Axe of the Blood God Episode 24: Secrets of Diablo II's Development

Axe of the Blood God Episode 24: Secrets of Diablo II's Development

Kat is joined by Stay Awhile and Listen author David Craddock to recount Diablo II's tumultuous development and revisit the early days of roguelikes.

Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey. You can find the show notes for previous episodes here.

In this week's episode of Axe of the Blood God (download link here), Stay Awhile and Listen author David Craddock joins me to recount Diablo II's tumultuous development as well as the earliest days of roguelikes.

I've been meaning to have David on the show since reviewing his latest book, Dungeon H@cks, which does an excellent job of recounting the earliest days of RPG development. Circumstances (and a lot of traveling) intervened; but with my Oral History of Diablo II having gone up earlier this week, it was the perfect time to have him on, since he is also the author behind Stay Awhile and Listen - an in-depth history of Blizzard that highlights the development of the first Diablo. David has a ton of insight into the early days of the genre, and it was really a pleasure to hang out and talk with him for this show. You can find links to his books here:

  • Stay Awhile and Listen
  • Dungeon H@cks

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    Show Description

    Stay Awhile and Listen and Dungeon H@cks author David Craddock joins Kat to talk about the story behind Diablo II's tumultuous development, the earliest days of Roguelikes, and as always, what makes a game an RPG.

    Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at Check it out!

    Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

    Kat Bailey

    Editor in Chief

    Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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