroid Prime would receive the same treatment, which... okay. Anyway, Kirby is actually a natural fit for the genre, as he can turn into a ball and is naturally bouncy. The result is pretty fun, if a little frustrating-reaching the top of the screen and bouncing around only to fall all the way back down was kind of the worst. That's pinball for you, but it made Kirby's Pinball Land quite difficult. Nevertheless, I have fond memories of it. —Kat

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  • Avatar for NiceGuyNeon #1 NiceGuyNeon A year ago
    I've only played Kirby's Epic Yarn and Rainbow Curse. I never jumped on Kirby with my N64, GameBoy Color, GameCube.

    It's all cute though. I enjoyed both games but I'm not sure if I need more Kirby in my life. Maybe I will. Who knows?

    For what it's worth I enjoyed Rainbow Curse (a lot) more than Epic Yarn, but they were both well designed games.
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  • Avatar for StrwbrryJams #2 StrwbrryJams A year ago
    Growing up, I have so many memories of playing Kirby's Adventure over and over and over again. I think I remember beating it a few times a year for a while (being young) and always enjoying going back through.

    [SPOILER?] Thing is, after a few years of being away from games, I played it again, and this time I was shocked to fight the REAL final boss. I really think I've played this for 20 years, and still had something new. Real cool- love Kirby!
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  • Avatar for donkeyintheforest #3 donkeyintheforest A year ago
    True, the main game of Kirby's Air Ride was pretty ho-hum, but the multiplayer minigames were fantastic and more than make up for it. My favorite was that it basically had Super Off Road, but with kirby characters instead of pixely jeeps.

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  • Avatar for riderkicker #4 riderkicker A year ago
    I will have to try the pen Kirby games again.
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  • Avatar for MetManMas #5 MetManMas A year ago
    I think you guys were maybe a li'l too generous to Kirby's Dream Land and Kirby 64 in the rankings (And a li'l too down on Return to Dream Land; #13? Really?!), but other than that I more or less agree.

    Shame we never saw the 16-bit version of Star Stacker over here, but I knew Kirby's Dream Land 3 was already pushing well past the SNES's US expiration date with its "tail end of 1997" release. The Super Famicom may have had a couple of more years of life in it, but everyone had moved onto the new consoles, with the dumbasses of western game magazines and advertising of the time pushing a 3D RoolZ/2D DroolZ attitude.
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  • Avatar for Vonlenska #6 Vonlenska A year ago
    The Kirby series never gelled with me the way Mario and Zelda did. I've somehow missed out on most of the series, and only think of it occasionally. It's always a little startling how creative and experimental it's been. Even a lot of the "traditional" games are loaded with odd, fun, bite-sized ideas like a bucket of Halloween candy, and the series has been all over the map, aesthetically.
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  • Avatar for Roto13 #7 Roto13 A year ago
    *copies Horizon Zero Dawn review comments*

    *find and replace: Horizon Zero Dawn > Kirby's Air Ride*

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  • Avatar for swamped #8 swamped A year ago
    Weird that I never really got into Kirby considering Super Star was one of my top 5 most beloved games on the SNES. But I mean... It kind of has it all!
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  • Avatar for sleepiest #9 sleepiest A year ago
    I loved Kirby and the Amazing Mirror! Normally, it gets ranked so low in these kind of things...

    Part of my love might be that it was not just the first Kirby game I'd played, but the first game with such a massive interconnected world. You had to know those maps forwards and backwards, especially if you wanted to take advantage of any of those secret passageways.

    So many lovely little things in that game. Even today, it feels like a world made for exploring in a way most others don't. I think I'd put it next to Cave Story, in that regard.
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  • Avatar for qwilman #10 qwilman A year ago
    I feel like Kirby's Pinball is a Donkey Kong '94 situation where there's this game that looks like shovelware that everyone overlooked that was actually really impressively made.
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  • Avatar for chiptoon #11 chiptoon A year ago
    Confused by the ranking system here. Number 6 is "all boring".

