BioWare's Anthem has had a rough go of things. Just over a year old, the co-op loot-shooter has been taken back to square one, in a sense. Today, BioWare published the first of what looks to be a number of ongoing updates on what's next for Anthem.
Christian Dailey, studio director for BioWare Austin, published a blog post today, discussing what's in store for Anthem. The Austin branch is heading up Anthem's development, and Dailey says the team has already entered an incubation phase; experimenting, prototyping, and designing the future of Anthem.
A team of "30-ish" BioWare developers are working on the process, which Dailey says gives them the ability to be agile. But it still might be awhile before we see anything about Anthem's next steps. "Spoilers," Dailey writes. "This is going to be a longer process. And yes, the team is small but the whole point of this is to take our time and go back to the drawing board."
One particular note is how open it seems that BioWare will be about this ongoing incubation and revision process. Dailey stresses that he wants the studio to be "open and honest" with where Anthem is at and where expectations are, including seeing things that may end up ultimately cut from the game.
"We really want to provide you all the transparency we can because of your passion and interest in Anthem," said Dailey. "But, with that comes seeing how the sausage is made—which is not always pretty by the way."
From the sounds of it, it seems unlikely we'll see any major Anthem news at this year's digital EA Play. Anthem was only announced as undergoing a revision this last February, following reports in the previous year that BioWare was looking to revise major aspects of the game, similar to Final Fantasy 14's A Realm Reborn.
Signs of life from Anthem are nice to see. Hopefully a small team and some transparent back-and-forth with steadfast Anthem players can result in a better second impression for BioWare's sci-fi shooter, even if it's not in the near future.