AM2R Creator "Speechless" When Offered Ori and the Will of the Wisps Job

The Metroid remake creator joins another Metroidvania project.

News by Matt Kim, .

If you recall AM2R, or Another Metroid 2 Remake, was shut down by Nintendo a couple days after it came out on the internet (then an official Metroid 2 remake happened). Developer Milton 'DoctorM64' Guasti's work seemed lost, but he's not out just yet. In fact, he recently took a job with Moon Studios to work on Ori and the Will of the Wisps.

"I was speechless when I read the first email from Thomas [CEO of oon Studios], a couple weeks ago I had played Ori for the first time and loved it," Milton told USgamer in a statement. "It's an honor to be a part of such a talented group of professionals, and I'm looking forward to help make the sequel to Ori [and the Blind Forest] as unforgettable as the first one."


Guasti wrote a blog post a year after the release of AM2R to share an update about the dev team, including how he spent time playing games like "Axiom Verge, Ori and the Blind Forest, and Guacamelee." Guasti wrote that he was prepping an original Metroidvania game on Unity, but it appears that Moon Studios snatched him up before that project could proceed.

Another Metroid 2 Remake is exactly as it says on the tin, remaking Metroid 2 with impressive new graphics and music which improved upon the original Game Boy release. Unfortunately, that project came to an end immediately after completion when Nintendo stepped in. Earlier this year, Nintendo revealed their own Metroid 2 remake, Metroid: Samus Returns, though not without some controversy.

Still, it's good to Guasti working on another Metroid-inspired game, and one as well-received as Moon Studio's Ori series is pretty great. Ori and the Will of the Wisps is the sequel to the first Ori game. First announced at this year's E3, Will of the Wisps returns to tell the next melancholic journey or Ori.

This article may contain links to online retail stores. If you click on one and buy the product we may receive a small commission. For more information, go here.

Comments 8

Comments on this article are now closed. Thanks for taking part!

  • Avatar for StrwbrryJams #1 StrwbrryJams A year ago
    Good for this guy. A well-deserved job, and hopefully not his last.
    Sign in to Reply
  • Avatar for nadiaoxford #2 nadiaoxford A year ago
    Good for him. I'm very picky about my fan games, but AM2R is stellar. Nintendo's loss.
    Sign in to Reply
  • Avatar for NiceGuyNeon #3 NiceGuyNeon A year ago
    Well deserved.
    Sign in to Reply
  • Avatar for namdor #4 namdor A year ago
    link the blogpost?
    Sign in to Reply
  • Avatar for manoffeeling #5 manoffeeling A year ago
    I mean, good for this guy, but I don't think I'd have used the word "creator" in the title. It's like if you wrote an article about "Harry Potter Creator Anybody but J.K. Rowling".
    Sign in to Reply
  • Avatar for Thad #6 Thad A year ago
    @manoffeeling "Creator" has come to be used as a blanket term for multiple creative roles on a project. I see it used pretty frequently in comics journalism. If, for example, a writer refers to "creators Dan Slott and Mike Allred on The Silver Surfer", the target audience understands that in this context "creators" doesn't mean that they created the character, the Silver Surfer, but that they're the creative team on his current series.

    Nobody is claiming that Guasti created either Metroid or Metroid 2. But A2MR was his work, even if it derived from somebody else's.
    Sign in to Reply
  • Avatar for manoffeeling #7 manoffeeling A year ago
    @Thad I'd refer to them as the "creative team"; I also don't think it'd be accurate to call them the creators of Silver Surfer, natch.
    Sign in to Reply
  • Avatar for TernBird #8 TernBird A year ago
    Stories like these needs to be handled carefully, in my opinion, because it's easy to read them and develop the narrative that you, too, can become a famous game-dev if you let your enthusiastic entitlement lead you to believe that fandom trumps trademark and copyright law and make a fan-game.

    Things are... a lot more complicated.

    It's kinda like how NSFW artist Z0ne was hired by the Skullgirls team: they weren't hired because they made Skullgirls porn, they were hired because they sent in an application and passed the test.

    Good on this guy for getting himself a job with a cool studio, but ah, next time you wanna work on a big-name franchise because you love it a lot, probably send a job application like the rest of us.
    Sign in to Reply