Axe of the Blood God: How Fallout New Vegas Became a Beloved Classic

Axe of the Blood God: How Fallout New Vegas Became a Beloved Classic

PODCAST | Obsidian joins us to talk about why Fallout New Vegas became a beloved classic, while Kat and Nadia talk about Final Fantasy VII's relevance in 2017.

Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey and Nadia Oxford. You can find the previous episodes here.

In this week's episode of Axe of the Blood God (download link here), we look back on the game that has grown into a beloved classic: Fallout New Vegas.

As part of our ongoing run of Obsidian coverage, we talked to Josh Sawyer and Feargus Urquhart about one of their most challenging and ultimately most rewarding projects: Fallout New Vegas. We delve into the companions, the quests, and the factions define it—and there will be more on Monday.

Also in this episode, we talk about Tyranny's new expansion; South Park's amusing difficulty sliders (which is apparently just a joke, but a politically charged one), and Final Fantasy VII's 20th anniversary.

Want to share your thoughts on RPGs? Email us at usgamer@usgamer.net. We may read your letter on the show! Keep those Perfect RPG Teams coming, folks!

Where to find us (Subscribe, rate, and review!)

Show Description

Kat and Nadia welcome back Josh Sawyer and Feargus Urquhart for a Fallout New Vegas retrospective that delves into why it's such a beloved cult classic (35:42), while also talking about South Park's amusing difficulty sliders, Tyranny's underwhelming expansion, and what Final Fantasy VII means in 2017.

Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

Related articles

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

You may also like

Kat, Mat, and Eric's Top 10 Games of 2020

Our favorites of the year, from those who remain.

USG's Top 20 Games of 2020

From thirsty gods to avaricious raccoons, these were our favorite games in 2020.

USG Game of the Year 2020: Hades Isn't Just About Escaping Home, But Rebuilding It

This Greek myth feels like the culmination of everything Supergiant Games has created thus far.