    Anyway. I've always liked the idea of Kirby, but have never managed to finish one. I never decide to quit, I just get distracted and never go backEdited April 2017 by chiptoon
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  • Avatar for Luna-Moth #12 Luna-Moth A year ago
    It's funny, I wouldn't consider myself a better Kirby fan than anyone else but anytime a new Kirby game comes out I get it! I don't fret over release dates or get them day one but I usually always end up picking the latest one up.

    Kirby on the GB was the first game I ever beat. Ever since then whenever a new one comes out it's like seeing a nice old friend who's always there for me, as lame as that sounds haha.Edited April 2017 by Luna-Moth
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  • Avatar for Kirby-Queen #13 Kirby-Queen A year ago
    I would move Planet Robobot WAY up, and knock Epic Yarn much more down. Planet Robobot is a great culmination of ideas across the franchise's main titles. It's the polished result after Triple Deluxe and RtDL. It's fantastic.

    Epic Yarn imo is all aesthetics and not much meat to the game. I pretty much got and did everything I could in my first playthrough and never went back to that game. I realize the franchise is entry level and still adore it but Epic Yarn really would have benefited from an extra mode where bead loss is harder to maintain/retrieve. I disagree that it rejuvenated anything about the franchise. I think critics were more open to this title during a time where attitude around Nintendo and the Wii was lower than it was now. So I think excitement over the tile was over bloated and nothing more.

    Like many Kirby fans, I'm of the opinion that KSS/U is the best Kirby game hands down. Bold and unique progression, introduction of beloved franchise staples, many memorable details, many odes to various game genres and titles, awesome co-op feature, diverse gameplay styles that all worked around Kirby's core ability, and looked/sounded great.

    KSS is definitely the best Kirby game.Edited 5 times. Last edited April 2017 by Kirby-Queen
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  • Avatar for Kirby-Queen #14 Kirby-Queen A year ago
    @sleepiest Kirby and the Amazing Mirror is definitely underrated! I felt super satisfied after beating the game, it was such a good feeling. I've read so many complaints about the map being a problem for people but I really love getting lost in a game. I enjoyed the exploration challenge in Amazing Mirror.
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  • Avatar for SargeSmash #15 SargeSmash A year ago
    Interesting that y'all posted this now, since I was just discussing this with some others on a message board I frequent!

    If I might be pedantic for a moment (sorry!), do Rainbow Curse, Canvas Curse, and Mass Attack really count as "traditional" Kirby games? I would definitely slot them in the spinoff section.

    As for the choices, I'm not quite so high on Amazing Mirror, but y'all have great taste in putting Kirby's Adventure at the top. On top of that, I'd very much argue that the NES version is the better one, not just for how impressive it is but for how the extra screen real estate helps. Plus, in the NES version, you don't instantly accelerate to dash-jump speed in all circumstances like in the GBA version, a little control quirk that has always bothered me there.

    Other than some minor quibbles, the rest of the chart looks good. Kirby games have such a consistency that even the iffy entries are quite excellent!
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  • Avatar for MetManMas #16 MetManMas A year ago
    @SargeSmash Yeah, I was almost tempted to ask that question myself. Those games (and to a slightly lesser extent Epic Yarn) toe the line between Traditional Kirby Platformer and Bizarre Kirby Spinoff.
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  • Avatar for DrCorndog #17 DrCorndog A year ago
    Never got into Super Star. No one game in that package is really satisfying. But Kirby's Adventure...oh, yes!
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  • Avatar for Luna-Moth #18 Luna-Moth A year ago
    @Kirby-Queen I'm with you 100% on Kirby Super Star/ Ultra. Ever since then no other Kirby game has come close to the amount of content/play options SS has. It's pretty much the standard or "Ocarina of Time" for Kirby. I judge every other Kirby game by it.
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  • Avatar for Kirby-Queen #19 Kirby-Queen A year ago
    @Luna-Moth Right on! I agree I think it's the defining Kirby title in the way Orcarina of Time defines Zelda for many fans, Mario 3 for Mario, or Super Metroid for Metroid.

