Apex Legends has fallen quite a bit since its meteoric launch back in February. Digital sales analysts at Superdata tracked double-digit declines in digital revenue for Respawn's battle royale in the last two months.
Superdata revealed that Apex Legends earned $24 million in April. This is "down significantly" for the second month in a row. Compared to Apex Legends' $92 million digital revenue take in February, this is a 74% decline.
Apex Legends has been criticized for slow updates and lackluster battle passes. This is compared to Epic's Fortnite which makes weekly updates and launches seasonal battle passes with hundreds of unique cosmetics. But Respawn maintains that its update schedule is intentional to keep developers within a healthy work-life balance, and to not tinker too much with the meta.
However, the competitive nature of live-service games means that these slower updates for Apex Legends are a disadvantage. But to begin working on more frequent updates risks opening a studio to crunch, as Epic is reported to have.
Respawn did recognize that fans weren't enthused with its highly anticipated season one battle pass. The studio says it will announce details about Apex Legends' season two season pass during the EA Play livestream at E3. However, it's unclear how much Respawn will show considering EA Play's reduced presence at E3 this year.