Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey. You can find the show notes for previous episodes here.
In this week's episode of Axe of the Blood God (download link here), WayForward's Tomm Hulett joins Kat and Bob to extol the virtues of Earthbound, which remains a surprisingly underrated gem. Then Bob and Kat close the show by making some predictions for E3.
Much like Fire Emblem, Earthbound is one of those RPGs that most North Americans discovered after the fact because of Super Smash Bros. Unlike Fire Emblem, Earthbound had actually already made it to American shores, but had been roundly ignored at the time of its release. Blame really bad marketing, blame the timing of its release (the year of the 32-bit consoles), but it didn't quite catch on. Still, its managed to hold a dedicated core of fans, including some who have been there from the beginning, like Tomm and Bob. They have plenty of insight into what sets it apart from other RPGs of that era, and how it was in many ways ahead of its time.
In the second segment, Bob and I go over some of what I discussed in this article, and Bob shares his thoughts on Dark Souls III. The hype for this year's show has been oddly muted, but as I've already said, I think it's going to be a good one for RPGs. I explain why in the closing segment.
When you're finished listening to the show, we'd love to hear your thoughts. If you want to talk Earthbound, E3, or just RPGs in general, drop a line in the comments below. Conversely, you can reach me at firstname.lastname@example.org. We may read and discuss comments we like in an upcoming episode of Axe of the Blood God.
If you enjoy the show, you can find Axe of the Blood God on iTunes by following this link. Please subscribe, rate, and review the show! The more we're rated, the more visible we'll become. If you don't like us, then... er... don't do anything! And check out my weekly companion feature, Blog of the Blood God, which runs every Tuesday.
Our old friend Richard from Japan pops in to talk about the first 70 hours of Xenoblade Chronicles X, then Double Fine's Brad Muir talks about the trials and tribulations of designing Massive Chalice.
Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!