Assassin's Creed IV Multiplayer Will Not Include Naval Battles

Assassin's Creed IV Multiplayer Will Not Include Naval Battles

Ubisoft Annecy talks about expanding ACIV's multiplayer mode.

While the single-player mode of Assassin's Creed IV: Black Flag will feature a huge open-world joined by ship travel, the multiplayer will be skipping that one aspect. In an interview with VG247, multiplayer developer Ubisoft Annecy explained why the series' biggest new addition isn't great for killing your friends.

"You have to take into consideration that it took a very big dedicated team in Singapore about two-and-a-half years to do it for the solo [play]," lead multiplayer game designer Tim Browne told VG247. "In Black Flag it's even better, but for solo. We've looked at it and we've considered it. We seriously considered it. We think it would be cool, but at the same time we tried it, and for technical reasons it's impossible."

"One of the big added values of the naval battles in single-player is how they simulate the ocean. The ocean is really a toy. You have big waves, waves that stop your cannon balls: you have to play with the ocean. If you want that to be good in multiplayer, it means we have to perfectly replicate the ocean," said director Damien Kieken. "It was one of the big hurdles. We didn't want to go into that. It definitely wasn't feasible in the time [we had]."

In the end, the team at Ubisoft Annecy decided it was best to stick to what works. A number of other franchises have added multiplayer that didn't quite mesh with the single-player game, while Assassin's Creed multiplayer not only plays well, but fits into the story of the world.

"We looked at the DNA of multiplayer, and we thought that ship battles aren't really being the cool assassin," said Browne. "With multiplayer it's all about you working either as a team of four players or in free-for-all, where you want to be the best player. It's not so much about piloting a ship and using cannons to destroy the opponent's ship."

This year, Assassin's Creed IV's multiplayer will also include Gamelab, a mode that let's player customize their matches. Pistol-only matches? Good to go. Hidden blade only? Bring it. Player-created Gamelab modes can be shared with the community and the best will be promoted by Ubisoft in-game.

"We really wanted to give more power to our community this year," Kieken told VG247. "This is the fourth multiplayer installment, and we really asked ourselves, 'What can we do this year to please the community, to make them happy? Where can we go?' One of the answers was just to give them the content, to let them do what they want."

Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.