Uncharted co-creator Amy Hennig has announced her next move in the industry today. She will be joining former Electronic Arts executive Julian Beak to start a new game studio in San Francisco under Skydance Media.
Skydance, a movie studio known for its work on the Mission Impossible and Terminator series, is not making its first foray into the interactive medium with Hennig and Beak's new studio. Its interactive arm has produced one VR game already, and is partnered with Skybound to launch The Walking Dead: Saints & Sinners in VR.
But Hennig's work on games like Uncharted and the Star Wars game codenamed Ragtag are a different kind of venture. In a statement, Hennig says she is excited to partner with Skydance and pioneering "new ways" to tell stories through games.
"Our goal is to create inviting and innovative experiences with the high production values and visual fidelity that will set the standard in this new media landscape," Hennig says.
Hennig's work stretches back through the games industry, to Soul Reaver and Legacy of Kain as well as early games like Desert Strike. In an interview with GamesBeat, Hennig says she's interested in stories that might be shorter and more focused. She points to the urge to make "monolith games" that are focused on live services and open worlds, and how her "sweet spot" runs counter to that, in making authored narratives.
"What I was looking at, as I was doing my tour of industry, was-everything I heard from my gamer friends-that we want that content," Hennig told GamesBeat. "That is what we are missing, the kind of shorter form, focused, narrative interactive content."
It seems like Skydance is the right place to make that happen. In the meantime, be sure to check out our interview with Hennig from DICE Summit 2019.