Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey. You can find the show notes for previous episodes here.
In this week's episode of Axe of the Blood God (download link here), Jaz joins Kat to recount Destiny's troubled launch, its growth throughout the year, and its evolution in The Taken King. Kat also complains again about the pricing strategy, because really, it's pretty bad.
If you want to spoil yourself on the conversation a bit, you can read Jaz's completed review of The Taken King, which he concluded earlier this week. Jaz's review is very positive, but interestingly enough, most of our conversation on the podcast hedges toward the negative. I guess Destiny just does that to people. Have a listen for yourself and see what you think.
If you enjoy the show, you can find Axe of the Blood God on iTunes by following this link. Please subscribe, rate, and review the show! The more we're rated, the more visible we'll become. If you don't like us, then... er... don't do anything! And if you want more RPG coverage, check out Blog of the Blood God, in which I address topics relating to RPGs large and small.
Jaz joins Kat to talk about the evolution of Destiny, what the expansion fixes, and what can still be improved. Do the RPG elements work now, or is it still a confusing mess of random systems? Here are our final thoughts on The Taken King.
Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!