    It's THE Kirby game of all Kirby games, imo.

    Like yes Adventure is iconic and on the NES but KSS took everything Adventure did to the pinnacle. Even Kirby games after it all just took steps back and paled in comparison. They lacked KSS's boldness too. K64 just make Kirby slower and removed his varied movesets for a combination mechanic and squeak squad was less ambitious even. Meanwhile this SNES title was still super impressive.

    Also I think it's bold to really vary the platforming style the way KSS did. Most developers could try that and produce only something that is half fun or quarter playable but all of KSS is fun imo. Whether it was exploration in Great Cave Offensive, the more choatic collection adventure of Milky Way Wishes, or the more classic platforming progression of Spring Breeze!

    So many staples from KSS are such fan favorites or carry overs. We have awesome sountrack numbers like gourmet Race, the guard, movesets for powers that gave speed running /boss rushing depth for long time fans, arena modes, and the iconic Halberd that would later be a smash stage.

    yay, I just love KSS lol.
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  • Avatar for mganai #20 mganai A year ago
    Kirby Tilt 'n' Tumble = awful? How dare you. I enjoyed what I played of it. Too bad the GBA SP rendered it unplayable.
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  • Avatar for theinternetisodd #21 theinternetisodd A year ago
    The music and visuals of Epic Yarn are some of my favorites. Also that game got my daughter into gaming! She's 5 now and has beaten every level on her own except for a few of the bosses. The fact that you can't die combined with the rather simplistic platforming made it a perfect way to ease her into games.
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  • Avatar for sleepiest #22 sleepiest A year ago
    @Kirby-Queen I don't know about rejuvenated, but as someone who didn't read game reviews back then Kirby's Epic Yarn felt like something special. I played it with my younger brother, mostly (he did everything and I occasionally dipped in). He's since moved on to other Kirby's (and Overwatch) but it felt good and "right" in a way that's harder to articulate now.
    I guess I'm trying to say that it wasn't only critic's love
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  • Avatar for Kirby-Queen #23 Kirby-Queen A year ago

    I don't think the game is bad but the impact critics claimed it had on the franchise is not true. It didn't exactly rejuvenate the franchise as titles went back to improving upon Kirby's abilities and action elements. I think going back to the things people loved about KSS and the dreamland titles, combining them, working to polish them, and making new entries that would be critically welcomed more, did more for the franchise than Epic Yarn ever would.

    I do think the game is PERFECT for children. Although the whole franchise is aimed primarily at children and is entry level anyway. I guess Epic Yarn though might be even better for very little kids because you can't die. I don't see the harm in an extra mode though and it's a missed opportunity. I think a mode where I'm punished for bead loss would've been pretty fun and even funny. I can imagine the stress and challenge of holding on to those shiny buttons like I'm hoarding.

    I definitely DON'T think the game is bad. It is beautiful, well done, charming, great for kids and people who generally have a very hard time with gaming. It's probably great for folks who have high anxiety and stress. I knew someone who'd scream whenever she had to hop in Mario and platforming seemed too overwhelming for them.

    I think just personally, as a BIG Kirby fan, Epic yarn was rough. I had waited over 10 years for a Kirby console release and Kirby's return was Epic Yarn... which did not contain the elements I most loved in Kirby games . I also beat it once and never went back to it again. So for me I would not put it anywhere in even the top 5 Kirby games. I even like Canvas Curse and Mass Attack more. That's me, tho.

    This coming from someone who knit a hat out of yarn and put my club nintendo epic yarn badges on that bad boy.Edited 2 times. Last edited May 2017 by Kirby-Queen
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  • Avatar for TernBird #24 TernBird A year ago
    It's always been my opinion that the Kirby games are secretly Nintendo's best franchises. At worst, they can be entirely too easy--and yet, even the easiest Kirby game has oodles of charm and fun to it. Even 0 and 02 are charming bosses, grotesque as they are.

