After years of smaller titles and helping other Ubisoft studios, Ubisoft Quebec was finally put in the driver's seat for 2015's Assassin's Creed: Syndicate. That effort was followed with this year's release of the absolutely massive Assassin's Creed: Odyssey, which continued the franchise's shift towards becoming a role-playing game (RPG). So it makes sense that with this new vision, Ubisoft Quebec is bringing on a familiar face for RPG fans.
The studio announced today that former Dragon Age creative director Mike Laidlaw would be joining its team. According to Ubisoft Quebec, Laidlaw has been a creative consultant on "an unannounced new project" for the past nine months. Ultimately, both sides decided to make the partnership permanent.
"From day one, I was blown away by the talent, the creativity and the passion of the Quebec team," said Mike Laidlaw. "Over the past few months, I also discovered the city and its welcoming people, which convinced me to move here and officially join Ubisoft Quebec."
"Having Mike join our team and studio is a game changer and we're excited to have him onboard. He's the perfect fit for our project and I can't wait for everyone to experience the results," said Jeff Skalski, senior producer on the unannounced project.
Laidlaw got his start as the lead writer for Jade Empire in 2003, going on to work on projects like Mass Effect and Sonic Chronicles: The Dark Brotherhood. He became the lead designer for the project that would eventually become Dragon Age: Origins, and he eventually rose to be the creative director for Dragon Age 2 and Dragon Age: Inquisition. Laidlaw left Bioware in October of last year.
Given Ubisoft Quebec' successful launch of the RPG-centric Assassin's Creed: Odyssey and the hiring of Laidlaw, it's likely that the studio will continue to develop RPGs. Whether those future RPGs are within the Assassin's Creed franchise, or something else entirely, remains to be seen.