Anthem Studio Director Shares New Concept Art For Its Reboot, Including Sky Pirates

Anthem Studio Director Shares New Concept Art For Its Reboot, Including Sky Pirates

Yarrr, it be looking like a pretty picture.

It's been a week of big news for upcoming games, but all the while, BioWare has still been cracking away at its reboot of Anthem. Amid all the game announcements, a few pieces of concept art and tweets have shed some insight on what the team has been up to.

Christian Dailey, studio director at BioWare Austin, took to Twitter a few times over the last week or so to share a few new pieces of concept art, showing what the Anthem 2.0 team has been working on. The theme seems to mostly be pirates—between an enormous, Castle Grayskull-looking mountain hideout and some art for a pirate grenadier, it looks like pirates of the skies are in order.

I appreciate the aesthetic choice of wielding a cutlass, even if it probably does nothing against the Iron Man suits of Anthem's players. | BioWare

In the concept art, the foe is labeled as part of the Pirates of Blood Wind faction. It sounds like we're due for a new blog post soon, as Dailey has been teasing a new update. In the meantime, we can at least bask in the concept art shown here, including this gorgeous vista peeking up over the cloud line.

This seems rather serene. | BioWare

Anthem is all about flying mech suits, so airborne pirates definitely seem like a natural fit. The Austin studio has been hard at work on an overhaul of Anthem, reworking the troubled third-person shooter into a new version of itself. Earlier this year, Dailey confirmed that this would be a longer process, meaning it's still probably going to be a while until we see this concept art come to fruition.

Still, BioWare Austin is working away at it, even doing internal game jams to discover new takes on Anthem. Elsewhere in the BioWare realm, Dragon Age 4 is still in production and the MMORPG Star Wars: The Old Republic just hit Steam with cross-save and cross-play.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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