    Every other Nintendo franchise has a contemptible entry. Mario has Mario Sunshine. Zelda has everything that was released post-Ocarina of Time. Metroid has Other M. Pokémon has Ruby/Sapphire/Emerald and/or Diamond/Pearl/Platinum.

    Kirby? Man, even the worst Kirby game is fun for at least half an hour, easy to pick up and play, and riddled with tunes you'll find yourself humming for days on end.
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  • Avatar for sleepiest #25 sleepiest A year ago
    @Kirby-Queen That's pretty cool! Do you have a picture of the hat?

    I'm a crochet man myself, though I haven't made anything in a while.
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  • Avatar for Kirby-Queen #26 Kirby-Queen A year ago
    oh man, lol. I'm actually not much of a knitter really nor good at it and used a loom but was still inspired to try and make SOMETHING with yarn for these patches and release of the games.
    The placement of the patches has also moved a lot over the years hahEdited May 2017 by Kirby-Queen
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  • Avatar for sleepiest #27 sleepiest A year ago
    @Kirby-Queen That's really neat that you went out and made something!
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  • Avatar for Kirby-Queen #28 Kirby-Queen A year ago
    @sleepiest haha, thanks. Epic Yarn had an inspiring aesthetic.
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  • So the Sonic rankings reminded me that I never commented here, even though I had a lot of thoughts about this list. Specifically how much I disagree with it.

    - I've been playing through Return to Dream Land for the first time thanks to the WiiU's eShop. I can see it's clearly a rough draft for Triple Deluxe, and not very inspiring (the final boss is basically a Marx expy). That said, it shouldn't rank lower than the first two Dream Lands. Triple Deluxe, specially, shouldn't rank lower than them.

    - For that matter, the first two Dream Lands were good for their time, but every other game on this list is better than them... except for Squeak Squad, of course.

    - Really, you could put five empty rank numbers between Squeak Squad and the next lowest ranking game here, just to make it clear that everything else is picking nits.

    - I played Kirby's Adventure when it was recent. I bought it for the Virtual Console explicitly just so I could replay it whenever I wanted. I love this game without reservations and wholeheartedly believe it's one of the crown jewels of the NES library, right up there with Super Mario Bros 3 and Megaman 2 & 3. That said, it's not the best Kirby game ever - that honor goes to Super Star.

    - Really, every Kirby fan would agree that Super Star is #1 here. This isn't like with Mario or Zelda, where you can argue that the Incredibly Popular One That Redefined A Genre isn't as good as The Earlier Classic That Was Used As Blueprints For The Incredibly Popular One.

    - I would say that the 3DS games are juuust below Adventure.

    - Again, I loved Epic Yarn when it came out. I loved it again when I replayed it in preparation for Yoshi's Woolly World. Gem for the Wii, worth a replay ever couple of years when time allows... That said, I can't in good conscience rank it above the 3DS games.

    - Honestly, the description here for Epic Yarn makes it sound more like it's The Kirby Game For People Who Don't Like Kirby Games.

    - Amazing Mirror is nice and ambitious, but it's a liiittle too flawed to be #4. Combining a Metroidvania with Kirby's old "lose the power if you get hit even once" mechanic makes things frustrating, especially if you're trying to 100% it (the best Kirby games are easy to finish, challenging to master - Amazing Mirror is the wrong kind of challenging). I would definitely place it below the 3DS games and the unconventional platformers (Mass Attack and the Curse games).
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  • Avatar for Kerby2000 #32 Kerby2000 3 months ago
    I don't get all of the hate that Squeak Squad gets. It had solid controls, the awesome maze-like levels of Amazing Mirror, and one of the coolest copy abilities in any Kirby game (ghost ability, anyone?). I understand the frustration some people felt when going from Canvas Curse, a completely new idea for a non-traditional Kirby game, to Squeak Squad, but that is no reason to hate this Outstanding Kirby game.
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